Type Sol

Génération 1 · 90 Pokémon

Ground-type moves are among the best in competitive Pokemon, hitting Fire, Electric, Poison, Rock, and Steel super effectively. Earthquake is one of the most widely distributed and powerful moves in the game.

ForcesHits 5 types super effectively. Immune to Electric. Earthquake is top-tier coverage.
FaiblessesWeak to Water, Grass, Ice. Cannot hit Flying-types.

Affinités offensives – Sol attaquant

Comment les capacités de type Sol affectent chaque type Défenseur.

½xPas très efficace
0xAucun effet

Affinités défensives – Sol défenseur

Comment les Pokémon de type Sol subissent les dégâts de chaque type attaquant.

2xFaible face à
½xRésiste à
0xImmunisé contre
AtkDefNormalFeuEauÉlectrikPlanteGlaceCombatPoisonSolVolPsyInsecteRocheSpectreDragonTénèbresAcierFée
Normalx1x1x1x1x1x1x1x1x1x1x1x1½0x1x1½x1
Feux1½½x1x2x2x1x1x1x1x1x2½x1½x1x2x1
Eaux1x2½x1½x1x1x1x2x1x1x1x2x1½x1x1x1
Électrikx1x1x2½½x1x1x10x2x1x1x1x1½x1x1x1
Plantex1½x2x1½x1x1½x2½x1½x2x1½x1½x1
Glacex1½½x1x2½x1x1x2x2x1x1x1x1x2x1½x1
Combatx2x1x1x1x1x2x1½x1½½½x20x1x2x2½
Poisonx1x1x1x1x2x1x1½½x1x1x1½½x1x10x2
Solx1x2x1x2½x1x1x2x10x1½x2x1x1x1x2x1
Volx1x1x1½x2x1x2x1x1x1x1x2½x1x1x1½x1
Psyx1x1x1x1x1x1x2x2x1x1½x1x1x1x10½x1
Insectex1½x1x1x2x1½½x1½x2x1x1½x1x2½½
Rochex1x2x1x1x1x2½x1½x2x1x2x1x1x1x1½x1
Spectre0x1x1x1x1x1x1x1x1x1x2x1x1x2x1½x1x1
Dragonx1x1x1x1x1x1x1x1x1x1x1x1x1x1x2x1½0
Ténèbresx1x1x1x1x1x1½x1x1x1x2x1x1x2x1½x1½
Acierx1½½½x1x2x1x1x1x1x1x1x2x1x1x1½x2
Féex1½x1x1x1x1x2½x1x1x1x1x1x1x2x2½x1

Combinaisons de double type avec Sol

Comment Sol s'associe défensivement aux autres types. Triez par faiblesses ou résistances pour trouver les meilleures combinaisons.

Capacités de type Sol (28)

Les 28 capacités de type Sol, avec puissance, précision, PP et catégorie.

CapacitéCatégoriePuissancePréc.PPDescription
Lame PangéennePhysique12085%10Inflicts regular damage with no additional effect.
Assaut FrontalPhysique120100%5
Typhon PyrosableSpéciale10080%10
SéismePhysique100100%10Inflicts regular damage and can hit Dig users.
Cavalerie LourdePhysique9595%10Inflicts regular damage with no additional effect.
TelluriforceSpéciale90100%10Has a chance to lower the target’s Special Defense by one stage.
Myria-FlèchesPhysique90100%10Grounds the target, and hits even Flying-type or levitating Pokémon.
Myria-VaguesPhysique90100%10Prevents the target from leaving battle.
Force ChtoniennePhysique90100%10Inflicts regular damage with no additional effect.
TunnelierPhysique8095%10Has an increased chance for a critical hit.
TunnelPhysique80100%10User digs underground, dodging all attacks, and hits next turn.
TrépignementPhysique75100%10Has double power if the user’s last move failed.
Sable ArdentSpéciale70100%10Has a chance to burn the target.
Massd’OsPhysique6585%20Has a chance to make the target flinch.
Boue-BombeSpéciale6585%10Has a chance to lower the target’s accuracy by one stage.
PiétisolPhysique60100%20Has a chance to lower the target’s Speed by one stage.
Tir de BoueSpéciale5595%15Has a chance to lower the target’s Speed by one stage.
OsmerangPhysique5090%10Hits twice in one turn.
Tourbi-SablePhysique3585%15Prevents the target from fleeing and inflicts damage for 2-5 turns.
Charge OsPhysique2590%10Hits 2-5 times in one turn.
Coud’BoueSpéciale20100%10Has a chance to lower the target’s accuracy by one stage.
AmpleurPhysique100%30Power varies randomly from 10 to 150.
AbîmePhysique30%5Causes a one-hit KO.
PicotsStatut20Scatters Spikes, hurting opposing Pokémon that switch in.
Jet de SableStatut100%15Lowers the target’s accuracy by one stage.

Talents liés au type Sol

Talents qui interagissent avec ou renforcent les capacités et Pokémon de type Sol.

Sable Volant
Summons a sandstorm on entry
Summons a sandstorm that lasts indefinitely upon entering battle.
Baigne Sable
Doubles Speed in sandstorm
Doubles Speed during a sandstorm. Protects against sandstorm damage.
Voile Sable
Raises evasion by 1.25x in sandstorm
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Force Sable
Boosts Rock, Ground, and Steel moves by 1.3x in sandstorm
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Piège Sable
Prevents grounded opponents from fleeing
Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.
Absorbe-Terre
Absorbs Ground-type moves, restoring 1/4 max HP
Restores HP when hit by a Ground-type move.

Objets augmentant les capacités de type Sol

Objets tenus augmentant les capacités de type Sol ou offrant une synergie de type Sol.

Sable Doux
1.2x power to Ground-type moves
Fine sand that boosts Ground-type moves.
Joyau Sol
1.3x power to one Ground-type move, then consumed
A gem that boosts a Ground-type move once.
Plaque Terre
1.2x power to Ground-type moves; changes Arceus to Ground type
A plate that boosts Ground-type moves.
Roche Lisse
Extends Sandstorm/Sand Stream from 5 to 8 turns
Extends the duration of sandstorm.

Stats moyennes du type Sol

Stats de base moyennes des 90 Pokémon de type Sol, classées parmi les 18 types.

StatMoyenneRépartitionRang
PV78
#4/18
Attaque91
#6/18
Défense88
#3/18
Atq. Spé.62
#15/18
Déf. Spé.67
#16/18
Vitesse59
#17/18
BST445
#13/18

Basé sur 90 Pokémon de type Sol. Rang #1 = le plus élevé des 18 types.

Mécaniques spéciales du type Sol

Capacités, talents et mécaniques uniques interagissant avec les immunités et faiblesses du type Sol.

LevitateTalent
Grants immunity to Ground-type moves by hovering above the ground.
GravityCapacité
Grounds all airborne Pokemon for 5 turns, removing Levitate and Flying-type Ground immunity.
Ignores abilities like Levitate, allowing Ground moves to hit levitating Pokemon.
Smack DownCapacité
Grounds the target, removing its Flying-type immunity to Ground moves.
Grounds the holder, making Flying-types and Levitate users vulnerable to Ground moves.
Zygarde's signature — hits Flying-types and grounds them afterward.

Pokémon de type Sol (90)

47 de type Sol principal · 43 de type Sol secondaire

FAQ – Type Sol