Évolution de Sorcilence
Stats détaillées de Sorcilence
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 57 | 255 | |||
| Attaque | 90 | 216 | |||
| Défense | 95 | 226 | |||
| Atq. Spé. | 136 | 308 | |||
| Déf. Spé. | 103 | 242 | |||
| Vitesse | 29 | 94 | |||
| 1341 | |||||
Talents de Sorcilence
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.
Reflects most non-damaging moves back at their user.
Capacités de Sorcilence
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Choc Mental | Psy | special | 50 | 100 | Level 1 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Coupe Psycho | Psy | physical | 70 | 100 | Level 1 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Voix Enjôleuse | Fée | special | 40 | – | Level 1 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Camaraderie | Normal | status | – | – | Level 1 | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
| Centrifugifle | Ténèbres | physical | 60 | 100 | Level 1 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| Fontaine de Vie | Eau | status | – | – | Level 1 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. |
| Brume Capiteuse | Fée | status | – | – | Level 15 | The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma. |
| Rafale Psy | Psy | special | 65 | 100 | Level 20 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Vibra Soin | Psy | status | – | – | Level 25 | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| Éclat Magique | Fée | special | 80 | 100 | Level 30 | The user damages opposing Pokémon by emitting a powerful flash. |
| Plénitude | Psy | status | – | – | Level 37 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Psyko | Psy | special | 90 | 100 | Level 46 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Vœu Soin | Psy | status | – | – | Level 55 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
| Poudre Magique | Psy | status | – | 100 | Level 64 | The user scatters a cloud of magic powder that changes the target's type to Psychic. |
| Hâte | Psy | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Relais | Normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Charme | Fée | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Vibrobscur | Ténèbres | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Vampibaiser | Fée | special | 50 | 100 | TM | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Vaste Pouvoir | Psy | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Prescience | Psy | special | 120 | 100 | TM | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Giga-Sangsue | Plante | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gravité | Psy | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Possessif | Psy | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Mur Lumière | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Feuille Magik | Plante | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Métronome | Normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Explo-Brume | Fée | special | 100 | 100 | TM | The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain. |
| Champ Brumeux | Fée | status | – | – | TM | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Balance | Normal | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Câlinerie | Fée | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Boost | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Dissonance Psy | Psy | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Champ Psychique | Psy | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Choc Psy | Psy | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Protection | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Ball’Ombre | Spectre | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Griffe Ombre | Spectre | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Échange | Psy | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Force Ajoutée | Psy | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Danse Lames | Normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Cage Éclair | Électrik | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Tour de Magie | Psy | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Distorsion | Psy | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
Sprites de Sorcilence
It emits psychic power strong enough to cause headaches as a deterrent to the approach of others.
If you’re too loud around it, you risk being torn apart by the claws on its tentacle. This Pokémon is also known as the Forest Witch.
Le nom japonais de Sorcilence est Brimuon (ブリムオン). Voici tous les noms officiels de Sorcilence dans différentes langues :
Reproduction de Sorcilence
Comment obtenir Sorcilence
Sorcilence ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Sorcilence dans tous les jeux où il est disponible :
À propos de Sorcilence
Sorcilence est un Pokémon de type Psy/Fée introduit à la génération 8. Avec un total de stats de base (BST) de 510, Sorcilence est de l'espèce Pokémon Silencieux et fait partie de la chaîne d'évolution Bibichut → Chapotus → Sorcilence.
En compétition, Sorcilence est placé dans le tier Ubers, avec un taux d'utilisation de 16.88 %. Ses principaux talents sont Cœur Soin et Anticipation et Miroir Magik, qui lui permettent d'agir comme un membre d'équipe polyvalent. Sorcilence est faible aux attaques de type Poison, Spectre, Acier, les Dresseurs doivent donc anticiper ces faiblesses.
Sorcilence peut apprendre 66 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Vœu Soin, Dissonance Psy, Distorsion, Frotte-Frimousse. Mesurant 2.1 m et pesant 5.1 kg, Sorcilence est apprécié des fans depuis ses débuts dans les jeux de la région de Galar.