#145 Électhor

#145 Électhor

Taille1.6 m(5'03")
Poids52.6 kg(116.0 lbs)
SexeSexe inconnu
Gén. 1

Stats détaillées de Électhor

Niv.
StatBaseNiv.
EVIVTotal
PV 90
321
Attaque 90
216
Défense 85
206
Atq. Spé. 125
286
Déf. Spé. 90
216
Vitesse 100
236
1481
Efficacité des types

Talents de Électhor

Increases the PP cost of moves targetting the Pokémon by one.

StatikCaché

Has a 30% chance of paralyzing attacking Pokémon on contact.

Voir la stratégie compétitive de ÉlecthorSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Électhor

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
PicpicVolphysical35100Level 1The target is jabbed with a sharply pointed beak or horn to inflict damage.
Cage ÉclairÉlectrikstatus90Level 1The user launches a weak jolt of electricity that paralyzes the target.
ÉclairÉlectrikspecial40100Level 5The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Mur LumièrePsystatusLevel 10A wondrous wall of light is put up to reduce damage from special moves for five turns.
PicoreVolphysical60100Level 15The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
HâtePsystatusLevel 20The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Pouvoir AntiqueRochespecial60100Level 25The user attacks with a prehistoric power. This may also boost all the user's stats at once.
ChargeurÉlectrikstatusLevel 30The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Bec VrilleVolphysical80100Level 35A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
AtterrissageVolstatusLevel 40The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Coup d’JusÉlectrikspecial80100Level 45The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Danse PluieEaustatusLevel 50The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Fatal-FoudreÉlectrikspecial11070Level 55A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DétectionCombatstatusLevel 60This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Magné-ContrôleÉlectrikstatusLevel 65The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability.
ÉlecanonÉlectrikspecial12050Level 70The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
AcrobatieVolphysical55100TMThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
AéropiqueVolphysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
Tranch’AirVolspecial6095TMThe user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
RelaisNormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
RapaceVolphysical120100TMThe user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
Double VoléeVolphysical4090TMThe user slams the target with its wings to inflict damage. The target is hit twice in a row.
Ondes ÉtrangesÉlectrikstatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Champ ÉlectrifiéÉlectrikstatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Boule ÉlekÉlectrikspecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
VolVolphysical9095TMThe user flies up into the sky on the first turn, then attacks on the next turn.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
CaniculeFeuspecial9590TMThe user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Vent ViolentVolspecial11070TMThe user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Strido-SonAcierstatus85TMA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Tempête de SableRochestatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ZénithFeustatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Volt AssautÉlectrikphysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
MétéoresNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Vent ArrièreVolstatusTMThe user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
BélierNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
TonnerreÉlectrikspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Demi-TourInsectephysical70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Change ÉclairÉlectrikspecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Ball’MétéoNormalspecial50100TMThis move's type and power change depending on the weather at the time the move is used.
Éclair FouÉlectrikphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Sprites de Électhor

Entrées du Pokédex
Red

A legendary bird POKéMON that is said to appear from clouds while dropping enormous lightning bolts.

Yellow

This legendary bird POKéMON is said to appear when the sky turns dark and lightning showers down.

Gold

This legendary bird POKéMON causes savage thunderstorms by flapping its glit­ tering wings.

Silver

This legendary bird POKéMON is said to appear only when a thun­ dercloud parts into two halves.

Crystal

Legendary bird POKéMON. They say lightning caused by the flapping of its wings causes summer storms.

Dans d'autres langues

Le nom japonais de Électhor est Thunder (サンダー). Voici tous les noms officiels de Électhor dans différentes langues :

JapaneseサンダーThunder
Korean썬더
Chinese (Traditional)閃電鳥
FrenchÉlecthor
GermanZapdos
SpanishZapdos
ItalianZapdos
Chinese (Simplified)闪电鸟

Reproduction de Électhor

Espèce
Pokémon Électrique
Groupes Œuf
Inconnu
Temps d'éclosion20,480 pas(80 cycles)
Différences de sexeAucun
Données diverses
Taux de capture3
Bonheur de base35
Courbe d'expérienceSlow
Expérience de base261

Comment obtenir Électhor

Électhor ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Électhor dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Kanto n°145Johto n°236Johto (HGSS) n°241Kalos Coastal n°152Kanto (LGPE) n°145Crown Tundra n°203
JeuMéthodeLieuDétails
RedSauvageKanto power plantStatic Encounter
BlueSauvageKanto power plantStatic Encounter
YellowSauvageKanto power plantStatic Encounter
FireRedSauvageKanto power plantStatic Encounter
LeafGreenSauvageKanto power plantStatic Encounter
PlatinumSauvageRoaming sinnohRoaming, Roaming (Water)
HeartGoldSauvageKanto route 10Static Encounter
SoulSilverSauvageKanto route 10Static Encounter
XSauvageSea spirits den, Roaming kalosStatic Encounter
YSauvageSea spirits den, Roaming kalosStatic Encounter
Ultra SunSauvageUltra space wilds cliff, Ultra space ultra space wilds cliffStatic Encounter
Ultra MoonSauvageUltra space wilds cliff, Ultra space ultra space wilds cliffStatic Encounter
Let's Go PikachuSauvageKanto route 12, Kanto sea route 19, Kanto sea route 20, Kanto route 1, Kanto route 2 south towards viridian cityOverworld Flying Special, Static Encounter
Let's Go EeveeSauvageKanto route 12, Kanto sea route 19, Kanto sea route 20, Kanto route 1, Kanto route 2 south towards viridian cityOverworld Flying Special, Static Encounter
Red JapanSauvageKanto power plantStatic Encounter
Green JapanSauvageKanto power plantStatic Encounter
XdSauvageCitadark isle dome 2fSnag
FAQ

À propos de Électhor

Électhor est un Pokémon de type Électrik/Vol introduit à la génération 1. Avec un total de stats de base (BST) de 580, Électhor est de l'espèce Pokémon Électrique et fait partie de la chaîne d'évolution Électhor → Électhor de Galar.

En compétition, Électhor est placé dans le tier NatDex, avec un taux d'utilisation de 14.52 %. Ses principaux talents sont Pression et Statik, qui lui permettent d'agir comme un membre d'équipe polyvalent. Électhor est faible aux attaques de type Glace, Roche, les Dresseurs doivent donc anticiper ces faiblesses.

Électhor peut apprendre 88 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Atterrissage, Change Éclair, Vent Violent, Anti-Brume. Mesurant 1.6 m et pesant 52.6 kg, Électhor est apprécié des fans depuis ses débuts dans les jeux de la région de Kanto.