Évolution de Fulgulairo
Stats détaillées de Fulgulairo
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 70 | 281 | |||
| Attaque | 70 | 176 | |||
| Défense | 60 | 156 | |||
| Atq. Spé. | 105 | 246 | |||
| Déf. Spé. | 60 | 156 | |||
| Vitesse | 125 | 286 | |||
| 1301 | |||||
Talents de Fulgulairo
When hit by a wind move, the power of the next Electric-type move it uses is doubled.
Absorbs Electric moves, healing for 1/4 max HP.
Raises Special Attack by two stages upon having any stat lowered.
Capacités de Fulgulairo
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Rugissement | Normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Picpic | Vol | physical | 35 | 100 | Level 1 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Boule Élek | Électrik | special | – | 100 | Level 1 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Éclair | Électrik | special | 40 | 100 | Level 4 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| Vive-Attaque | Normal | physical | 40 | 100 | Level 7 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Picore | Vol | physical | 60 | 100 | Level 11 | The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Étincelle | Électrik | physical | 65 | 100 | Level 15 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| Brouhaha | Normal | special | 90 | 100 | Level 19 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Atterrissage | Vol | status | – | – | Level 24 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Double Volée | Vol | physical | 40 | 90 | Level 30 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Hâte | Psy | status | – | – | Level 36 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Change Éclair | Électrik | special | 70 | 100 | Level 43 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Coup d’Jus | Électrik | special | 80 | 100 | Level 48 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Vent Violent | Vol | special | 110 | 70 | Level 55 | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Acrobatie | Vol | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aéropique | Vol | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Tranch’Air | Vol | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Lame d’Air | Vol | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Rapace | Vol | physical | 120 | 100 | TM | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Chargeur | Électrik | status | – | – | TM | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Rayon Chargé | Électrik | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Ondes Étranges | Électrik | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Champ Électrifié | Électrik | status | – | – | TM | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Toile Élek | Électrik | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Effort | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Danse Plumes | Vol | status | – | 100 | TM | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Vol | Vol | physical | 90 | 95 | TM | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Grimace | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Volt Assaut | Électrik | physical | 100 | 95 | TM | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Vent Arrière | Vol | status | – | – | TM | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Fatal-Foudre | Électrik | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Cage Éclair | Électrik | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Tonnerre | Électrik | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Demi-Tour | Insecte | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Ball’Météo | Normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Éclair Fou | Électrik | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
Sprites de Fulgulairo
Kilowattrel inflates its throat sac to amplify its electricity. By riding the wind, this Pokémon can fly over 430 miles in a day.
It uses its throat sac to store electricity generated by its wings. There’s hardly any oil in its feathers, so it is a poor swimmer.
Le nom japonais de Fulgulairo est Taikaiden (タイカイデン). Voici tous les noms officiels de Fulgulairo dans différentes langues :
Reproduction de Fulgulairo
Comment obtenir Fulgulairo
Fulgulairo ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Fulgulairo dans tous les jeux où il est disponible :
À propos de Fulgulairo
Fulgulairo est un Pokémon de type Électrik/Vol introduit à la génération 9. Avec un total de stats de base (BST) de 490, Fulgulairo est de l'espèce Frégate et fait partie de la chaîne d'évolution Zapétrel → Fulgulairo.
En compétition, Fulgulairo est placé dans le tier NU, avec un taux d'utilisation de 2.73 %. Ses principaux talents sont Turbine Éolienne et Absorbe-Volt et Battant, qui lui permettent d'agir comme un membre d'équipe polyvalent. Fulgulairo est faible aux attaques de type Glace, Roche, les Dresseurs doivent donc anticiper ces faiblesses.
Fulgulairo peut apprendre 47 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Atterrissage, Tonnerre, Change Éclair, Vent Violent. Mesurant 1.4 m et pesant 38.6 kg, Fulgulairo est apprécié des fans depuis ses débuts dans les jeux de la région de Paldea.