Évolution de Héliatronc
Stats détaillées de Héliatronc
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 75 | 291 | |||
| Attaque | 75 | 186 | |||
| Défense | 55 | 146 | |||
| Atq. Spé. | 105 | 246 | |||
| Déf. Spé. | 85 | 206 | |||
| Vitesse | 30 | 96 | |||
| 1171 | |||||
Talents de Héliatronc
Doubles Speed during strong sunlight.
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Makes sleep pass twice as quickly.
Capacités de Héliatronc
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Écras’Face | Normal | physical | 40 | 100 | Level 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Charge | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Croissance | Normal | status | – | – | Level 1 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Racines | Plante | status | – | – | Level 4 | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. |
| Vole-Vie | Plante | special | 20 | 100 | Level 7 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Méga-Sangsue | Plante | special | 40 | 100 | Level 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Vampigraine | Plante | status | – | 90 | Level 13 | A seed is planted on the target. It steals some HP from the target every turn. |
| Tranch’Herbe | Plante | physical | 55 | 95 | Level 16 | Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Soucigraine | Plante | status | – | 100 | Level 19 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| Giga-Sangsue | Plante | special | 75 | 100 | Level 22 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Balle Graine | Plante | physical | 25 | 100 | Level 25 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Danse Fleurs | Plante | special | 120 | 100 | Level 28 | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
| Lance-Soleil | Plante | special | 120 | 100 | Level 31 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Damoclès | Normal | physical | 120 | 100 | Level 34 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Zénith | Feu | status | – | – | Level 39 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Tempête Verte | Plante | special | 130 | 90 | Level 43 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Tempête Florale | Plante | physical | 90 | 100 | Level 50 | The user stirs up a violent petal blizzard and damages everything around it. |
| Malédiction | Spectre | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Éclat Magique | Fée | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Telluriforce | Sol | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Encore | Normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Effort | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Éco-Sphère | Plante | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Nœud Herbe | Plante | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Gliss’Herbe | Plante | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Champ Herbu | Plante | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Mur Lumière | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Feuille Magik | Plante | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Canon Graine | Plante | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Bombe Beurk | Poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Danse Lames | Normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Désherbaffe | Plante | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Ball’Météo | Normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
Sprites de Héliatronc
It converts sun light into energy. In the darkness after sunset, it closes its petals and becomes still.
In the daytime, it rushes about in a hectic manner, but it comes to a com plete stop when the sun sets.
As the hot season approaches, the petals on this POKéMON's face become more vivid and lively.
SUNFLORA converts solar energy into nutrition. It moves around actively in the daytime when it is warm. It stops moving as soon as the sun goes down for the night.
SUNFLORA convert solar energy into nutrition. They are highly active in the warm daytime but suddenly stop moving as soon as the sun sets.
Le nom japonais de Héliatronc est Kimawari (キマワリ). Voici tous les noms officiels de Héliatronc dans différentes langues :
Reproduction de Héliatronc
Comment obtenir Héliatronc
Héliatronc ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Héliatronc dans tous les jeux où il est disponible :
À propos de Héliatronc
Héliatronc est un Pokémon de type Plante introduit à la génération 2. Avec un total de stats de base (BST) de 425, Héliatronc est de l'espèce Pokémon Soleil et fait partie de la chaîne d'évolution Tournegrin → Héliatronc.
En compétition, Héliatronc est placé dans le tier NatDex, avec un taux d'utilisation de 0.03 %. Ses principaux talents sont Chlorophylle et Force Soleil et Matinal, qui lui permettent d'agir comme un pivot offensif et un sweeper sous le soleil. Héliatronc est faible aux attaques de type Feu, Glace, Poison, Vol, Insecte, les Dresseurs doivent donc anticiper ces faiblesses.
Héliatronc peut apprendre 69 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Telluriforce, Ball’Météo, Lance-Soleil, Tempête Verte. Mesurant 0.8 m et pesant 8.5 kg, Héliatronc est apprécié des fans depuis ses débuts dans les jeux de la région de Johto.