#409 Charkos

#409 Charkos

Taille1.6 m(5'03")
Poids102.5 kg(226.0 lbs)
Sexe87.5%12.5%
Gén. 4

Évolution de Charkos

Stats détaillées de Charkos

Niv.
StatBaseNiv.
EVIVTotal
PV 97
335
Attaque 165
366
Défense 60
156
Atq. Spé. 65
166
Déf. Spé. 50
136
Vitesse 58
152
1311
Efficacité des types

Talents de Charkos

Bypasses targets' abilities if they could hinder or prevent a move.

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Voir la stratégie compétitive de CharkosSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Charkos

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Coup d’BouleNormalphysical70100Level 1The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Groz’YeuxNormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
PuissanceNormalstatusLevel 1The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
EffortNormalphysical100Level 1The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Éclate-RocCombatphysical40100Level 10The user attacks with a punch. This may also lower the target's Defense stat.
BélierNormalphysical9085Level 15A reckless full-body charge attack for slamming into the target. This also damages the user a little.
GrimaceNormalstatus100Level 19The user frightens the target with a scary face to harshly lower its Speed stat.
AssuranceTénèbresphysical60100Level 24This move's power is doubled if the target has already taken some damage in the same turn.
SouplesseNormalphysical8075Level 28The target is slammed with a long tail, vines, or the like to inflict damage.
Pouvoir AntiqueRochespecial60100Level 36The user attacks with a prehistoric power. This may also boost all the user's stats at once.
Psykoud’BoulPsyphysical8090Level 43The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
GrincementNormalstatus85Level 51An earsplitting screech harshly lowers the target's Defense stat.
Fracass’TêteRochephysical15080Level 58The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
AvalancheGlacephysical60100TMThis move's power is doubled if the target has inflicted damage on the user in the same turn.
BlizzardGlacespecial11070TMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Big SplashCombatphysical80100TMThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
PlaquageNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
AbattageDragonphysical60100TMThe user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Casse-BriqueCombatphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
PiétisolSolphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
MâchouilleTénèbresphysical80100TMThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
MalédictionSpectrestatusTMA move that has different effects depending on whether the user is a Ghost type or not.
TunnelSolphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
DamoclèsNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Cri DraconiqueDragonstatus00TMThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Draco-GriffeDragonphysical80100TMThe user slashes the target with huge, sharp claws to inflict damage.
Draco-ChocDragonspecial85100TMThe target is attacked with a shock wave generated by the user's gaping mouth.
Draco-QueueDragonphysical6090TMThe target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TelluriforceSolspecial90100TMThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
SéismeSolphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
DéflagrationFeuspecial11085TMThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Poing FeuFeuphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
Lance-FlammesFeuspecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
ExploforceCombatspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Mitra-PoingCombatphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Tacle LourdAcierphysical100TMThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Laser GlaceGlacespecial90100TMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Tête de FerAcierphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
Coud’BoueSolspecial20100TMThe user hurls mud in the target's face to inflict damage and lower its accuracy.
ColèreDragonphysical120100TMThe user rampages and attacks for two to three turns. The user then becomes confused.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
HurlementNormalstatusTMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Boule RocRochephysical2590TMThe user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
ÉboulementRochephysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TomberocheRochephysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Tempête de SableRochestatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Anti-AirRochephysical50100TMThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Piège de RocRochestatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
TrépignementSolphysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Lame de RocRochephysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ZénithFeustatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Volt AssautÉlectrikphysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
SurfEauspecial90100TMThe user attacks everything around it by swamping its surroundings with a giant wave.
Danse LamesNormalstatusTMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
LarcinTénèbresphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Fatal-FoudreÉlectrikspecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Poing ÉclairÉlectrikphysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
TonnerreÉlectrikspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
DésherbaffePlantephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
BrouhahaNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Marto-PoingCombatphysical10090EggThe user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
ÉcrasementNormalphysical65100EggThe user attacks by stomping on the target with a big foot. This may also make the target flinch.
ManiaNormalphysical120100EggThe user rampages and attacks for two to three turns. The user then becomes confused.
CycloneNormalstatusEggThe target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Sprites de Charkos

Entrées du Pokédex
Diamond

Its powerful head butt has enough power to shatter even the most durable things upon impact.

Pearl

Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.

Platinum

If two were to smash their heads together, their foot-thick skulls would keep them from fainting.

HeartGold

Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.

Sun

The result of repeated headbutts is a skull grown thick and hard. However, its brain has shrunk in size compared with Cranidos’s.

Dans d'autres langues

Le nom japonais de Charkos est Rampard (ラムパルド). Voici tous les noms officiels de Charkos dans différentes langues :

JapaneseラムパルドRampard
Korean램펄드
Chinese (Traditional)戰槌龍
FrenchCharkos
GermanRameidon
SpanishRampardos
ItalianRampardos
Chinese (Simplified)战槌龙

Reproduction de Charkos

Espèce
Pokémon Coud’Boule
Groupes Œuf
Monstrueux
Temps d'éclosion7,680 pas(30 cycles)
Différences de sexeAucun
Données diverses
Taux de capture45
Bonheur de base70
Courbe d'expérienceSlow Then Very Fast
Expérience de base173

Comment obtenir Charkos

Charkos ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Charkos dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Sinnoh (Platinum) n°37Alola n°189Akala n°116Alola (USUM) n°236Akala (USUM) n°137Hisui n°209Blueberry n°108
FAQ

À propos de Charkos

Charkos est un Pokémon de type Roche introduit à la génération 4. Avec un total de stats de base (BST) de 495, Charkos est de l'espèce Pokémon Coud’Boule et fait partie de la chaîne d'évolution Kranidos → Charkos.

En compétition, Charkos est placé dans le tier ZU, avec un taux d'utilisation de 3.31 %. Ses principaux talents sont Brise Moule et Sans Limite, qui lui permettent d'agir comme un membre d'équipe polyvalent. Charkos est faible aux attaques de type Eau, Plante, Combat, Sol, Acier, les Dresseurs doivent donc anticiper ces faiblesses.

Charkos peut apprendre 105 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Éboulement, Poing Feu, Tête de Fer, Danse Lames. Mesurant 1.6 m et pesant 102.5 kg, Charkos est apprécié des fans depuis ses débuts dans les jeux de la région de Sinnoh.