#876.1 Wimessir Femelle

#876.1 Wimessir Femelle

Taille0.9 m(2'11")
Poids28 kg(61.7 lbs)
Sexe50%50%
Gén. 8

Stats détaillées de Wimessir Femelle

Niv.
StatBaseNiv.
EVIVTotal
PV 70
281
Attaque 55
146
Défense 65
166
Atq. Spé. 95
226
Déf. Spé. 105
246
Vitesse 85
206
1271
Efficacité des types

Talents de Wimessir Femelle

The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.

If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.

Créa-PsyCaché

Turns the ground into Psychic Terrain when the Pokémon enters a battle.

Voir la stratégie compétitive de Wimessir FemelleSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Wimessir Femelle

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Force AjoutéePsyspecial20100Level Up 1The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
CamaraderieNormalstatusLevel Up 1The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
RelaisNormalstatusLevel Up 5The user switches places with a party Pokémon in waiting and passes along any stat changes.
Voix EnjôleuseFéespecial40Level Up 10Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Rafale PsyPsyspecial65100Level Up 15The target is attacked with a peculiar ray. This may also confuse the target.
Coup d’MainNormalstatusLevel Up 20The user assists an ally by boosting the power of that ally's attack.
Par IciNormalstatusLevel Up 25The user draws attention to itself, making all opposing Pokémon take aim only at the user.
Vœu SoinPsystatusLevel Up 30The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
PsykoPsyspecial90100Level Up 35The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
PlénitudePsystatusLevel Up 40The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Partage GardePsystatusLevel Up 45The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Champ PsychiquePsystatusLevel Up 50This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
PlaquageNormalphysical85100TM/HMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
CharmeFéestatus100TM/HMThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Éclat MagiqueFéespecial80100TM/HMThe user damages opposing Pokémon by emitting a powerful flash.
Vampi-PoingCombatphysical75100TM/HMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
VampibaiserFéespecial50100TM/HMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
TénacitéNormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Éco-SphèrePlantespecial90100TM/HMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Vaste PouvoirPsyspecial80100TM/HMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FaçadeNormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
GravitéPsystatusTM/HMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
MégaphoneNormalspecial90100TM/HMThe user attacks by letting loose a horribly loud, resounding cry.
PossessifPsystatusTM/HMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Mur LumièrePsystatusTM/HMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Feuille MagikPlantespecial60TM/HMThe user scatters curious leaves that chase the target. This attack never misses.
MétronomeNormalstatusTM/HMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
CâlinerieFéephysical9090TM/HMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
AbriNormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Dissonance PsyPsyspecial75100TM/HMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Choc PsyPsyspecial80100TM/HMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
ProtectionPsystatusTM/HMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ReposPsystatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Ball’OmbreSpectrespecial80100TM/HMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
ÉchangePsystatusTM/HMThe user employs its psychic power to exchange Abilities with the target.
Blabla DodoNormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
ClonageNormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
MétéoresNormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BélierNormalphysical9085TM/HMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Téra ExplosionNormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Tour de MagiePsystatus100TM/HMThe user catches the target off guard and swaps the target's held item with its own.
DistorsionPsystatusTM/HMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Psykoud’BoulPsyphysical8090TM/HMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
BluffNormalphysical40100Egg MoveThis attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Vibra SoinPsystatusEgg MoveThe user emits a healing pulse that restores the target's HP by up to half its max HP.
BoostNormalstatusEgg MoveThe user hypnotizes itself into copying any stat change made by the target.
Entrées du Pokédex
Sword

It uses the horns on its head to sense the emotions of others. Males will act as valets for those they serve, looking after their every need.

Shield

Through its horns, it can pick up on the emotions of creatures around it. Positive emotions are the source of its strength.

Dans d'autres langues

Le nom japonais de Wimessir Femelle est Yessan (イエッサン). Voici tous les noms officiels de Wimessir Femelle dans différentes langues :

JapaneseイエッサンYessan
Korean에써르
Chinese (Traditional)愛管侍
FrenchWimessir
GermanServol
SpanishIndeedee
ItalianIndeedee
Chinese (Simplified)爱管侍

Reproduction de Wimessir Femelle

Espèce
Pokémon Émotion
Groupes Œuf
Féerique
Temps d'éclosion10,240 pas(40 cycles)
Différences de sexeAucun
Données diverses
Taux de capture30
Bonheur de base140
Courbe d'expérienceFast
Expérience de base166

Comment obtenir Wimessir Femelle

Wimessir Femelle ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Wimessir Femelle dans tous les jeux où il est disponible :

JeuMéthodeLieuDétails
VariousSauvageAlternate FormForm Change
FAQ

À propos de Wimessir Femelle

Wimessir Femelle est un Pokémon de type Psy/Normal introduit à la génération 8. Avec un total de stats de base (BST) de 475, Wimessir Femelle est de l'espèce Pokémon Émotion et fait partie de la chaîne d'évolution Wimessir Mâle → Wimessir Femelle.

En compétition, Wimessir Femelle est placé dans le tier Doubles OU, avec un taux d'utilisation de 13.12 %. Ses principaux talents sont Tempo Perso et Synchro et Créa-Psy, qui lui permettent d'agir comme un membre d'équipe polyvalent. Wimessir Femelle est faible aux attaques de type Insecte, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.

Wimessir Femelle peut apprendre 58 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Par Ici, Psyko, Vibra Soin, Coup d’Main. Mesurant 0.9 m et pesant 28 kg, Wimessir Femelle est apprécié des fans depuis ses débuts dans les jeux de la région de Galar.