Évolution de Ectoplasma
Stats détaillées de Ectoplasma
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 60 | 261 | |||
| Attaque | 65 | 166 | |||
| Défense | 60 | 156 | |||
| Atq. Spé. | 130 | 296 | |||
| Déf. Spé. | 75 | 186 | |||
| Vitesse | 110 | 256 | |||
| 1321 | |||||
Talents de Ectoplasma
Has a 30% chance of Disabling any move that hits the Pokémon.
Capacités de Ectoplasma
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Hypnose | Psy | status | – | 60 | Level 1 | The user employs hypnotic suggestion to make the target fall asleep. |
| Onde Folie | Spectre | status | – | 100 | Level 1 | The target is exposed to a sinister ray that causes confusion. |
| Léchouille | Spectre | physical | 30 | 100 | Level 1 | The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
| Requiem | Normal | status | – | – | Level 1 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Regard Noir | Normal | status | – | – | Level 1 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Poing Ombre | Spectre | physical | 60 | – | Level 1 | The user throws a punch from the shadows. This attack never misses. |
| Copie-Type | Normal | status | – | – | Level 1 | The user reflects the target's type to become the same type as the target. |
| Représailles | Ténèbres | physical | 50 | 100 | Level 12 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Dépit | Spectre | status | – | 100 | Level 16 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Malédiction | Spectre | status | – | – | Level 20 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Châtiment | Spectre | special | 65 | 100 | Level 24 | This relentless attack does massive damage to a target affected by status conditions. |
| Ombre Nocturne | Spectre | special | – | 100 | Level 30 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Coup Bas | Ténèbres | physical | 70 | 100 | Level 36 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Vibrobscur | Ténèbres | special | 80 | 100 | Level 42 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Ball’Ombre | Spectre | special | 80 | 100 | Level 48 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Lien du Destin | Spectre | status | – | – | Level 54 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
| Dévorêve | Psy | special | 100 | 100 | Level 60 | The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
| Bombe Acide | Poison | special | 40 | 100 | TM | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Casse-Brique | Combat | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Éclat Magique | Fée | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Vampi-Poing | Combat | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Encore | Normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Éco-Sphère | Plante | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Poing Feu | Feu | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Dégommage | Ténèbres | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Exploforce | Combat | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Mitra-Poing | Combat | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Tricherie | Ténèbres | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga-Sangsue | Plante | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Détricanon | Poison | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Buée Noire | Glace | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Poing Glace | Glace | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Vent Glace | Glace | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Possessif | Psy | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Sabotage | Ténèbres | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Métronome | Normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Machination | Ténèbres | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Balance | Normal | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Hantise | Spectre | physical | 90 | 100 | TM | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Direct Toxik | Poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Esprit Frappeur | Spectre | physical | 110 | 90 | TM | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Boost | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psyko | Psy | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Dissonance Psy | Psy | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Grimace | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Griffe Ombre | Spectre | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Échange | Psy | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Ravage Rampant | Insecte | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Bombe Beurk | Poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Cradovague | Poison | special | 95 | 100 | TM | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Provoc | Ténèbres | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Larcin | Ténèbres | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Fatal-Foudre | Électrik | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Poing Éclair | Électrik | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Cage Éclair | Électrik | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Tonnerre | Électrik | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Toxik | Poison | status | – | 90 | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Pics Toxik | Poison | status | – | – | TM | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Tour de Magie | Psy | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Distorsion | Psy | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Choc Venin | Poison | special | 65 | 100 | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Feu Follet | Feu | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
Sprites de Ectoplasma
Under a full moon, this POKéMON likes to mimic the shadows of people and laugh at their fright.
A GENGAR is close by if you feel a sudden chill. It may be trying to lay a curse on you.
It steals heat from its surround ings. If you feel a sudden chill, it is certain that a GENGAR appeared.
To steal the life of its target, it slips into the prey's shadow and silently waits for an opportunity.
Hiding in people's shadows at night, it absorbs their heat. The chill it causes makes the victims shake.
Le nom japonais de Ectoplasma est Gangar (ゲンガー). Voici tous les noms officiels de Ectoplasma dans différentes langues :
Reproduction de Ectoplasma
Comment obtenir Ectoplasma
Ectoplasma peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Ectoplasma dans tous les jeux où il est disponible :
À propos de Ectoplasma
Ectoplasma est un Pokémon de type Spectre/Poison introduit à la génération 1. Avec un total de stats de base (BST) de 500, Ectoplasma est de l'espèce Pokémon Ombre et fait partie de la chaîne d'évolution Fantominus → Spectrum → Ectoplasma.
En compétition, Ectoplasma est placé dans le tier RU, avec un taux d'utilisation de 10.15 %. Ses principaux talents sont Corps Maudit, qui lui permettent d'agir comme un membre d'équipe polyvalent. Ectoplasma est faible aux attaques de type Sol, Psy, Spectre, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.
Ectoplasma peut apprendre 124 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Cradovague, Ball’Ombre, Exploforce, Machination. Mesurant 1.5 m et pesant 40.5 kg, Ectoplasma est apprécié des fans depuis ses débuts dans les jeux de la région de Kanto.