#477 Noctunoir

#477 Noctunoir

Taille2.2 m(7'03")
Poids106.6 kg(235.0 lbs)
Sexe50%50%
Gén. 4

Stats détaillées de Noctunoir

Niv.
StatBaseNiv.
EVIVTotal
PV 45
231
Attaque 100
236
Défense 135
306
Atq. Spé. 65
166
Déf. Spé. 135
306
Vitesse 45
126
1371
Efficacité des types

Talents de Noctunoir

Increases the PP cost of moves targetting the Pokémon by one.

FouilleCaché

Reveals an opponent's held item upon entering battle.

Voir la stratégie compétitive de NoctunoirSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Noctunoir

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Poing FeuFeuphysical75100Level 1The target is attacked with a fiery punch. This may also leave the target with a burn.
Poing GlaceGlacephysical75100Level 1The target is attacked with an icy punch. This may also leave the target frozen.
Poing ÉclairÉlectrikphysical75100Level 1The target is attacked with an electrified punch. This may also leave the target with paralysis.
ÉtreinteNormalphysical1585Level 1A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.
Groz’YeuxNormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
EntraveNormalstatus100Level 1For four turns, the target will be unable to use whichever move it last used.
ÉtonnementSpectrephysical30100Level 1The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
Poing OmbreSpectrephysical60Level 1The user throws a punch from the shadows. This attack never misses.
GravitéPsystatusLevel 1Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Ombre PortéeSpectrephysical40100Level 1The user extends its shadow and attacks the target from behind. This move always goes first.
Onde FolieSpectrestatus100Level 12The target is exposed to a sinister ray that causes confusion.
Ombre NocturneSpectrespecial100Level 16The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
ReprésaillesTénèbresphysical50100Level 20The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Feu FolletFeustatus85Level 24The user shoots a sinister flame at the target to inflict a burn.
Regard NoirNormalstatusLevel 28The user pins the target with a dark, arresting look. The target becomes unable to flee.
ChâtimentSpectrespecial65100Level 32This relentless attack does massive damage to a target affected by status conditions.
MalédictionSpectrestatusLevel 36A move that has different effects depending on whether the user is a Ghost type or not.
Ball’OmbreSpectrespecial80100Level 42The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
PresciencePsyspecial120100Level 48Two turns after this move is used, a hunk of psychic energy attacks the target.
Lien du DestinSpectrestatusLevel 54If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
BlizzardGlacespecial11070TMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
PlaquageNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Casse-BriqueCombatphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
PlénitudePsystatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Rayon ChargéÉlectrikspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
VibrobscurTénèbresspecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
SéismeSolphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
ExploforceCombatspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Mitra-PoingCombatphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Pression ExtrêmeAcierphysical0100TMThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Laser GlaceGlacespecial90100TMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Vent GlaceGlacespecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
PossessifPsystatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
VampirismeInsectephysical80100TMThe user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.
MétronomeNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
HantiseSpectrephysical90100TMThe user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Esprit FrappeurSpectrephysical11090TMThe user attacks by controlling the target's item. This move fails if the target isn't holding an item.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
BoostNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsykoPsyspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ÉboulementRochephysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TomberocheRochephysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
ÉchangePsystatusTMThe user employs its psychic power to exchange Abilities with the target.
Ravage RampantInsectephysical7090TMThe user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DépitSpectrestatus100TMThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ZénithFeustatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
MétéoresNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
ProvocTénèbresstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
LarcinTénèbresphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Tour de MagiePsystatus100TMThe user catches the target off guard and swaps the target's held item with its own.
DistorsionPsystatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Buée NoireGlacestatusEggThe user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
SouvenirTénèbresstatus100EggThe user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.
BalanceNormalstatusEggThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

Sprites de Noctunoir

Entrées du Pokédex
Diamond

The antenna on its head captures radio waves from the world of spirits that command it to take people there.

Platinum

It is said to take lost spirits into its pliant body and guide them home.

HeartGold

This feared Pokémon is said to travel to worlds unknown. Some even believe that it takes lost spirits along with it.

Sword

At the bidding of transmissions from the spirit world, it steals people and Pokémon away. No one knows whether it has a will of its own.

Shield

With the mouth on its belly, Dusknoir swallows its target whole. The soul is the only thing eaten— Dusknoir disgorges the body before departing.

Dans d'autres langues

Le nom japonais de Noctunoir est Yonoir (ヨノワール). Voici tous les noms officiels de Noctunoir dans différentes langues :

JapaneseヨノワールYonoir
Korean야느와르몽
Chinese (Traditional)黑夜魔靈
FrenchNoctunoir
GermanZwirrfinst
SpanishDusknoir
ItalianDusknoir
Chinese (Simplified)黑夜魔灵

Reproduction de Noctunoir

Espèce
Pokémon Mainpince
Groupes Œuf
Amorphe
Temps d'éclosion6,400 pas(25 cycles)
Différences de sexeAucun
Données diverses
Taux de capture45
Bonheur de base35
Courbe d'expérienceFast
Expérience de base236

Comment obtenir Noctunoir

Noctunoir ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Noctunoir dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Sinnoh (Platinum) n°191Hoenn (ORAS) n°155Galar n°137Hisui n°160Kitakami n°141
FAQ

À propos de Noctunoir

Noctunoir est un Pokémon de type Spectre introduit à la génération 4. Avec un total de stats de base (BST) de 525, Noctunoir est de l'espèce Pokémon Mainpince et fait partie de la chaîne d'évolution Skelénox → Téraclope → Noctunoir.

En compétition, Noctunoir est placé dans le tier ZU, avec un taux d'utilisation de 8.31 %. Ses principaux talents sont Pression et Fouille, qui lui permettent d'agir comme un membre d'équipe polyvalent. Noctunoir est faible aux attaques de type Spectre, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.

Noctunoir peut apprendre 103 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Esprit Frappeur, Ombre Portée, Vampirisme, Séisme. Mesurant 2.2 m et pesant 106.6 kg, Noctunoir est apprécié des fans depuis ses débuts dans les jeux de la région de Sinnoh.