#239 Élekid

#239 Élekid

Taille0.6 m(1'12")
Poids23.5 kg(51.8 lbs)
Sexe75%25%
Gén. 2

Stats détaillées de Élekid

Niv.
StatBaseNiv.
EVIVTotal
PV 45
231
Attaque 63
162
Défense 37
110
Atq. Spé. 65
166
Déf. Spé. 55
146
Vitesse 95
226
1041
Efficacité des types

Talents de Élekid

Has a 30% chance of paralyzing attacking Pokémon on contact.

Prevents sleep.

Voir la stratégie compétitive de ÉlekidSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Élekid

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Groz’YeuxNormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
Vive-AttaqueNormalphysical40100Level 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
ÉclairÉlectrikspecial40100Level 4The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
ChargeurÉlectrikstatusLevel 8The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
MétéoresNormalspecial60Level 12Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Onde de ChocÉlectrikspecial60Level 16The user strikes the target with a quick jolt of electricity. This attack never misses.
Cage ÉclairÉlectrikstatus90Level 20The user launches a weak jolt of electricity that paralyzes the target.
GrincementNormalstatus85Level 24An earsplitting screech harshly lowers the target's Defense stat.
Poing ÉclairÉlectrikphysical75100Level 28The target is attacked with an electrified punch. This may also leave the target with paralysis.
Coup d’JusÉlectrikspecial80100Level 32The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
BalayageCombatphysical100Level 36A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
TonnerreÉlectrikspecial90100Level 40The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Mur LumièrePsystatusLevel 44A wondrous wall of light is put up to reduce damage from special moves for five turns.
Fatal-FoudreÉlectrikspecial11070Level 48A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
PlaquageNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Casse-BriqueCombatphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Rayon ChargéÉlectrikspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
DamoclèsNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Ondes ÉtrangesÉlectrikstatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Champ ÉlectrifiéÉlectrikstatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Boule ÉlekÉlectrikspecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Toile ÉlekÉlectrikspecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Poing FeuFeuphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
ExploforceCombatspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Poing GlaceGlacephysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
SabotageTénèbresphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Strido-SonAcierstatus85TMA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsykoPsyspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Volt AssautÉlectrikphysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
BélierNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
ProvocTénèbresstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
LarcinTénèbresphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
DésherbaffePlantephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
BrouhahaNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Change ÉclairÉlectrikspecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Éclair FouÉlectrikphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Coup CroixCombatphysical10080EggThe user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
Dynamo-PoingCombatphysical10050EggThe user attacks by punching the target with full concentrated power. This also confuses the target.
RuseNormalphysical30100EggThis attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Mitra-PoingCombatphysical150100EggThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Par IciNormalstatusEggThe user draws attention to itself, making all opposing Pokémon take aim only at the user.
Marto-PoingCombatphysical10090EggThe user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

Sprites de Élekid

Entrées du Pokédex
Gold

It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.

Silver

Even in the most vicious storm, this POKéMON plays happily if thunder rumbles in the sky.

Crystal

It loves violent thunder. The space between its horns flickers bluish- white when it is charging energy.

Ruby

ELEKID stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this POKéMON begins swinging its arms in circles to recharge itself.

Emerald

If it touches metal and discharges the electricity it has stored in its body, an ELEKID begins swinging its arms in circles to recharge itself.

Dans d'autres langues

Le nom japonais de Élekid est Elekid (エレキッド). Voici tous les noms officiels de Élekid dans différentes langues :

JapaneseエレキッドElekid
Korean에레키드
Chinese (Traditional)電擊怪
FrenchÉlekid
GermanElekid
SpanishElekid
ItalianElekid
Chinese (Simplified)电击怪

Reproduction de Élekid

Espèce
Pokémon Électrique
Groupes Œuf
Inconnu
Temps d'éclosion6,400 pas(25 cycles)
Différences de sexeAucun
Données diverses
Taux de capture45
Bonheur de base70
Courbe d'expérienceMedium
Expérience de base72

Comment obtenir Élekid

Élekid peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Élekid dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Johto n°154Sinnoh (Platinum) n°197Johto (HGSS) n°156Unova (B2W2) n°56Alola n°226Ula'ula n°98Alola (USUM) n°295Ula'ula (USUM) n°116Crown Tundra n°15Hisui n°182Blueberry n°10
JeuMéthodeLieuDétails
CrystalSauvageJohto route 34Gift Egg
DiamondSauvageValley windworks, Sinnoh route 205 south towards floaroma town
PearlSauvageValley windworks, Sinnoh route 205 south towards floaroma town
White 2SauvageVirbank complex outer, Virbank complex innerWild, Dark Grass
Omega RubySauvageMirage spot mountain south of route 129
Alpha SapphireSauvageMirage spot mountain south of route 129
SunSauvageAlola route 12, Blush mountain
MoonSauvageAlola route 12, Blush mountain
Ultra SunSauvageBlush mountain, Mount hokulani west
Ultra MoonSauvageBlush mountain, Mount hokulani west
XdSauvageOutskirt stand insideNpc Trade
FAQ

À propos de Élekid

Élekid est un Pokémon de type Électrik introduit à la génération 2. Avec un total de stats de base (BST) de 360, Élekid est de l'espèce Pokémon Électrique et fait partie de la chaîne d'évolution Élekid → Élektek → Élekable.

En compétition, Élekid est placé dans le tier Untiered, avec un taux d'utilisation de 0 %. Ses principaux talents sont Statik et Esprit Vital, qui lui permettent d'agir comme un membre d'équipe polyvalent. Élekid est faible aux attaques de type Sol, les Dresseurs doivent donc anticiper ces faiblesses.

Élekid peut apprendre 87 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent . Mesurant 0.6 m et pesant 23.5 kg, Élekid est apprécié des fans depuis ses débuts dans les jeux de la région de Johto.