#938 Têtampoule

#938 Têtampoule

Taille0.3 m(0'12")
Poids0.4 kg(0.9 lbs)
Sexe50%50%
Gén. 9

Stats détaillées de Têtampoule

Niv.
StatBaseNiv.
EVIVTotal
PV 61
263
Attaque 31
98
Défense 41
118
Atq. Spé. 59
154
Déf. Spé. 35
106
Vitesse 45
126
865
Efficacité des types

Talents de Têtampoule

Prevents confusion.

Has a 30% chance of paralyzing attacking Pokémon on contact.

MoiteurCaché

Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Voir la stratégie compétitive de TêtampouleSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Têtampoule

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
ChargeNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
Coud’BoueSolspecial20100Level 1The user hurls mud in the target's face to inflict damage and lower its accuracy.
ÉclairÉlectrikspecial40100Level 7The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Pistolet à OEauspecial40100Level 11The target is blasted with a forceful shot of water.
ChargeurÉlectrikstatusLevel 17The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
ÉtincelleÉlectrikphysical65100Level 21The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
Tir de BoueSolspecial5595Level 24The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
GigotageNormalphysical100Level 25The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Coup d’JusÉlectrikspecial80100Level 32The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Ball’MétéoNormalspecial50100Level 36This move's type and power change depending on the weather at the time the move is used.
Champ ÉlectrifiéÉlectrikstatusLevel 40The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Coup BasTénèbresphysical70100Level 45This move enables the user to attack first. This move fails if the target is not readying an attack.
ÉlecanonÉlectrikspecial12050Level 50The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
Bombe AcidePoisonspecial40100TMThe user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
Rayon ChargéÉlectrikspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Douche FroideEauspecial50100TMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Onde FolieSpectrestatus100TMThe target is exposed to a sinister ray that causes confusion.
Ondes ÉtrangesÉlectrikstatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Boule ÉlekÉlectrikspecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Toile ÉlekÉlectrikspecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
MégaphoneNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
Mur LumièrePsystatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ProtectionPsystatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
MétéoresNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Fatal-FoudreÉlectrikspecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Cage ÉclairÉlectrikstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
TonnerreÉlectrikspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Change ÉclairÉlectrikspecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
VibraquaEauspecial60100TMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
Éclair FouÉlectrikphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
OcroupiEauspecial9085EggThe user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
ParabochargeÉlectrikspecial65100EggThe user attacks everything around it. The user's HP is restored by half the damage taken by those hit.
DétrempageEaustatus100EggThe user shoots a torrent of water that changes the target's type to Water.

Sprites de Têtampoule

Entrées du Pokédex
Scarlet

Tadbulb shakes its tail to generate electricity. If it senses danger, it will make its head blink on and off to alert its allies.

Violet

It floats using the electricity stored in its body. When thunderclouds are around, Tadbulb will float higher off the ground.

Dans d'autres langues

Le nom japonais de Têtampoule est Zupika (ズピカ). Voici tous les noms officiels de Têtampoule dans différentes langues :

JapaneseズピカZupika
Korean빈나두
Chinese (Traditional)光蚪仔
FrenchTêtampoule
GermanBlipp
SpanishTadbulb
ItalianTadbulb
Chinese (Simplified)光蚪仔

Reproduction de Têtampoule

Espèce
Électêtard
Groupes Œuf
Aquatique 1
Temps d'éclosion5,120 pas(20 cycles)
Différences de sexeAucun
Données diverses
Taux de capture190
Bonheur de base50
Courbe d'expérienceMedium
Expérience de base54

Comment obtenir Têtampoule

Têtampoule ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Têtampoule dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Paldea n°170
FAQ

À propos de Têtampoule

Têtampoule est un Pokémon de type Électrik introduit à la génération 9. Avec un total de stats de base (BST) de 272, Têtampoule est de l'espèce Électêtard et fait partie de la chaîne d'évolution Têtampoule → Ampibidou.

En compétition, Têtampoule est placé dans le tier Untiered, avec un taux d'utilisation de 0 %. Ses principaux talents sont Tempo Perso et Statik et Moiteur, qui lui permettent d'agir comme un membre d'équipe polyvalent. Têtampoule est faible aux attaques de type Sol, les Dresseurs doivent donc anticiper ces faiblesses.

Têtampoule peut apprendre 40 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent . Mesurant 0.3 m et pesant 0.4 kg, Têtampoule est apprécié des fans depuis ses débuts dans les jeux de la région de Paldea.