Évolution de Simularbre
Stats détaillées de Simularbre
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 70 | 281 | |||
| Attaque | 100 | 236 | |||
| Défense | 115 | 266 | |||
| Atq. Spé. | 30 | 96 | |||
| Déf. Spé. | 65 | 166 | |||
| Vitesse | 30 | 96 | |||
| 1141 | |||||
Talents de Simularbre
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Protects against recoil damage.
Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.
Capacités de Simularbre
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Souplesse | Normal | physical | 80 | 75 | Level 1 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Jet-Pierres | Roche | physical | 50 | 90 | Level 1 | The user picks up and throws a small rock at the target to inflict damage. |
| Gigotage | Normal | physical | – | 100 | Level 1 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Croco Larme | Ténèbres | status | – | 100 | Level 1 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Marto-Poing | Combat | physical | 100 | 90 | Level 1 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Photocopie | Normal | status | – | – | Level 1 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Lame de Roc | Roche | physical | 100 | 80 | Level 1 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Martobois | Plante | physical | 120 | 100 | Level 1 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| Barrage | Normal | status | – | – | Level 12 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
| Copie | Normal | status | – | – | Level 16 | The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle. |
| Tomberoche | Roche | physical | 60 | 95 | Level 20 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Larme à l’Œil | Normal | status | – | – | Level 24 | The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
| Coup Bas | Ténèbres | physical | 70 | 100 | Level 28 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Éboulement | Roche | physical | 75 | 90 | Level 32 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Balayage | Combat | physical | – | 100 | Level 36 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Riposte | Combat | physical | – | 100 | Level 40 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Damoclès | Normal | physical | 120 | 100 | Level 44 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Fracass’Tête | Roche | physical | 150 | 80 | Level 48 | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Big Splash | Combat | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Casse-Brique | Combat | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Piétisol | Sol | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Plénitude | Psy | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Malédiction | Spectre | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Tunnel | Sol | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Vampi-Poing | Combat | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Telluriforce | Sol | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Séisme | Sol | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Effort | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Poing Feu | Feu | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Dégommage | Ténèbres | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Mitra-Poing | Combat | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Tricherie | Ténèbres | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Nœud Herbe | Plante | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Cavalerie Lourde | Sol | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Poing Glace | Glace | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Mur de Fer | Acier | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Balayette | Combat | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Laser Météore | Roche | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Tir de Boue | Sol | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Coud’Boue | Sol | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Rayon Gemme | Roche | special | 80 | 100 | TM | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Boost | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Boule Roc | Roche | physical | 25 | 90 | TM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Tourbi-Sable | Sol | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Tempête de Sable | Roche | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Anti-Air | Roche | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Picots | Sol | status | – | – | TM | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Piège de Roc | Roche | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Trépignement | Sol | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provoc | Ténèbres | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Larcin | Ténèbres | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Poing Éclair | Électrik | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Désherbaffe | Plante | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
Sprites de Simularbre
Although it always pretends to be a tree, its composi tion appears to be closer to a rock than a plant.
It disguises it self as a tree to avoid attack. It hates water, so it will disappear if it starts raining.
If a tree branch shakes when there is no wind, it's a SUDOWOODO, not a tree. It hides from the rain.
SUDOWOODO camouflages itself as a tree to avoid being attacked by enemies. However, because the forelegs remain green throughout the year, the POKéMON is easily identified as a fake during the winter.
It mimics a tree to avoid being attacked by enemies. But since its forelegs remain green throughout the year, it is easily identified as a fake in the winter.
Le nom japonais de Simularbre est Usokkie (ウソッキー). Voici tous les noms officiels de Simularbre dans différentes langues :
Reproduction de Simularbre
Comment obtenir Simularbre
Simularbre peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Simularbre dans tous les jeux où il est disponible :
À propos de Simularbre
Simularbre est un Pokémon de type Roche introduit à la génération 2. Avec un total de stats de base (BST) de 410, Simularbre est de l'espèce Pokémon Imitation et fait partie de la chaîne d'évolution Manzaï → Simularbre.
En compétition, Simularbre est placé dans le tier ZU, avec un taux d'utilisation de 0.38 %. Ses principaux talents sont Fermeté et Tête de Roc et Phobique, qui lui permettent d'agir comme un lead fiable avec une survie intégrée. Simularbre est faible aux attaques de type Eau, Plante, Combat, Sol, Acier, les Dresseurs doivent donc anticiper ces faiblesses.
Simularbre peut apprendre 101 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Piège de Roc, Martobois, Picots, Provoc. Mesurant 1.2 m et pesant 38 kg, Simularbre est apprécié des fans depuis ses débuts dans les jeux de la région de Johto.