#800 Necrozma

#800 Necrozma

Taille2.4 m(7'10")
Poids230 kg(507.1 lbs)
SexeSexe inconnu
Gén. 7

Stats détaillées de Necrozma

Niv.
StatBaseNiv.
EVIVTotal
PV 97
335
Attaque 107
250
Défense 101
238
Atq. Spé. 127
290
Déf. Spé. 89
214
Vitesse 79
194
1521
Efficacité des types

Talents de Necrozma

Reduces super-effective damage to 0.75×.

Voir la stratégie compétitive de NecrozmaSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Necrozma

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Choc MentalPsyspecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Griffe AcierAcierphysical5095Level 1The target is raked with steel claws. This may also boost the user's Attack stat.
AuroreNormalstatusLevel 1The user restores its own HP. The amount of HP regained varies with the weather.
Rayon LuneFéestatusLevel 1The user restores its own HP. The amount of HP regained varies with the weather.
Rayon ChargéÉlectrikspecial5090Level 1The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Piège de RocRochestatusLevel 8The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
TrancheNormalphysical70100Level 16The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
Tranche-NuitTénèbresphysical70100Level 24The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
Coupe PsychoPsyphysical70100Level 32The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
Force AjoutéePsyspecial20100Level 40The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
Boule RocRochephysical2590Level 48The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
Mur de FerAcierstatusLevel 56The user hardens its body's surface like iron, sharply boosting its Defense stat.
Rayon GemmeRochespecial80100Level 64The user attacks with a ray of light that sparkles as if it were made of gemstones.
Photo-GeyserPsyspecial100100Level 72The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
GravitéPsystatusLevel 80Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Laser PrismePsyspecial160100Level 88The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
AéropiqueVolphysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
PlaquageNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Casse-BriqueCombatphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
PiétisolSolphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
PlénitudePsystatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
VibrobscurTénèbresspecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
Danse DracoDragonstatusTMThe user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Draco-ChocDragonspecial85100TMThe target is attacked with a shock wave generated by the user's gaping mouth.
TelluriforceSolspecial90100TMThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
SéismeSolphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Vaste PouvoirPsyspecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
LuminocanonAcierspecial80100TMThe user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
PresciencePsyspecial120100TMTwo turns after this move is used, a hunk of psychic energy attacks the target.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
GyroballeAcierphysical100TMThe user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
CaniculeFeuspecial9590TMThe user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
MégaphoneNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
PossessifPsystatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Tête de FerAcierphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
SabotageTénèbresphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Mur LumièrePsystatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Laser MétéoreRochespecial12090TMThe user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
ColèreDragonphysical120100TMThe user rampages and attacks for two to three turns. The user then becomes confused.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsykoPsyspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psycho-CrocPsyphysical85100TMThe user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Choc PsyPsyspecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
ProtectionPsystatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ÉboulementRochephysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TomberocheRochephysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Tempête de SableRochestatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
GrimaceNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
Griffe OmbreSpectrephysical70100TMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
EstocorneAcierphysical70TMThe user stabs the target with a sharp horn. This attack never misses.
Lance-SoleilPlantespecial120100TMThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
Lame de RocRochephysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ZénithFeustatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
MétéoresNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Danse LamesNormalstatusTMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
LarcinTénèbresphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
DistorsionPsystatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Plaie CroixInsectephysical80100TMThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

Sprites de Necrozma

Entrées du Pokédex
Sun

Reminiscent of the Ultra Beasts, this life-form, apparently asleep underground, is thought to have come from another world in ancient times.

Moon

Light is apparently the source of its energy. It has an extraordinarily vicious disposition and is constantly firing off laser beams.

Ultra Sun

It looks somehow pained as it rages around in search of light, which serves as its energy. It’s apparently from another world.

Ultra Moon

Light is the source of its energy. If it isn’t devouring light, impurities build up in it and on it, and Necrozma darkens and stops moving.

Sword

It survives by absorbing light. After a long time spent slumbering underground, impurities accumulated within it, causing its body to darken.

Dans d'autres langues

Le nom japonais de Necrozma est Necrozma (ネクロズマ). Voici tous les noms officiels de Necrozma dans différentes langues :

JapaneseネクロズマNecrozma
Korean네크로즈마
Chinese (Traditional)奈克洛茲瑪
FrenchNecrozma
GermanNecrozma
SpanishNecrozma
ItalianNecrozma
Chinese (Simplified)奈克洛兹玛

Reproduction de Necrozma

Espèce
Pokémon Prisme
Groupes Œuf
Inconnu
Temps d'éclosion30,720 pas(120 cycles)
Différences de sexeAucun
Données diverses
Taux de capture255
Bonheur de base0
Courbe d'expérienceSlow
Expérience de base270

Comment obtenir Necrozma

Necrozma peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Necrozma dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Alola n°300Alola (USUM) n°400
JeuMéthodeLieuDétails
SunSauvageTen carat hill farthest hollow
MoonSauvageTen carat hill farthest hollow
Ultra SunSauvageMount lanakila craterStatic Encounter
Ultra MoonSauvageMount lanakila craterStatic Encounter
FAQ

À propos de Necrozma

Necrozma est un Pokémon de type Psy introduit à la génération 7. Avec un total de stats de base (BST) de 600, Necrozma est de l'espèce Pokémon Prisme et fait partie de la chaîne d'évolution Necrozma → Necrozma Crinière du Couchant → Necrozma Ailes de l’Aurore → Ultra-Necrozma.

En compétition, Necrozma est placé dans le tier RU, avec un taux d'utilisation de 13.05 %. Ses principaux talents sont Prisme-Armure, qui lui permettent d'agir comme un membre d'équipe polyvalent. Necrozma est faible aux attaques de type Insecte, Spectre, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.

Necrozma peut apprendre 90 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Photo-Geyser, Telluriforce, Rayon Lune, Laser Météore. Mesurant 2.4 m et pesant 230 kg, Necrozma est apprécié des fans depuis ses débuts dans les jeux de la région de Alola.