Évolution de Roc-de-Fer
Stats détaillées de Roc-de-Fer
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 90 | 321 | |||
| Attaque | 120 | 276 | |||
| Défense | 80 | 196 | |||
| Atq. Spé. | 68 | 172 | |||
| Déf. Spé. | 108 | 252 | |||
| Vitesse | 124 | 284 | |||
| 1501 | |||||
Talents de Roc-de-Fer
Raises highest stat on Electric Terrain, or if holding Booster Energy.
Capacités de Roc-de-Fer
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Koud’Korne | Normal | physical | 65 | 100 | Level 1 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Groz’Yeux | Normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Jet-Pierres | Roche | physical | 50 | 90 | Level 1 | The user picks up and throws a small rock at the target to inflict damage. |
| Champ Électrifié | Électrik | status | – | – | Level 1 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Vive-Attaque | Normal | physical | 40 | 100 | Level 7 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Tranche | Normal | physical | 70 | 100 | Level 14 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Hâte | Psy | status | – | – | Level 21 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Coupe Psycho | Psy | physical | 70 | 100 | Level 28 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Riposte | Combat | physical | – | 100 | Level 35 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Tomberoche | Roche | physical | 60 | 95 | Level 42 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Lame Sainte | Combat | physical | 90 | 100 | Level 49 | The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. |
| Lame Puissante | Roche | physical | 95 | 100 | Level 56 | The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself. |
| Danse Lames | Normal | status | – | – | Level 63 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Mégacorne | Insecte | physical | 120 | 85 | Level 70 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Prévention | Combat | status | – | – | Level 77 | The user protects itself and its allies from priority moves. |
| Lame de Roc | Roche | physical | 100 | 80 | Level 84 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Giga Impact | Normal | physical | 150 | 90 | Level 91 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Aéropique | Vol | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Lame d’Air | Vol | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Casse-Brique | Combat | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Piétisol | Sol | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Close Combat | Combat | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Damoclès | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Séisme | Sol | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Mur de Fer | Acier | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Tête de Fer | Acier | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Laser Météore | Roche | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Direct Toxik | Poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psyko | Psy | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Choc Psy | Psy | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Boule Roc | Roche | physical | 25 | 90 | TM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Tempête de Sable | Roche | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Grimace | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Lame Solaire | Plante | physical | 125 | 100 | TM | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provoc | Ténèbres | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Exécu-Son | Ténèbres | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Éclair Fou | Électrik | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Plaie Croix | Insecte | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Psykoud’Boul | Psy | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Sprites de Roc-de-Fer
It resembles a Pokémon described in a dubious magazine as a Terrakion that had been modified by an evil organization.
It was named after a mysterious object recorded in an old book. Its body seems to be metallic.
Le nom japonais de Roc-de-Fer est テツノイワオ (テツノイワオ). Voici tous les noms officiels de Roc-de-Fer dans différentes langues :
Reproduction de Roc-de-Fer
Comment obtenir Roc-de-Fer
Roc-de-Fer ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Roc-de-Fer dans tous les jeux où il est disponible :
À propos de Roc-de-Fer
Roc-de-Fer est un Pokémon de type Roche/Psy introduit à la génération 9. Avec un total de stats de base (BST) de 590, Roc-de-Fer est de l'espèce Paradoxe et fait partie de la chaîne d'évolution Roc-de-Fer.
En compétition, Roc-de-Fer est placé dans le tier Monotype, avec un taux d'utilisation de 3.64 %. Ses principaux talents sont Charge Quantique, qui lui permettent d'agir comme un membre d'équipe polyvalent. Roc-de-Fer est faible aux attaques de type Eau, Plante, Sol, Insecte, Spectre, Ténèbres, Acier, les Dresseurs doivent donc anticiper ces faiblesses.
Roc-de-Fer peut apprendre 49 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Lame Puissante, Séisme, Close Combat, Psykoud’Boul. Mesurant 1.5 m et pesant 162.5 kg, Roc-de-Fer est apprécié des fans depuis ses débuts dans les jeux de la région de Paldea.