#480 Créhelf

#480 Créhelf

Taille0.3 m(0'12")
Poids0.3 kg(0.7 lbs)
SexeSexe inconnu
Gén. 4

Évolution de Créhelf

Stats détaillées de Créhelf

Niv.
StatBaseNiv.
EVIVTotal
PV 75
291
Attaque 75
186
Défense 130
296
Atq. Spé. 75
186
Déf. Spé. 130
296
Vitesse 95
226
1481
Voir la stratégie compétitive de CréhelfSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Créhelf

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Choc MentalPsyspecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
ReposPsystatusLevel 1The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
MétéoresNormalspecial60Level 7Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TénacitéNormalstatusLevel 14The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Rafale PsyPsyspecial65100Level 21The target is attacked with a peculiar ray. This may also confuse the target.
PossessifPsystatusLevel 28If opposing Pokémon know any move also known by the user, they are prevented from using it.
ExtrasenseurPsyspecial80100Level 35The user attacks with an odd, unseeable power. This may also make the target flinch.
AmnésiePsystatusLevel 42The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
PsykoPsyspecial90100Level 49The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
BâillementNormalstatusLevel 56The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
PresciencePsyspecial120100Level 63Two turns after this move is used, a hunk of psychic energy attacks the target.
GigotageNormalphysical100Level 70The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
SouvenirTénèbresstatus100Level 77The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.
Force MystiquePsyspecial7090Level 84The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.
AcrobatieVolphysical55100TMThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
RelaisNormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
PlénitudePsystatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Rayon ChargéÉlectrikspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Onde FolieSpectrestatus100TMThe target is exposed to a sinister ray that causes confusion.
Éclat MagiqueFéespecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
Vampi-PoingCombatphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
VampibaiserFéespecial50100TMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
EncoreNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
Éco-SphèrePlantespecial90100TMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Vaste PouvoirPsyspecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Poing FeuFeuphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
TricherieTénèbresphysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Giga-SangsuePlantespecial75100TMA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Nœud HerbePlantespecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Poing GlaceGlacephysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
SabotageTénèbresphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Mur LumièrePsystatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
MétronomeNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Coud’BoueSolspecial20100TMThe user hurls mud in the target's face to inflict damage and lower its accuracy.
MachinationTénèbresstatusTMThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
BalanceNormalstatusTMThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
CâlinerieFéephysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
BoostNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
Dissonance PsyPsyspecial75100TMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Choc PsyPsyspecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ProtectionPsystatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
Tempête de SableRochestatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Ball’OmbreSpectrespecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
ÉchangePsystatusTMThe user employs its psychic power to exchange Abilities with the target.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Lance-SoleilPlantespecial120100TMThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
Piège de RocRochestatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
Force AjoutéePsyspecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ZénithFeustatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Fatal-FoudreÉlectrikspecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Poing ÉclairÉlectrikphysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
Cage ÉclairÉlectrikstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
TonnerreÉlectrikspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Tour de MagiePsystatus100TMThe user catches the target off guard and swaps the target's held item with its own.
DistorsionPsystatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Demi-TourInsectephysical70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
VibraquaEauspecial60100TMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
Psykoud’BoulPsyphysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Sprites de Créhelf

Entrées du Pokédex
Diamond

Known as “The Being of Knowledge.” It is said that it can wipe out the memory of those who see its eyes.

Pearl

It is said that its emergence gave humans the intelligence to improve their quality of life.

Platinum

When UXIE flew, people gained the ability to solve problems. It was the birth of knowledge.

HeartGold

According to some sources, this Pokémon provided people with the intelligence necessary to solve various problems.

Black

When Uxie flew, people gained the ability to solve problems. It was the birth of knowledge.

Dans d'autres langues

Le nom japonais de Créhelf est Yuxie (ユクシー). Voici tous les noms officiels de Créhelf dans différentes langues :

JapaneseユクシーYuxie
Korean유크시
Chinese (Traditional)由克希
FrenchCréhelf
GermanSelfe
SpanishUxie
ItalianUxie
Chinese (Simplified)由克希

Reproduction de Créhelf

Espèce
Pokémon Savoir
Groupes Œuf
Inconnu
Temps d'éclosion20,480 pas(80 cycles)
Différences de sexeAucun
Données diverses
Taux de capture3
Bonheur de base140
Courbe d'expérienceSlow
Expérience de base261

Comment obtenir Créhelf

Créhelf ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Créhelf dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Sinnoh (Platinum) n°146Hisui n°225
JeuMéthodeLieuDétails
DiamondSauvageLake acuity cavernStatic Encounter
PearlSauvageLake acuity cavernStatic Encounter
PlatinumSauvageLake acuity cavernStatic Encounter
Black 2SauvageNacrene city west gateStatic Encounter
White 2SauvageNacrene city west gateStatic Encounter
Omega RubySauvageNameless cavernStatic Encounter
Alpha SapphireSauvageNameless cavernStatic Encounter
Ultra SunSauvageUltra space wilds waterfall, Ultra space ultra space wilds waterStatic Encounter
Ultra MoonSauvageUltra space wilds waterfall, Ultra space ultra space wilds waterStatic Encounter
FAQ

À propos de Créhelf

Créhelf est un Pokémon de type Psy introduit à la génération 4. Avec un total de stats de base (BST) de 580, Créhelf est de l'espèce Pokémon Savoir et fait partie de la chaîne d'évolution Créhelf.

En compétition, Créhelf est placé dans le tier NU, avec un taux d'utilisation de 9.06 %. Ses principaux talents sont Lévitation, qui lui permettent d'agir comme un membre d'équipe polyvalent avec une précieuse immunité Sol. Créhelf est faible aux attaques de type Insecte, Spectre, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.

Créhelf peut apprendre 99 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Machination, Dissonance Psy, Vampibaiser, Piège de Roc. Mesurant 0.3 m et pesant 0.3 kg, Créhelf est apprécié des fans depuis ses débuts dans les jeux de la région de Sinnoh.