#281 Kirlia

#281 Kirlia

Taille0.8 m(2'07")
Poids20.2 kg(44.5 lbs)
Sexe50%50%
Gén. 3

Stats détaillées de Kirlia

Niv.
StatBaseNiv.
EVIVTotal
PV 38
217
Attaque 35
106
Défense 35
106
Atq. Spé. 65
166
Déf. Spé. 55
146
Vitesse 50
136
877
Efficacité des types

Talents de Kirlia

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Copies an opponent's ability upon entering battle.

Protects against friendly Pokémon's damaging moves.

Voir la stratégie compétitive de KirliaSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Kirlia

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
RugissementNormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Choc MentalPsyspecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
RefletNormalstatusLevel 1By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Voix EnjôleuseFéespecial40Level 1Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
HypnosePsystatus60Level 9The user employs hypnotic suggestion to make the target fall asleep.
VampibaiserFéespecial50100Level 12The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
TéléportPsystatusLevel 15The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
Rafale PsyPsyspecial65100Level 18The target is attacked with a peculiar ray. This may also confuse the target.
Fontaine de VieEaustatusLevel 23The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
CharmeFéestatus100Level 28The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
PlénitudePsystatusLevel 33The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
PsykoPsyspecial90100Level 38The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Vibra SoinPsystatusLevel 43The user emits a healing pulse that restores the target's HP by up to half its max HP.
DévorêvePsyspecial100100Level 48The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
PresciencePsyspecial120100Level 53Two turns after this move is used, a hunk of psychic energy attacks the target.
Voix EnvoûtanteFéespecial80100TMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
PlaquageNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Rayon ChargéÉlectrikspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Onde FolieSpectrestatus100TMThe target is exposed to a sinister ray that causes confusion.
Éclat MagiqueFéespecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
EncoreNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Vaste PouvoirPsyspecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Poing FeuFeuphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Nœud HerbePlantespecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
MégaphoneNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
Poing GlaceGlacephysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
Vent GlaceGlacespecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
PossessifPsystatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
SabotageTénèbresphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Mur LumièrePsystatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Feuille MagikPlantespecial60TMThe user scatters curious leaves that chase the target. This attack never misses.
MétronomeNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Champ BrumeuxFéestatusTMThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
BalanceNormalstatusTMThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
BoostNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
Champ PsychiquePsystatusTMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Choc PsyPsyspecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ProtectionPsystatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Ball’OmbreSpectrespecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
ÉchangePsystatusTMThe user employs its psychic power to exchange Abilities with the target.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Force AjoutéePsyspecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ZénithFeustatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
MétéoresNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
ProvocTénèbresstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
LarcinTénèbresphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Poing ÉclairÉlectrikphysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
Cage ÉclairÉlectrikstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
TonnerreÉlectrikspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Tour de MagiePsystatus100TMThe user catches the target off guard and swaps the target's held item with its own.
DistorsionPsystatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Triple AxelGlacephysical2090TMA consecutive three-kick attack that becomes more powerful with each successful hit.
Feu FolletFeustatus85TMThe user shoots a sinister flame at the target to inflict a burn.
Psykoud’BoulPsyphysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Sprites de Kirlia

Entrées du Pokédex
Ruby

It is said that a KIRLIA that is exposed to the positive emotions of its TRAINER grows beautiful. This POKéMON controls psychokinetic powers with its highly developed brain.

Sapphire

KIRLIA uses the horns on its head to amplify its psychokinetic power. When the POKéMON uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.

Emerald

A KIRLIA has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings.

FireRed

The cheerful spirit of its TRAINER gives it energy for its psychokinetic power. It spins and dances when happy.

Diamond

It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.

Dans d'autres langues

Le nom japonais de Kirlia est Kirlia (キルリア). Voici tous les noms officiels de Kirlia dans différentes langues :

JapaneseキルリアKirlia
Korean킬리아
Chinese (Traditional)奇魯莉安
FrenchKirlia
GermanKirlia
SpanishKirlia
ItalianKirlia
Chinese (Simplified)奇鲁莉安

Reproduction de Kirlia

Espèce
Pokémon Émotion
Groupes Œuf
HumanoïdeAmorphe
Temps d'éclosion5,120 pas(20 cycles)
Différences de sexeAucun
Données diverses
Taux de capture120
Bonheur de base35
Courbe d'expérienceSlow
Expérience de base97

Comment obtenir Kirlia

Kirlia peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Kirlia dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Hoenn n°30Sinnoh (Platinum) n°158Kalos Central n°65Hoenn (ORAS) n°30Galar n°121Isle of Armor n°35Hisui n°102Paldea n°63Kitakami n°58
JeuMéthodeLieuDétails
DiamondSauvageSinnoh route 203, Sinnoh route 204 south towards jubilife city
PearlSauvageSinnoh route 203, Sinnoh route 204 south towards jubilife city
PlatinumSauvageSinnoh route 209, Sinnoh route 212 north towards hearthome city
XSauvageFriend safari fairy
YSauvageFriend safari fairy
FAQ

À propos de Kirlia

Kirlia est un Pokémon de type Psy/Fée introduit à la génération 3. Avec un total de stats de base (BST) de 278, Kirlia est de l'espèce Pokémon Émotion et fait partie de la chaîne d'évolution Tarsal → Kirlia → Gardevoir → Gallame.

En compétition, Kirlia est placé dans le tier ZU, avec un taux d'utilisation de 0.01 %. Ses principaux talents sont Synchro et Calque et Télépathe, qui lui permettent d'agir comme un membre d'équipe polyvalent. Kirlia est faible aux attaques de type Poison, Spectre, Acier, les Dresseurs doivent donc anticiper ces faiblesses.

Kirlia peut apprendre 98 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Téléport, Prescience, Voix Envoûtante, Feu Ensorcelé. Mesurant 0.8 m et pesant 20.2 kg, Kirlia est apprécié des fans depuis ses débuts dans les jeux de la région de Hoenn.