Évolution de Rugit-Lune
Stats détaillées de Rugit-Lune
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 105 | 351 | |||
| Attaque | 139 | 314 | |||
| Défense | 71 | 178 | |||
| Atq. Spé. | 55 | 146 | |||
| Déf. Spé. | 101 | 238 | |||
| Vitesse | 119 | 274 | |||
| 1501 | |||||
Talents de Rugit-Lune
Raises highest stat in harsh sunlight, or if holding Booster Energy.
Capacités de Rugit-Lune
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Groz’Yeux | Normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Morsure | Ténèbres | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Puissance | Normal | status | – | – | Level 1 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Draco-Souffle | Dragon | special | 60 | 100 | Level 1 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Calcination | Feu | special | 60 | 100 | Level 7 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Coup d’Boule | Normal | physical | 70 | 100 | Level 14 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Grimace | Normal | status | – | 100 | Level 21 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Draco-Griffe | Dragon | physical | 80 | 100 | Level 28 | The user slashes the target with huge, sharp claws to inflict damage. |
| Psykoud’Boul | Psy | physical | 80 | 90 | Level 35 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Lance-Flammes | Feu | special | 90 | 100 | Level 42 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Tranche-Nuit | Ténèbres | physical | 70 | 100 | Level 49 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Danse Draco | Dragon | status | – | – | Level 56 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Draco-Charge | Dragon | physical | 100 | 75 | Level 63 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Vol | Vol | physical | 90 | 95 | Level 70 | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Exécu-Son | Ténèbres | physical | 80 | 100 | Level 77 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Atterrissage | Vol | status | – | – | Level 84 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Damoclès | Normal | physical | 120 | 100 | Level 91 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Acrobatie | Vol | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aéropique | Vol | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Lame d’Air | Vol | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Big Splash | Combat | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Casse-Brique | Combat | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Mâchouille | Ténèbres | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Vibrobscur | Ténèbres | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Tunnel | Sol | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Draco-Météore | Dragon | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Cri Draconique | Dragon | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Draco-Choc | Dragon | special | 85 | 100 | TM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Draco-Queue | Dragon | physical | 60 | 90 | TM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Séisme | Sol | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Déflagration | Feu | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Crocs Feu | Feu | physical | 65 | 95 | TM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Danse Flammes | Feu | special | 35 | 85 | TM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Canicule | Feu | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Vent Violent | Vol | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hydrocanon | Eau | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Mégaphone | Normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Tête de Fer | Acier | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Sabotage | Ténèbres | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Cent Rancunes | Ténèbres | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Griffe Acier | Acier | physical | 50 | 95 | TM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Colère | Dragon | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Hurlement | Normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Éboulement | Roche | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Griffe Ombre | Spectre | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Aboiement | Ténèbres | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Trépignement | Sol | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Lame de Roc | Roche | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Vent Arrière | Vol | status | – | – | TM | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provoc | Ténèbres | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Crocs Éclair | Électrik | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Demi-Tour | Insecte | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Plaie Croix | Insecte | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Abattage | Dragon | physical | 60 | 100 | Egg | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Croque Fort | Ténèbres | physical | 80 | 100 | Egg | This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field. |
| Rafale Écailles | Dragon | physical | 25 | 90 | Egg | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Zénith | Feu | status | – | – | Egg | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
Sprites de Rugit-Lune
It is possible that this is the creature listed as Roaring Moon in an expedition journal that still holds many mysteries.
According to an article in a dubious magazine, this Pokémon has some connection to a phenomenon that occurs in a certain region.
Le nom japonais de Rugit-Lune est Todorokutsuki (トドロクツキ). Voici tous les noms officiels de Rugit-Lune dans différentes langues :
Reproduction de Rugit-Lune
Comment obtenir Rugit-Lune
Rugit-Lune ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Rugit-Lune dans tous les jeux où il est disponible :
À propos de Rugit-Lune
Rugit-Lune est un Pokémon de type Dragon/Ténèbres introduit à la génération 9. Avec un total de stats de base (BST) de 590, Rugit-Lune est de l'espèce Paradoxe et fait partie de la chaîne d'évolution Rugit-Lune.
En compétition, Rugit-Lune est placé dans le tier Doubles OU, avec un taux d'utilisation de 18.91 %. Ses principaux talents sont Paléosynthèse, qui lui permettent d'agir comme un membre d'équipe polyvalent. Rugit-Lune est faible aux attaques de type Fée, Glace, Combat, Insecte, Dragon, les Dresseurs doivent donc anticiper ces faiblesses.
Rugit-Lune peut apprendre 68 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Sabotage, Abattage, Vent Arrière, Abri. Mesurant 2 m et pesant 380 kg, Rugit-Lune est apprécié des fans depuis ses débuts dans les jeux de la région de Paldea.