Évolution de Quartermac
Stats détaillées de Quartermac
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 100 | 341 | |||
| Attaque | 120 | 276 | |||
| Défense | 90 | 216 | |||
| Atq. Spé. | 40 | 116 | |||
| Déf. Spé. | 60 | 156 | |||
| Vitesse | 80 | 196 | |||
| 1301 | |||||
Talents de Quartermac
Capacités de Quartermac
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Charge | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Groz’Yeux | Normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Éclate-Roc | Combat | physical | 40 | 100 | Level 5 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Puissance | Normal | status | – | – | Level 10 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Baston | Ténèbres | physical | – | 100 | Level 15 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Grimace | Normal | status | – | 100 | Level 20 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Bélier | Normal | physical | 90 | 85 | Level 25 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Dégommage | Ténèbres | physical | – | 100 | Level 30 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Gonflette | Combat | status | – | – | Level 35 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Mania | Normal | physical | 120 | 100 | Level 40 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Damoclès | Normal | physical | 120 | 100 | Level 45 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Close Combat | Combat | physical | 120 | 100 | Level 50 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Contre | Combat | physical | – | 100 | Level 55 | An all-out attack that becomes more powerful the less HP the user has. |
| Giga Impact | Normal | physical | 150 | 90 | Level 60 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Acrobatie | Vol | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Relais | Normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Casse-Brique | Combat | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Piétisol | Sol | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Douche Froide | Eau | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Coaching | Combat | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Malédiction | Spectre | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Vampi-Poing | Combat | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Séisme | Sol | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Toile Élek | Électrik | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Éco-Sphère | Plante | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Exploforce | Combat | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Mitra-Poing | Combat | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Nœud Herbe | Plante | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Détricanon | Poison | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Gyroballe | Acier | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Tête de Fer | Acier | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Balayage | Combat | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Balayette | Combat | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Balance | Normal | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Éboulement | Roche | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Tomberoche | Roche | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Canon Graine | Plante | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Ball’Ombre | Spectre | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Anti-Air | Roche | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Provoc | Ténèbres | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Larcin | Ténèbres | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Désherbaffe | Plante | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Demi-Tour | Insecte | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Prio-Parade | Combat | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Brouhaha | Normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Onde Vide | Combat | special | 40 | 100 | TM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Riposte | Combat | physical | – | 100 | Egg | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Ruse | Normal | physical | 30 | 100 | Egg | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Sabotage | Ténèbres | physical | 65 | 100 | Egg | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Vive-Attaque | Normal | physical | 40 | 100 | Egg | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Prévention | Combat | status | – | – | Egg | The user protects itself and its allies from priority moves. |
| Frappe Atlas | Combat | physical | – | 100 | Egg | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
Sprites de Quartermac
They form groups of roughly 20 individuals. Their mutual bond is remarkable—they will never let down a comrade.
They battle with hard berries for weapons. Their techniques are passed from the boss to the group, generation upon generation.
They use their saliva to stick leaves to their shoulders. You can tell what troop they belong to from the position of the leaves.
Berries are its weapons as well as the staple of its diet. The one that can throw a berry the farthest is the boss of the troop.
Displaying amazing teamwork, they follow the orders of their boss as they all help out in the search for their favorite berries.
Le nom japonais de Quartermac est Nagetukesaru (ナゲツケサル). Voici tous les noms officiels de Quartermac dans différentes langues :
Reproduction de Quartermac
Comment obtenir Quartermac
Quartermac peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Quartermac dans tous les jeux où il est disponible :
À propos de Quartermac
Quartermac est un Pokémon de type Combat introduit à la génération 7. Avec un total de stats de base (BST) de 490, Quartermac est de l'espèce Pokémon Coopération et fait partie de la chaîne d'évolution Quartermac.
En compétition, Quartermac est placé dans le tier PU, avec un taux d'utilisation de 5.92 %. Ses principaux talents sont Receveur et Acharné, qui lui permettent d'agir comme un membre d'équipe polyvalent. Quartermac est faible aux attaques de type Vol, Psy, Fée, les Dresseurs doivent donc anticiper ces faiblesses.
Quartermac peut apprendre 91 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Sabotage, Close Combat, Demi-Tour, Séisme. Mesurant 2 m et pesant 82.8 kg, Quartermac est apprécié des fans depuis ses débuts dans les jeux de la région de Alola.