Objets Pokémon

Les 512 objets de toutes les catégories

Les objets Pokémon peuvent être utilisés en combat ou hors combat pour aider les Pokémon. Les objets tenus procurent des effets passifs en combat, comme augmenter la puissance d'une capacité ou restaurer les PV à chaque tour. Les autres objets incluent les pierres d'évolution, les Poké Balls, les médicaments et des incontournables de la compétition comme Choice Band, Leftovers et Life Orb. Comprendre les objets est essentiel pour créer des équipes compétitives efficaces.

Objets par catégorie
Les 512 objets
SpriteObjetCatégorie▴▾Achat▴▾Vente▴▾Gén.▴▾Utilisation▴▾Effet
AbsoliteMéga-GemmesVIHeld: Allows Absol to Mega Evolve into Mega Absol.
Accro GriffeObjets tenus4,0002,000IVHeld: Holder’s multi-turn trapping moves last 5 turns.
AérozéliteCristaux ZVIIHeld: Allows a Pokémon to use the Z-move equivalents of its Flying moves.
AimantRenforcement de type1,000500IIIHeld: Electric-Type moves from holder do 20% more damage.
AlakazamiteMéga-GemmesVIHeld: Allows Alakazam to Mega Evolve into Mega Alakazam.
AloraïzéliteCristaux ZVIIHeld: Allows Alola Raichu to upgrade Thunderbolt into Stoked Sparksurfer.
AltariteMéga-GemmesVIIHeld: Allows Altaria to Mega Evolve into Mega Altaria.
AmélioratorÉvolution2,0001,000IIITraded on a Porygon: Holder evolves into Porygon2.
Anti-BrûleSoins de statut200100IIICures a burn.
Anti-ParaSoins de statut200100IIICures paralysis.
AntidoteSoins de statut200100IIICures poison.
AntigelSoins de statut200100IIICures freezing.
Appât BallBalls ApricornIV3× effectiveness while fishing. Made from Blu Apricorn.
AquazéliteCristaux ZVIIHeld: Allows a Pokémon to use the Z-move equivalents of its Water moves.
ArchézéliteCristaux ZVIIHeld: Allows Decidueye to upgrade Spirit Shackle into Sinister Arrow Raid.
Aromate AssuréBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Defense will grow more easily, but its Attack will grow more slowly.
Aromate BraveBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Attack will grow more easily, but its Speed will grow more slowly.
Aromate CalmeBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Sp. Def will grow more easily, but its Attack will grow more slowly.
Aromate DiscretBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Speed will grow more slowly.
Aromate DouxBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Defense will grow more slowly.
Aromate FoufouBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Sp. Def will grow more slowly.
Aromate GentilBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Sp. Def will grow more easily, but its Defense will grow more slowly.
Aromate JovialBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Atk will grow more slowly.
Aromate LâcheBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Def will grow more slowly.
Aromate MalinBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Atk will grow more slowly.
Aromate MalpoliBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Sp. Def will grow more easily, but its Speed will grow more slowly.
Aromate MauvaisBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Def will grow more slowly.
Aromate ModesteBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Attack will grow more slowly.
Aromate NaïfBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Def will grow more slowly.
Aromate PresséBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Speed will grow more easily, but its Defense will grow more slowly.
Aromate PrudentBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Sp. Def will grow more easily, but its Sp. Atk will grow more slowly.
Aromate RelaxBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Defense will grow more easily, but its Speed will grow more slowly.
Aromate RigideBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Atk will grow more slowly.
Aromate SérieuxBonbons Menthe2010VIIIWhen a Pokémon smells this mint, all of its stats will grow at an equal rate.
Aromate SoloBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Attack will grow more easily, but its Defense will grow more slowly.
Aromate TimideBonbons Menthe2010VIIIWhen a Pokémon smells this mint, its Speed will grow more easily, but its Attack will grow more slowly.
Assurance ÉchecObjets tenus4,0002,000VIII0.3%Raises Speed sharply when a Pokémon misses with a move because of accuracy.
Atq. Spé. +Augmentation de stats1,000500IIIRaises Special Attack by one stage in battle. Raises happiness.
Attaque +Augmentation de stats1,000500IIIRaises Attack by one stage in battle. Raises happiness.
Baie AbrikoEn cas d'urgence8040IIIHeld: Consumed at 1/4 max HP to boost Special Defense.
Baie BabiriBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Steel-type attack to halve the damage.
Baie CerizMédicaments8040IIIHeld: Consumed when paralyzed to cure paralysis.
Baie ChartiBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Rock-type attack to halve the damage.
Baie ChérimEn cas d'urgence8040IVHeld: Consumed at 1/4 max HP when using a move to go first.
Baie ChoccoBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Baie CobabaBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Flying-type attack to halve the damage.
Baie ÉkaAutres8040VIHeld: When the holder is hit by a physical move, increases its Defense by one stage.
Baie en SucreÉvolution500250VIIIA berry-shaped sweet. When a Milcery holds this, it spins around happily.
Baie EnigmaAutres8040IIIHeld: Consumed when struck by a super-effective attack to restore 1/4 max HP.
Baie FiguySoins spécifiques8040IIIHeld: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike spicy flavor.
Baie FraigoBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Baie Framby argentéeBonus de capture1,000500VIIA Berry that makes it easier to catch Pokémon when given to them.
Baie Framby doréeBonus de capture5,0002,500VIIA Berry that makes it drastically easier to catch Pokémon when given to them.
Baie FristaEn cas d'urgence8040IIIHeld: Consumed at 1/4 max HP to boost a random stat by two stages.
Baie GowavSoins spécifiques8040IIIHeld: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike bitter flavor.
Baie JabocaAutres8040IVHeld: Consumed to deal 1/8 attacker’s max HP when holder is struck by a physical attack.
Baie JoucaBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Ground-type attack to halve the damage.
Baie KébiaBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Poison-type attack to halve the damage.
Baie KikaMédicaments8040IIIHeld: Consumed when confused to cure confusion.
Baie LampouBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Dark-type attack to halve the damage.
Baie LansatEn cas d'urgence8040IIIHeld: Consumed at 1/4 max HP to boost critical hit ratio by two stages.
Baie LichiiEn cas d'urgence8040IIIHeld: Consumed at 1/4 max HP to boost Attack.
Baie LinganEn cas d'urgence8040IIIHeld: Consumed at 1/4 max HP to boost Defense.
Baie MagoSoins spécifiques8040IIIHeld: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike sweet flavor.
Baie MaronMédicaments8040IIIHeld: Consumed when asleep to cure sleep.
Baie MepoMédicaments8040IIIHeld: Consumed when a move runs out of PP to restore its PP by 10.
Baie MicleEn cas d'urgence8040IVHeld: Consumed at 1/4 max HP to boost accuracy of next move by 20%. (Gen IV: Perfect accuracy)
Baie Nanab argentéeBonus de capture1,000500VIIA Berry that calms wild Pokémon you’re trying to catch when given to them.
Baie Nanab doréeBonus de capture5,0002,500VIIA Berry that calms wild Pokémon you’re trying to catch drastically when given to them.
Baie Nanana argentéeBonus de capture1,000500VIIA Berry that makes you more likely to get an item when given to Pokémon you’re trying to catch.
Baie Nanana doréeBonus de capture5,0002,500VIIA Berry that makes you drastically more likely to get an item when given to Pokémon you’re trying to catch.
Baie NanoneBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Ice-type attack to halve the damage.
Baie OranMédicaments8040IIIHeld: Consumed at 1/2 max HP to recover 10 HP.
Baie PangaBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Bug-type attack to halve the damage.
Baie PapayaSoins spécifiques8040IIIHeld: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike sour flavor.
Baie ParmaBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Electric-type attack to halve the damage.
Baie PitayeEn cas d'urgence8040IIIHeld: Consumed at 1/4 max HP to boost Special Attack.
Baie PocpocBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Water-type attack to halve the damage.
Baie PomrozBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Fighting-type attack to halve the damage.
Baie PrineMédicaments8040III1.6%Held: Consumed to cure any status condition or confusion.
Baie RangmaAutres8040VIHeld: When the holder is hit by a special move, increases its Special Defense by one stage.
Baie RatamBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Grass-type attack to halve the damage.
Baie RemuCuisine uniquement2010IIIUsed for creating PokéBlocks and Poffins.
Baie RésinRéduction d'EV8040IIIDrops Special Defense Effort Values by 10 and raises happiness.
Baie SailakEn cas d'urgence8040IIIHeld: Consumed at 1/4 max HP to boost Speed.
Baie SédraBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Ghost-type attack to halve the damage.
Baie SelroBaies réduisant les dégâts de type8040VIHeld: Consumed when struck by a super-effective Fairy-type attack to halve the damage.
Baie SitrusMédicaments8040III2.4%Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Baie WikiSoins spécifiques8040IIIHeld: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike dry flavor.
Baie YapapBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a super-effective Psychic-type attack to halve the damage.
Baie ZalisBaies réduisant les dégâts de type8040IVHeld: Consumed when struck by a Normal-type attack to halve the damage.
Balle FerObjets tenus (négatifs)4,0002,000IV0.2%Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.
Balle LumièreSpécifiques à l'espèce1,000500IIIDoubles Pikachu’s Attack and Special Attack. Breed on Pikachu or Raichu: Pichu Egg will have Volt Tackle.
BallonObjets tenus4,0002,000V2.1%Held: Grants immunity to Ground-type moves, Spikes, and Toxic Spikes. Consumed when the holder takes damage from a move.
Bande ÉtreinteObjets tenus4,0002,000VHeld: Doubles the per-turn damage of multi-turn trapping moves.
BandeauObjets tenus4,0002,000IIIHeld: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.
Bandeau ChoixObjets Choix4,0002,000III9.3%Held: Increases Attack by 50%, but restricts the holder to only one move.
Bandeau MuscleObjets tenus4,0002,000IVHeld: Boosts the damage of physical moves used by the holder by 10%.
Bandeau PouvoirEntraînement EV3,0001,500IVHeld: Holder gains 4 Special Defense effort values, but has halved Speed in battle.
Bec PointuRenforcement de type1,000500IIIHeld: Flying-Type moves from holder do 20% more damage.

Comprendre les objets Pokémon

Les objets de la série Pokémon remplissent de nombreux rôles, du soin de votre équipe au renforcement des capacités en combat compétitif. Les objets tenus sont devenus essentiels à la création d'équipes compétitives, car le bon objet peut transformer l'efficacité d'un Pokémon.

Objets tenus compétitifs

Les objets tenus les plus importants en compétition incluent Leftovers (récupération de 1/16 des PV par tour), Choice Band/Specs/Scarf (boost de stat de 1,5x, mais bloqué sur une capacité), Life Orb (dégâts de 1,3x au prix de 10 % des PV par attaque) et Eviolite (1,5x les deux Défenses pour les Pokémon non pleinement évolués). Heavy-Duty Boots empêchent les dégâts des entry hazards et sont essentiels aux Pokémon sensibles aux hazards.

Objets d'évolution

De nombreux Pokémon requièrent des objets spécifiques pour évoluer. Les pierres évolutives comme Fire Stone, Water Stone et Thunder Stone déclenchent l'évolution sur les Pokémon compatibles. Les objets tenus lors d'un échange comme Metal Coat (Scizor), Dragon Scale (Kingdra) et Protector (Rhyperior) provoquent l'évolution du Pokémon tenu lors de l'échange.

Méga-Gemmes et Cristaux Z

Introduites en sixième génération, les Méga-Gemmes permettent à certains Pokémon de méga-évoluer pendant le combat, avec des stats renforcées et parfois de nouveaux talents ou types. Les Cristaux Z de la septième génération permettent d'utiliser une puissante capacité Z une fois. Bien que limitées à leurs générations respectives, ces mécaniques restent importantes dans les formats qui les autorisent.

Baies et objets de soin

Les baies réduisant les dégâts selon le type (Yache Berry, Occa Berry, etc.) divisent par deux les dégâts d'une capacité super efficace d'un type donné. Les baies de secours comme Sitrus Berry restaurent les PV sous un certain seuil. Ces objets consommables ajoutent une dimension de prédiction et de contre-jeu aux combats compétitifs.

FAQ