#026 Raichu

#026 Raichu

Taille0.8 m(2'07")
Poids30 kg(66.1 lbs)
Sexe50%50%
Gén. 1

Stats détaillées de Raichu

Niv.
StatBaseNiv.
EVIVTotal
PV 60
261
Attaque 90
216
Défense 55
146
Atq. Spé. 90
216
Déf. Spé. 80
196
Vitesse 110
256
1291
Efficacité des types

Talents de Raichu

Has a 30% chance of paralyzing attacking Pokémon on contact.

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Voir la stratégie compétitive de RaichuSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Raichu

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Poing ÉclairÉlectrikphysical75100Level 1The target is attacked with an electrified punch. This may also leave the target with paralysis.
Mimi-QueueNormalstatus100Level 1The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
RugissementNormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
ÉclairÉlectrikspecial40100Level 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Cage ÉclairÉlectrikstatus90Level 1The user launches a weak jolt of electricity that paralyzes the target.
Fatal-FoudreÉlectrikspecial11070Level 1A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
HâtePsystatusLevel 1The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Vive-AttaqueNormalphysical40100Level 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
RefletNormalstatusLevel 1By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Mur LumièrePsystatusLevel 1A wondrous wall of light is put up to reduce damage from special moves for five turns.
Doux BaiserFéestatus75Level 1The user kisses the target with a sweet, angelic cuteness that causes confusion.
CharmeFéestatus100Level 1The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
ÉtincelleÉlectrikphysical65100Level 1The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
Queue de FerAcierphysical10075Level 1The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
RuseNormalphysical30100Level 1This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
MachinationTénèbresstatusLevel 1The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Coup d’JusÉlectrikspecial80100Level 1The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Boule ÉlekÉlectrikspecial100Level 1The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
CamaraderieNormalstatusLevel 1The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
Frotte-FrimousseÉlectrikphysical20100Level 1The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
TonnerreÉlectrikspecial90100Level 5The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Voix EnvoûtanteFéespecial80100TMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
PlaquageNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Casse-BriqueCombatphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
ChargeurÉlectrikstatusTMThe user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Rayon ChargéÉlectrikspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TunnelSolphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
Voix EnjôleuseFéespecial40TMLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
VampibaiserFéespecial50100TMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
Ondes ÉtrangesÉlectrikstatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Champ ÉlectrifiéÉlectrikstatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Toile ÉlekÉlectrikspecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EncoreNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
EffortNormalphysical100TMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
ExploforceCombatspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Mitra-PoingCombatphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Nœud HerbePlantespecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
SabotageTénèbresphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
CâlinerieFéephysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ProtectionPsystatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ContreCombatphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurfEauspecial90100TMThe user attacks everything around it by swamping its surroundings with a giant wave.
MétéoresNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BélierNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
LarcinTénèbresphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
DésherbaffePlantephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Prio-ParadeCombatphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Change ÉclairÉlectrikspecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Éclair FouÉlectrikphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Sprites de Raichu

Entrées du Pokédex
Sword

Its long tail serves as a ground to protect itself from its own high-voltage power.

Red

Its long tail serves as a ground to protect itself from its own high voltage power.

Yellow

When electricity builds up inside its body, it becomes feisty. It also glows in the dark.

Gold

When its electric­ ity builds, its muscles are stimu­ lated, and it be­ comes more aggres­ sive than usual.

Silver

If the electric pouches in its cheeks become fully charged, both ears will stand straight up.

Dans d'autres langues

Le nom japonais de Raichu est Raichu (ライチュウ). Voici tous les noms officiels de Raichu dans différentes langues :

JapaneseライチュウRaichu
Korean라이츄
Chinese (Traditional)雷丘
FrenchRaichu
GermanRaichu
SpanishRaichu
ItalianRaichu
Chinese (Simplified)雷丘

Reproduction de Raichu

Espèce
Pokémon Souris
Groupes Œuf
TerrestreFéerique
Temps d'éclosion2,560 pas(10 cycles)
Différences de sexeAucun
Données diverses
Taux de capture75
Bonheur de base70
Courbe d'expérienceMedium
Expérience de base218

Comment obtenir Raichu

Raichu peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Raichu dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Kanto n°26Johto n°23Hoenn n°157Sinnoh (Platinum) n°105Johto (HGSS) n°23Kalos Central n°37Hoenn (ORAS) n°164Alola n°26Melemele n°26Alola (USUM) n°33Melemele (USUM) n°33Kanto (LGPE) n°26Galar n°195Isle of Armor n°86Hisui n°57Paldea n°75Kitakami n°22
JeuMéthodeLieuDétails
RedSauvageCerulean cave 1f, Cerulean cave b1f
BlueSauvageCerulean cave 1f, Cerulean cave b1f, Kanto power plant
Red JapanSauvageCerulean cave 1f, Cerulean cave b1f
Green JapanSauvageCerulean cave 1f, Cerulean cave b1f, Kanto power plant
FAQ

À propos de Raichu

Raichu est un Pokémon de type Électrik introduit à la génération 1. Avec un total de stats de base (BST) de 485, Raichu est de l'espèce Pokémon Souris et fait partie de la chaîne d'évolution Pichu → Pikachu → Raichu → Raichu d’Alola.

En compétition, Raichu est placé dans le tier VGC, avec un taux d'utilisation de 0.84 %. Ses principaux talents sont Statik et Paratonnerre, qui lui permettent d'agir comme un membre d'équipe polyvalent. Raichu est faible aux attaques de type Sol, les Dresseurs doivent donc anticiper ces faiblesses.

Raichu peut apprendre 109 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Bluff, Frotte-Frimousse, Effort, Fatal-Foudre. Mesurant 0.8 m et pesant 30 kg, Raichu est apprécié des fans depuis ses débuts dans les jeux de la région de Kanto.