Évolution de Gueriaigle de Hisui
Stats détaillées de Gueriaigle de Hisui
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 110 | 361 | |||
| Attaque | 83 | 202 | |||
| Défense | 70 | 176 | |||
| Atq. Spé. | 112 | 260 | |||
| Déf. Spé. | 70 | 176 | |||
| Vitesse | 65 | 166 | |||
| 1341 | |||||
Talents de Gueriaigle de Hisui
The Pokémon's keen eyes prevent its accuracy from being lowered.
Removes any additional effects from the Pokémon's moves, but increases the moves' power.
The Pokémon can use “not very effective” moves to deal regular damage.
Capacités de Gueriaigle de Hisui
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Ailes Psycho | Psy | special | 80 | 100 | Level Up | The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit. |
| Cru-Ailes | Vol | physical | 60 | 100 | Level Up 1 | The target is struck with large, imposing wings spread wide to inflict damage. |
| Groz’Yeux | Normal | status | – | 100 | Level Up 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Picpic | Vol | physical | 35 | 100 | Level Up 1 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Piqué | Vol | physical | 140 | 90 | Level Up 1 | The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
| Surpuissance | Combat | physical | 120 | 100 | Level Up 1 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Aiguisage | Ténèbres | status | – | – | Level Up 1 | The user sharpens its claws to boost its Attack stat and accuracy. |
| Vent Arrière | Vol | status | – | – | Level Up 18 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Grimace | Normal | status | – | 100 | Level Up 24 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Aéropique | Vol | physical | 60 | – | Level Up 30 | The user confounds the target with speed, then slashes. This attack never misses. |
| Tranche | Normal | physical | 70 | 100 | Level Up 36 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Cyclone | Normal | status | – | – | Level Up 42 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Éclate Griffe | Normal | physical | 75 | 95 | Level Up 48 | The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. |
| Lame d’Air | Vol | special | 75 | 95 | Level Up 57 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Anti-Brume | Vol | status | – | – | Level Up 64 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
| Mania | Normal | physical | 120 | 100 | Level Up 72 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Vent Violent | Vol | special | 110 | 70 | Level Up 80 | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Acrobatie | Vol | physical | 55 | 100 | TM/HM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Hâte | Psy | status | – | – | TM/HM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Tranch’Air | Vol | special | 60 | 95 | TM/HM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Plaquage | Normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Rapace | Vol | physical | 120 | 100 | TM/HM | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Gonflette | Combat | status | – | – | TM/HM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Plénitude | Psy | status | – | – | TM/HM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Close Combat | Combat | physical | 120 | 100 | TM/HM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Onde Folie | Spectre | status | – | 100 | TM/HM | The target is exposed to a sinister ray that causes confusion. |
| Éclat Magique | Fée | special | 80 | 100 | TM/HM | The user damages opposing Pokémon by emitting a powerful flash. |
| Damoclès | Normal | physical | 120 | 100 | TM/HM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Double Volée | Vol | physical | 40 | 90 | TM/HM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Ténacité | Normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Vaste Pouvoir | Psy | special | 80 | 100 | TM/HM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Façade | Normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Danse Plumes | Vol | status | – | 100 | TM/HM | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Vol | Vol | physical | 90 | 95 | TM/HM | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Prescience | Psy | special | 120 | 100 | TM/HM | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Giga Impact | Normal | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Canicule | Feu | special | 95 | 90 | TM/HM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Coup d’Main | Normal | status | – | – | TM/HM | The user assists an ally by boosting the power of that ally's attack. |
| Ultralaser | Normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Mégaphone | Normal | special | 90 | 100 | TM/HM | The user attacks by letting loose a horribly loud, resounding cry. |
| Vent Glace | Glace | special | 55 | 95 | TM/HM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Griffe Acier | Acier | physical | 50 | 95 | TM/HM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Ombre Nocturne | Spectre | special | – | 100 | TM/HM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Abri | Normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rafale Psy | Psy | special | 65 | 100 | TM/HM | The target is attacked with a peculiar ray. This may also confuse the target. |
| Boost | Normal | status | – | – | TM/HM | The user hypnotizes itself into copying any stat change made by the target. |
| Psyko | Psy | special | 90 | 100 | TM/HM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Dissonance Psy | Psy | special | 75 | 100 | TM/HM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Champ Psychique | Psy | status | – | – | TM/HM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Choc Psy | Psy | special | 80 | 100 | TM/HM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Danse Pluie | Eau | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contre | Combat | physical | – | 100 | TM/HM | An all-out attack that becomes more powerful the less HP the user has. |
| Éboulement | Roche | physical | 75 | 90 | TM/HM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Tomberoche | Roche | physical | 60 | 95 | TM/HM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Ball’Ombre | Spectre | special | 80 | 100 | TM/HM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Griffe Ombre | Spectre | physical | 70 | 100 | TM/HM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Blabla Dodo | Normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Aboiement | Ténèbres | special | 55 | 95 | TM/HM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Force Ajoutée | Psy | special | 20 | 100 | TM/HM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Clonage | Normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM/HM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Météores | Normal | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Bélier | Normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Téra Explosion | Normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Demi-Tour | Insecte | physical | 70 | 100 | TM/HM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Onde Vide | Combat | special | 40 | 100 | TM/HM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Psykoud’Boul | Psy | physical | 80 | 90 | TM/HM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
They fight for their friends without any thought about danger to themselves. One can carry a car while flying.
The more scars they have, the more respect these brave soldiers of the sky get from their peers.
For the sake of its friends, this brave warrior of the sky will not stop battling, even if injured.
With its brave disposition, it fears nothing—not even death. Ancient Alolan people respected it, referring to it as “the hero of the sky.”
It’s thought that people disturbed their habitats in the past, so Braviary banded together to fight back.
Le nom japonais de Gueriaigle de Hisui est Warrgle (ウォーグル). Voici tous les noms officiels de Gueriaigle de Hisui dans différentes langues :
Reproduction de Gueriaigle de Hisui
Comment obtenir Gueriaigle de Hisui
Gueriaigle de Hisui ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Gueriaigle de Hisui dans tous les jeux où il est disponible :
À propos de Gueriaigle de Hisui
Gueriaigle de Hisui est un Pokémon de type Psy/Vol introduit à la génération 8. Avec un total de stats de base (BST) de 510, Gueriaigle de Hisui est de l'espèce Pokémon Vaillant et fait partie de la chaîne d'évolution Furaiglon → Gueriaigle → Gueriaigle de Hisui.
En compétition, Gueriaigle de Hisui est placé dans le tier PU, avec un taux d'utilisation de 9.21 %. Ses principaux talents sont Regard Vif et Sans Limite et Lentiteintée, qui lui permettent d'agir comme un membre d'équipe polyvalent. Gueriaigle de Hisui est faible aux attaques de type Électrik, Glace, Roche, Spectre, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.
Gueriaigle de Hisui peut apprendre 75 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Vent Violent, Canicule, Psyko, Hâte. Mesurant 1.7 m et pesant 43.4 kg, Gueriaigle de Hisui est apprécié des fans depuis ses débuts dans les jeux de la région de Galar.