#039 Rondoudou

#039 Rondoudou

Taille0.5 m(1'08")
Poids5.5 kg(12.1 lbs)
Sexe25%75%
Gén. 1

Stats détaillées de Rondoudou

Niv.
StatBaseNiv.
EVIVTotal
PV 115
371
Attaque 45
126
Défense 20
76
Atq. Spé. 45
126
Déf. Spé. 25
86
Vitesse 20
76
861
Efficacité des types

Talents de Rondoudou

Has a 30% chance of infatuating attacking Pokémon on contact.

Raises Special Attack by two stages upon having any stat lowered.

Garde-AmiCaché

Decreases all direct damage taken by friendly Pokémon to 0.75×.

Voir la stratégie compétitive de RondoudouSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Rondoudou

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Écras’FaceNormalphysical40100Level 1The target is physically pounded with a long tail, a foreleg, or the like.
BerceuseNormalstatus55Level 1A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
EntraveNormalstatus100Level 1For four turns, the target will be unable to use whichever move it last used.
Boul’ArmureNormalstatusLevel 1The user curls up and boosts its Defense stat.
Doux BaiserFéestatus75Level 1The user kisses the target with a sweet, angelic cuteness that causes confusion.
CharmeFéestatus100Level 1The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
PhotocopieNormalstatusLevel 1The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Voix EnjôleuseFéespecial40Level 1Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
ÉchoNormalspecial40100Level 4The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.
ImploreNormalphysical60100Level 8The user endearingly approaches the target, then steals the target's held item.
StockageNormalstatusLevel 12The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
RelâcheNormalspecial100Level 12The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
AvaleNormalstatusLevel 12The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.
Chant CanonNormalspecial60100Level 16The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
ReposPsystatusLevel 20The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
PlaquageNormalphysical85100Level 24The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
CopieNormalstatusLevel 28The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.
GyroballeAcierphysical100Level 32The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
MégaphoneNormalspecial90100Level 36The user attacks by letting loose a horribly loud, resounding cry.
DamoclèsNormalphysical120100Level 44A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Voix EnvoûtanteFéespecial80100TMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
AmnésiePsystatusTMThe user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
RelaisNormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
BlizzardGlacespecial11070TMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Big SplashCombatphysical80100TMThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
Casse-BriqueCombatphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
PlénitudePsystatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Douche FroideEauspecial50100TMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
VibrobscurTénèbresspecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
Éclat MagiqueFéespecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
TunnelSolphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
Vampi-PoingCombatphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
VampibaiserFéespecial50100TMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
EncoreNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
EffortNormalphysical100TMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Éco-SphèrePlantespecial90100TMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Croco LarmeTénèbresstatus100TMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
DéflagrationFeuspecial11085TMThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Poing FeuFeuphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
Lance-FlammesFeuspecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Mitra-PoingCombatphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Nœud HerbePlantespecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
GravitéPsystatusTMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Laser GlaceGlacespecial90100TMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Poing GlaceGlacephysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
Cryo-PirouetteGlacephysical80100TMThe user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Vent GlaceGlacespecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
SabotageTénèbresphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Mur LumièrePsystatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Feuille MagikPlantespecial60TMThe user scatters curious leaves that chase the target. This attack never misses.
MétronomeNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Explo-BrumeFéespecial100100TMThe user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
Champ BrumeuxFéestatusTMThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
MachinationTénèbresstatusTMThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
BalanceNormalstatusTMThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
CâlinerieFéephysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
BoostNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsykoPsyspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Dissonance PsyPsyspecial75100TMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Choc PsyPsyspecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ProtectionPsystatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
Tempête de SableRochestatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Ball’OmbreSpectrespecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
ÉchangePsystatusTMThe user employs its psychic power to exchange Abilities with the target.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Lance-SoleilPlantespecial120100TMThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
Piège de RocRochestatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
Force AjoutéePsyspecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ZénithFeustatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
MétéoresNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BélierNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
ProvocTénèbresstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
LarcinTénèbresphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Fatal-FoudreÉlectrikspecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Poing ÉclairÉlectrikphysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
Cage ÉclairÉlectrikstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
TonnerreÉlectrikspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
DésherbaffePlantephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
BrouhahaNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
VibraquaEauspecial60100TMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
Éclair FouÉlectrikphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Psykoud’BoulPsyphysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Sprites de Rondoudou

Entrées du Pokédex
Red

When its huge eyes light up, it sings a mysteriously soothing melody that lulls its enemies to sleep.

Yellow

Uses its alluring eyes to enrapture its foe. It then sings a pleasing melody that lulls the foe to sleep.

Gold

If it inflates to SING a lullaby, it can perform longer and cause sure drowsiness in its audience.

Silver

Looking into its cute, round eyes causes it to sing a relaxing melody, inducing its enemies to sleep.

Crystal

It rolls its cute eyes as it sings a soothing lullaby. Its gentle song puts anyone who hears it to sleep.

Dans d'autres langues

Le nom japonais de Rondoudou est Purin (プリン). Voici tous les noms officiels de Rondoudou dans différentes langues :

JapaneseプリンPurin
Korean푸린
Chinese (Traditional)胖丁
FrenchRondoudou
GermanPummeluff
SpanishJigglypuff
ItalianJigglypuff
Chinese (Simplified)胖丁

Reproduction de Rondoudou

Espèce
Pokémon Bouboule
Groupes Œuf
Féerique
Temps d'éclosion2,560 pas(10 cycles)
Différences de sexeAucun
Données diverses
Taux de capture170
Bonheur de base70
Courbe d'expérienceFast
Expérience de base95

Comment obtenir Rondoudou

Rondoudou peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Rondoudou dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Kanto n°39Johto n°44Hoenn n°138Johto (HGSS) n°44Unova (B2W2) n°282Kalos Mountain n°120Hoenn (ORAS) n°143Alola n°135Akala n°62Alola (USUM) n°168Akala (USUM) n°69Kanto (LGPE) n°39Isle of Armor n°12Paldea n°60
JeuMéthodeLieuDétails
RedSauvageKanto route 3
BlueSauvageKanto route 3
YellowSauvageKanto route 5, Kanto route 6, Kanto route 7, Kanto route 8
GoldSauvageJohto route 46, Kanto route 3, Kanto route 4
SilverSauvageJohto route 46, Kanto route 3, Kanto route 4
CrystalSauvageJohto route 34, Johto route 35, Kanto route 5, Kanto route 6, Kanto route 7
RubySauvageHoenn route 115
SapphireSauvageHoenn route 115
EmeraldSauvageHoenn route 115
FireRedSauvageKanto route 3
LeafGreenSauvageKanto route 3
HeartGoldSauvageKanto route 3, Kanto route 4, Johto safari zone zone meadow, Johto safari zone zone swamp
SoulSilverSauvageKanto route 3, Kanto route 4, Johto safari zone zone meadow, Johto safari zone zone swamp
BlackSauvageUnova route 14Wild, Dark Grass
WhiteSauvageUnova route 14Wild, Dark Grass
Black 2SauvageDreamyard, Dreamyard b1f, Unova route 1, Unova route 2Dark Grass, Wild
White 2SauvageDreamyard, Dreamyard b1f, Unova route 1, Unova route 2Dark Grass, Wild
XSauvageKalos route 20, Pokemon village, Friend safari fairyWild, Red Flowers, Yellow Flowers, Purple Flowers
YSauvageKalos route 20, Pokemon village, Friend safari fairyWild, Red Flowers, Yellow Flowers, Purple Flowers
SunSauvageAlola route 4, Alola route 6 north, Alola route 6 southSos Encounter
MoonSauvageAlola route 4, Alola route 6 north, Alola route 6 southSos Encounter
Ultra SunSauvageAlola route 4, Alola route 6 north, Alola route 6 southSos Encounter
Ultra MoonSauvageAlola route 4, Alola route 6 north, Alola route 6 southSos Encounter
Let's Go PikachuSauvageKanto route 5, Kanto route 6, Kanto route 7, Kanto route 8Overworld
Let's Go EeveeSauvageKanto route 5, Kanto route 6, Kanto route 7, Kanto route 8Overworld
Red JapanSauvageKanto route 3
Green JapanSauvageKanto route 3
FAQ

À propos de Rondoudou

Rondoudou est un Pokémon de type Normal/Fée introduit à la génération 1. Avec un total de stats de base (BST) de 270, Rondoudou est de l'espèce Pokémon Bouboule et fait partie de la chaîne d'évolution Toudoudou → Rondoudou → Grodoudou.

En compétition, Rondoudou est placé dans le tier Doubles OU, avec un taux d'utilisation de 0.09 %. Ses principaux talents sont Joli Sourire et Battant et Garde-Ami, qui lui permettent d'agir comme un membre d'équipe polyvalent. Rondoudou est faible aux attaques de type Poison, Acier, les Dresseurs doivent donc anticiper ces faiblesses.

Rondoudou peut apprendre 148 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Casse-Brique, Danse Pluie, Vibra Soin, Charme. Mesurant 0.5 m et pesant 5.5 kg, Rondoudou est apprécié des fans depuis ses débuts dans les jeux de la région de Kanto.