Évolution de Palmaval
Stats détaillées de Palmaval
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 85 | 311 | |||
| Attaque | 120 | 276 | |||
| Défense | 80 | 196 | |||
| Atq. Spé. | 85 | 206 | |||
| Déf. Spé. | 75 | 186 | |||
| Vitesse | 85 | 206 | |||
| 1381 | |||||
Talents de Palmaval
Capacités de Palmaval
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Écras’Face | Normal | physical | 40 | 100 | Level 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Rugissement | Normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Pistolet à O | Eau | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Coup Double | Normal | physical | 35 | 90 | Level 1 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Danse Aquatique | Eau | physical | 80 | 100 | Level 1 | The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat. |
| Rengorgement | Normal | status | – | – | Level 7 | The user is roused, and its Attack and Sp. Atk stats are boosted. |
| Cru-Ailes | Vol | physical | 60 | 100 | Level 10 | The target is struck with large, imposing wings spread wide to inflict damage. |
| Aqua-Jet | Eau | physical | 40 | 100 | Level 13 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Vibraqua | Eau | special | 60 | 100 | Level 17 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Balayette | Combat | physical | 65 | 100 | Level 17 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Tranch'Aqua | Eau | physical | 70 | 100 | Level 21 | The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |
| Lame d’Air | Vol | special | 75 | 95 | Level 27 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Puissance | Normal | status | – | – | Level 32 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Ultimawashi | Normal | physical | 120 | 75 | Level 38 | The target is attacked by a kick launched with muscle-packed power. |
| Acrobatie | Vol | physical | 55 | 100 | Level 43 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aqua-Brèche | Eau | physical | 85 | 100 | Level 47 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Danse Plumes | Vol | status | – | 100 | Level 52 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Close Combat | Combat | physical | 120 | 100 | Level 58 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Aquatacle | Eau | physical | 120 | 100 | Level 64 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| Aéropique | Vol | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Hâte | Psy | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Tranch’Air | Vol | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Relais | Normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Rapace | Vol | physical | 120 | 100 | TM | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Casse-Brique | Combat | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Gonflette | Combat | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Douche Froide | Eau | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Coaching | Combat | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Voix Enjôleuse | Fée | special | 40 | – | TM | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Encore | Normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Effort | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Dégommage | Ténèbres | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Eau Revoir | Eau | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Vent Violent | Vol | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hydroblast | Eau | special | 150 | 90 | TM | The target is hit with a watery blast. The user can't move on the next turn. |
| Hydrocanon | Eau | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Cryo-Pirouette | Glace | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Vent Glace | Glace | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Sabotage | Ténèbres | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Balayage | Combat | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Champ Brumeux | Fée | status | – | – | TM | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Boost | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contre | Combat | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | Eau | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Danse Lames | Normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provoc | Ténèbres | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Triple Axel | Glace | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Demi-Tour | Insecte | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Prio-Parade | Combat | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Aire d’Eau | Eau | special | 80 | 100 | TM | A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
| Siphon | Eau | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Riposte | Combat | physical | – | 100 | Egg | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Sprites de Palmaval
A single kick from a Quaquaval can send a truck rolling. This Pokémon uses its powerful legs to perform striking dances from far-off lands.
Dancing in ways that evoke far-away places, this Pokémon mesmerizes all that see it. Flourishes of its decorative water feathers slice into its foes.
Le nom japonais de Palmaval est Wanival (ウェーニバル). Voici tous les noms officiels de Palmaval dans différentes langues :
Reproduction de Palmaval
Comment obtenir Palmaval
Palmaval ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Palmaval dans tous les jeux où il est disponible :
À propos de Palmaval
Palmaval est un Pokémon de type Eau/Combat introduit à la génération 9. Avec un total de stats de base (BST) de 530, Palmaval est de l'espèce Danseur et fait partie de la chaîne d'évolution Coiffeton → Canarbello → Palmaval.
En compétition, Palmaval est placé dans le tier Monotype, avec un taux d'utilisation de 2.6 %. Ses principaux talents sont Torrent et Impudence, qui lui permettent d'agir comme un membre d'équipe polyvalent. Palmaval est faible aux attaques de type Électrik, Plante, Vol, Psy, Fée, les Dresseurs doivent donc anticiper ces faiblesses.
Palmaval peut apprendre 65 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Danse Aquatique, Close Combat, Tour Rapide, Sabotage. Mesurant 1.8 m et pesant 61.9 kg, Palmaval est apprécié des fans depuis ses débuts dans les jeux de la région de Paldea.