Évolution de Séracrawl de Hisui
Stats détaillées de Séracrawl de Hisui
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 95 | 331 | |||
| Attaque | 127 | 290 | |||
| Défense | 184 | 404 | |||
| Atq. Spé. | 34 | 104 | |||
| Déf. Spé. | 36 | 108 | |||
| Vitesse | 38 | 112 | |||
| 1349 | |||||
Talents de Séracrawl de Hisui
Capacités de Séracrawl de Hisui
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Éboulement | Roche | physical | 75 | 90 | Level Up | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Charge | Normal | physical | 40 | 100 | Level Up 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Armure | Normal | status | – | – | Level Up 1 | The user stiffens all the muscles in its body to boost its Defense stat. |
| Poudreuse | Glace | special | 40 | 100 | Level Up 1 | The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen. |
| Tour Rapide | Normal | physical | 50 | 100 | Level Up 1 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Garde Large | Roche | status | – | – | Level Up 1 | The user and its allies are protected from wide-ranging attacks for one turn. |
| Malédiction | Spectre | status | – | – | Level Up 9 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Vent Glace | Glace | special | 55 | 95 | Level Up 12 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Abri | Normal | status | – | – | Level Up 15 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Avalanche | Glace | physical | 60 | 100 | Level Up 18 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Morsure | Ténèbres | physical | 60 | 100 | Level Up 21 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Crocs Givre | Glace | physical | 65 | 95 | Level Up 24 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Mur de Fer | Acier | status | – | – | Level Up 27 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Soin | Normal | status | – | – | Level Up 30 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| Mâchouille | Ténèbres | physical | 80 | 100 | Level Up 33 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Bélier | Normal | physical | 90 | 85 | Level Up 36 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Blizzard | Glace | special | 110 | 70 | Level Up 41 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Damoclès | Normal | physical | 120 | 100 | Level Up 46 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Lame de Roc | Roche | physical | 100 | 80 | Level Up 51 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Bise Glaciaire | Glace | physical | 100 | 85 | Level Up 61 | The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch. |
| Big Splash | Combat | physical | 80 | 100 | TM/HM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Plaquage | Normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Piétisol | Sol | physical | 60 | 100 | TM/HM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Douche Froide | Eau | special | 50 | 100 | TM/HM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Tunnel | Sol | physical | 80 | 100 | TM/HM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Séisme | Sol | physical | 100 | 100 | TM/HM | The user sets off an earthquake that strikes every Pokémon around it. |
| Ténacité | Normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Impact | Normal | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gyroballe | Acier | physical | – | 100 | TM/HM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Pression Extrême | Acier | physical | 0 | 100 | TM/HM | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Tacle Lourd | Acier | physical | – | 100 | TM/HM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Cavalerie Lourde | Sol | physical | 95 | 95 | TM/HM | The user fiercely attacks the target using its entire body. |
| Ultralaser | Normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Laser Glace | Glace | special | 90 | 100 | TM/HM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Cryo-Pirouette | Glace | physical | 80 | 100 | TM/HM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Stalactite | Glace | physical | 25 | 100 | TM/HM | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| Tête de Fer | Acier | physical | 80 | 100 | TM/HM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Laser Météore | Roche | special | 120 | 90 | TM/HM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Danse Pluie | Eau | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Boule Roc | Roche | physical | 25 | 90 | TM/HM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Tomberoche | Roche | physical | 60 | 95 | TM/HM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Tempête de Sable | Roche | status | – | – | TM/HM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Grimace | Normal | status | – | 100 | TM/HM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Blabla Dodo | Normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Chute de Neige | Glace | status | 0 | – | TM/HM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Piège de Roc | Roche | status | – | – | TM/HM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Trépignement | Sol | physical | 75 | 100 | TM/HM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Clonage | Normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Téra Explosion | Normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Its ice-covered body is as hard as steel. Its cumbersome frame crushes anything that stands in its way.
The way several Bergmite huddle on its back makes it look like an aircraft carrier made of ice.
At high latitudes, this Pokémon can be found with clusters of Bergmite on its back as it swims among the icebergs.
As Avalugg moves about during the day, the cracks in its body deepen. The Pokémon’s body returns to a pristine state overnight.
The armor of ice covering its lower jaw puts steel to shame and can shatter rocks with ease. This Pokémon barrels along steep mountain paths, cleaving through the deep snow.
Le nom japonais de Séracrawl de Hisui est Crebase (クレベース). Voici tous les noms officiels de Séracrawl de Hisui dans différentes langues :
Reproduction de Séracrawl de Hisui
Comment obtenir Séracrawl de Hisui
Séracrawl de Hisui ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Séracrawl de Hisui dans tous les jeux où il est disponible :
À propos de Séracrawl de Hisui
Séracrawl de Hisui est un Pokémon de type Glace/Roche introduit à la génération 8. Avec un total de stats de base (BST) de 514, Séracrawl de Hisui est de l'espèce Pokémon Iceberg et fait partie de la chaîne d'évolution Grelaçon → Séracrawl → Séracrawl de Hisui.
En compétition, Séracrawl de Hisui est placé dans le tier PU, avec un taux d'utilisation de 9.29 %. Ses principaux talents sont Prognathe et Corps Gel et Fermeté, qui lui permettent d'agir comme un lead fiable avec une survie intégrée. Séracrawl de Hisui est faible aux attaques de type Combat, Acier, Eau, Plante, Sol, Roche, les Dresseurs doivent donc anticiper ces faiblesses.
Séracrawl de Hisui peut apprendre 58 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Tour Rapide, Piège de Roc, Bise Glaciaire, Big Splash. Mesurant 1.4 m et pesant 262.4 kg, Séracrawl de Hisui est apprécié des fans depuis ses débuts dans les jeux de la région de Galar.