#476 Tarinorme

#476 Tarinorme

Taille1.4 m(4'07")
Poids340 kg(749.6 lbs)
Sexe50%50%
Gén. 4

Stats détaillées de Tarinorme

Niv.
StatBaseNiv.
EVIVTotal
PV 60
261
Attaque 55
146
Défense 145
326
Atq. Spé. 75
186
Déf. Spé. 150
336
Vitesse 40
116
1371
Efficacité des types
4xdégâts
2xdégâts
0.25xdégâts
0xdégâts

Talents de Tarinorme

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Prevents Steel opponents from fleeing or switching out.

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Voir la stratégie compétitive de TarinormeSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Tarinorme

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
ChargeNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
TriplattaqueNormalspecial80100Level 1The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
Mur de FerAcierstatusLevel 1The user hardens its body's surface like iron, sharply boosting its Defense stat.
BarrageNormalstatusLevel 1The user blocks the target's way with arms spread wide to prevent the target from fleeing.
GravitéPsystatusLevel 1Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Vol MagnétikÉlectrikstatusLevel 1The user levitates using electrically generated magnetism for five turns.
Garde LargeRochestatusLevel 1The user and its allies are protected from wide-ranging attacks for one turn.
Magné-ContrôleÉlectrikstatusLevel 1The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability.
Cage ÉclairÉlectrikstatus90Level 13The user launches a weak jolt of electricity that paralyzes the target.
ReposPsystatusLevel 16The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ÉtincelleÉlectrikphysical65100Level 19The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
ÉboulementRochephysical7590Level 22Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rayon GemmeRochespecial80100Level 25The user attacks with a ray of light that sparkles as if it were made of gemstones.
Boule RocRochephysical2590Level 28The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
Coup d’JusÉlectrikspecial80100Level 31The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Tempête de SableRochestatusLevel 34A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
TelluriforceSolspecial90100Level 37The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Lame de RocRochephysical10080Level 40The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
ÉlecanonÉlectrikspecial12050Level 43The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
VerrouillageNormalstatusLevel 43The user takes sure aim at the target. This ensures the user's next move does not miss that target.
Big SplashCombatphysical80100TMThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
PlaquageNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
PiétisolSolphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
MalédictionSpectrestatusTMA move that has different effects depending on whether the user is a Ghost type or not.
Éclat MagiqueFéespecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
SéismeSolphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Poing FeuFeuphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
LuminocanonAcierspecial80100TMThe user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Pression ExtrêmeAcierphysical0100TMThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Tacle LourdAcierphysical100TMThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Cavalerie LourdeSolphysical9595TMThe user fiercely attacks the target using its entire body.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Poing GlaceGlacephysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
Tête de FerAcierphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
Strido-SonAcierstatus85TMA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Laser MétéoreRochespecial12090TMThe user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
BalanceNormalstatusTMThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TomberocheRochephysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Tourbi-SableSolphysical3585TMThe user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Anti-AirRochephysical50100TMThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Piège de RocRochestatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
MétalaserAcierspecial14095TMThe user fires a beam of steel that it collected from its entire body. This also damages the user.
TrépignementSolphysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ZénithFeustatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Volt AssautÉlectrikphysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
BélierNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
ProvocTénèbresstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Fatal-FoudreÉlectrikspecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Poing ÉclairÉlectrikphysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
TonnerreÉlectrikspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Change ÉclairÉlectrikspecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
DamoclèsNormalphysical120100EggA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Fracass’TêteRochephysical15080EggThe user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
RouladeRochephysical3090EggThe user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.

Sprites de Tarinorme

Entrées du Pokédex
Platinum

It freely controls three small units called Mini-Noses using magnetic force.

Diamond

It exudes strong magnetism from all over. It controls three small units called Mini-Noses.

HeartGold

It controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.

Black 2

It freely controls three units called Mini-Noses using magnetic force.

Sun

It radiates such a powerful magnetic field that nearby electrical appliances become unusable.

Dans d'autres langues

Le nom japonais de Tarinorme est Dainose (ダイノーズ). Voici tous les noms officiels de Tarinorme dans différentes langues :

JapaneseダイノーズDainose
Korean대코파스
Chinese (Traditional)大朝北鼻
FrenchTarinorme
GermanVoluminas
SpanishProbopass
ItalianProbopass
Chinese (Simplified)大朝北鼻

Reproduction de Tarinorme

Espèce
Pokémon Boussole
Groupes Œuf
Minéral
Temps d'éclosion5,120 pas(20 cycles)
Différences de sexeAucun
Données diverses
Taux de capture60
Bonheur de base70
Courbe d'expérienceMedium
Expérience de base184

Comment obtenir Tarinorme

Tarinorme ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Tarinorme dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Sinnoh (Platinum) n°156Unova (B2W2) n°165Kalos Coastal n°94Hoenn (ORAS) n°62Alola n°199Akala n°126Alola (USUM) n°255Akala (USUM) n°156Hisui n°191Kitakami n°108
FAQ

À propos de Tarinorme

Tarinorme est un Pokémon de type Roche/Acier introduit à la génération 4. Avec un total de stats de base (BST) de 525, Tarinorme est de l'espèce Pokémon Boussole et fait partie de la chaîne d'évolution Tarinor → Tarinorme.

En compétition, Tarinorme est placé dans le tier ZU, avec un taux d'utilisation de 1.8 %. Ses principaux talents sont Fermeté et Magnépiège et Force Sable, qui lui permettent d'agir comme un lead fiable avec une survie intégrée. Tarinorme est faible aux attaques de type Combat, Sol, Eau, les Dresseurs doivent donc anticiper ces faiblesses.

Tarinorme peut apprendre 90 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Change Éclair, Piège de Roc, Rayon Gemme, Telluriforce. Mesurant 1.4 m et pesant 340 kg, Tarinorme est apprécié des fans depuis ses débuts dans les jeux de la région de Sinnoh.