Évolution de Tournegrin
Stats détaillées de Tournegrin
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 30 | 201 | |||
| Attaque | 30 | 96 | |||
| Défense | 30 | 96 | |||
| Atq. Spé. | 30 | 96 | |||
| Déf. Spé. | 30 | 96 | |||
| Vitesse | 30 | 96 | |||
| 681 | |||||
Talents de Tournegrin
Doubles Speed during strong sunlight.
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Makes sleep pass twice as quickly.
Capacités de Tournegrin
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Charge | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Croissance | Normal | status | – | – | Level 1 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Vole-Vie | Plante | special | 20 | 100 | Level 7 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Méga-Sangsue | Plante | special | 40 | 100 | Level 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Tranch’Herbe | Plante | physical | 55 | 95 | Level 16 | Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Soucigraine | Plante | status | – | 100 | Level 19 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| Giga-Sangsue | Plante | special | 75 | 100 | Level 22 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Effort | Normal | physical | – | 100 | Level 25 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Synthèse | Plante | status | – | – | Level 28 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Lance-Soleil | Plante | special | 120 | 100 | Level 31 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Damoclès | Normal | physical | 120 | 100 | Level 34 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Zénith | Feu | status | – | – | Level 36 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Canon Graine | Plante | physical | 80 | 100 | Level 39 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Balle Graine | Plante | physical | 25 | 100 | TM | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Telluriforce | Sol | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Éco-Sphère | Plante | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Nœud Herbe | Plante | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Tempête Verte | Plante | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Mur Lumière | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Feuille Magik | Plante | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Désherbaffe | Plante | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Ball’Météo | Normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Malédiction | Spectre | status | – | – | Egg | A move that has different effects depending on whether the user is a Ghost type or not. |
| Encore | Normal | status | – | 100 | Egg | The user compels the target to keep using the move it encored for three turns. |
| Champ Herbu | Plante | status | – | – | Egg | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Racines | Plante | status | – | – | Egg | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. |
| Vampigraine | Plante | status | – | 90 | Egg | A seed is planted on the target. It steals some HP from the target every turn. |
| Aurore | Normal | status | – | – | Egg | The user restores its own HP. The amount of HP regained varies with the weather. |
Sprites de Tournegrin
It may drop out of the sky suddenly. If attacked by a SPEAROW, it will violently shake its leaves.
It lives by drink ing only dewdrops from under the leaves of plants. It is said that it eats nothing else.
It is very weak. Its only means of defense is to shake its leaves desperately at its attacker.
SUNKERN tries to move as little as it possibly can. It does so because it tries to conserve all the nutrients it has stored in its body for its evolution. It will not eat a thing, subsisting only on morning dew.
SUNKERN try to minimize movement to conserve the nutrients they have stored in their bodies for evolution. They will not eat, subsisting only on morning dew.
Le nom japonais de Tournegrin est Himanuts (ヒマナッツ). Voici tous les noms officiels de Tournegrin dans différentes langues :
Reproduction de Tournegrin
Comment obtenir Tournegrin
Tournegrin peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Tournegrin dans tous les jeux où il est disponible :
À propos de Tournegrin
Tournegrin est un Pokémon de type Plante introduit à la génération 2. Avec un total de stats de base (BST) de 180, Tournegrin est de l'espèce Pokémon Graine et fait partie de la chaîne d'évolution Tournegrin → Héliatronc.
En compétition, Tournegrin est placé dans le tier Untiered, avec un taux d'utilisation de 0 %. Ses principaux talents sont Chlorophylle et Force Soleil et Matinal, qui lui permettent d'agir comme un pivot offensif et un sweeper sous le soleil. Tournegrin est faible aux attaques de type Feu, Glace, Poison, Vol, Insecte, les Dresseurs doivent donc anticiper ces faiblesses.
Tournegrin peut apprendre 63 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent . Mesurant 0.3 m et pesant 1.8 kg, Tournegrin est apprécié des fans depuis ses débuts dans les jeux de la région de Johto.