#026.1 Raichu d’Alola

#026.1 Raichu d’Alola

Taille0.7 m(2'04")
Poids21 kg(46.3 lbs)
Sexe50%50%
Gén. 7

Stats détaillées de Raichu d’Alola

Niv.
StatBaseNiv.
EVIVTotal
PV 60
261
Attaque 85
206
Défense 50
136
Atq. Spé. 95
226
Déf. Spé. 85
206
Vitesse 110
256
1291
Efficacité des types

Talents de Raichu d’Alola

Doubles the Pokémon's Speed stat on Electric Terrain.

Voir la stratégie compétitive de Raichu d’AlolaSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Raichu d’Alola

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
PsykoPsyspecial90100Level UpThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Mimi-QueueNormalstatus100Level Up 1The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
RugissementNormalstatus100Level Up 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
ÉclairÉlectrikspecial40100Level Up 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Cage ÉclairÉlectrikstatus90Level Up 1The user launches a weak jolt of electricity that paralyzes the target.
Fatal-FoudreÉlectrikspecial11070Level Up 1A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
HâtePsystatusLevel Up 1The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Vive-AttaqueNormalphysical40100Level Up 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
RefletNormalstatusLevel Up 1By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Mur LumièrePsystatusLevel Up 1A wondrous wall of light is put up to reduce damage from special moves for five turns.
Doux BaiserFéestatus75Level Up 1The user kisses the target with a sweet, angelic cuteness that causes confusion.
CharmeFéestatus100Level Up 1The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
ÉtincelleÉlectrikphysical65100Level Up 1The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
Queue de FerAcierphysical10075Level Up 1The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
RuseNormalphysical30100Level Up 1This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
MachinationTénèbresstatusLevel Up 1The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Coup d’JusÉlectrikspecial80100Level Up 1The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Boule ÉlekÉlectrikspecial100Level Up 1The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
CamaraderieNormalstatusLevel Up 1The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
Frotte-FrimousseÉlectrikphysical20100Level Up 1The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
TonnerreÉlectrikspecial90100Level Up 5The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Voix EnvoûtanteFéespecial80100TM/HMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
PlaquageNormalphysical85100TM/HMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Casse-BriqueCombatphysical75100TM/HMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
PlénitudePsystatusTM/HMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
ChargeurÉlectrikstatusTM/HMThe user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Rayon ChargéÉlectrikspecial5090TM/HMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TunnelSolphysical80100TM/HMThe user burrows into the ground on the first turn, then attacks on the next turn.
VampibaiserFéespecial50100TM/HMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
Ondes ÉtrangesÉlectrikstatus100TM/HMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Champ ÉlectrifiéÉlectrikstatusTM/HMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Toile ÉlekÉlectrikspecial5595TM/HMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EncoreNormalstatus100TM/HMThe user compels the target to keep using the move it encored for three turns.
EffortNormalphysical100TM/HMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
TénacitéNormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Vaste PouvoirPsyspecial80100TM/HMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FaçadeNormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
DégommageTénèbresphysical100TM/HMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
ExploforceCombatspecial12070TM/HMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Mitra-PoingCombatphysical150100TM/HMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga ImpactNormalphysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Nœud HerbePlantespecial100TM/HMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Coup d’MainNormalstatusTM/HMThe user assists an ally by boosting the power of that ally's attack.
UltralaserNormalspecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
SabotageTénèbresphysical65100TM/HMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
CâlinerieFéephysical9090TM/HMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
AbriNormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Dissonance PsyPsyspecial75100TM/HMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Champ PsychiquePsystatusTM/HMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Choc PsyPsyspecial80100TM/HMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
Danse PluieEaustatusTM/HMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ProtectionPsystatusTM/HMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ReposPsystatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ContreCombatphysical100TM/HMAn all-out attack that becomes more powerful the less HP the user has.
ÉchangePsystatusTM/HMThe user employs its psychic power to exchange Abilities with the target.
Blabla DodoNormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Force AjoutéePsyspecial20100TM/HMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
ClonageNormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurfEauspecial90100TM/HMThe user attacks everything around it by swamping its surroundings with a giant wave.
MétéoresNormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BélierNormalphysical9085TM/HMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Téra ExplosionNormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
LarcinTénèbresphysical60100TM/HMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Poing ÉclairÉlectrikphysical75100TM/HMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
DésherbaffePlantephysical50100TM/HMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Prio-ParadeCombatphysical65100TM/HMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Change ÉclairÉlectrikspecial70100TM/HMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Éclair FouÉlectrikphysical90100TM/HMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Entrées du Pokédex
Sword

Its long tail serves as a ground to protect itself from its own high-voltage power.

Red

Its long tail serves as a ground to protect itself from its own high voltage power.

Yellow

When electricity builds up inside its body, it becomes feisty. It also glows in the dark.

Gold

When its electric­ ity builds, its muscles are stimu­ lated, and it be­ comes more aggres­ sive than usual.

Silver

If the electric pouches in its cheeks become fully charged, both ears will stand straight up.

Dans d'autres langues

Le nom japonais de Raichu d’Alola est Raichu (ライチュウ). Voici tous les noms officiels de Raichu d’Alola dans différentes langues :

JapaneseライチュウRaichu
Korean라이츄
Chinese (Traditional)雷丘
FrenchRaichu
GermanRaichu
SpanishRaichu
ItalianRaichu
Chinese (Simplified)雷丘

Reproduction de Raichu d’Alola

Espèce
Pokémon Souris
Groupes Œuf
TerrestreFéerique
Temps d'éclosion2,560 pas(10 cycles)
Différences de sexeAucun
Données diverses
Taux de capture75
Bonheur de base70
Courbe d'expérienceMedium
Expérience de base243

Comment obtenir Raichu d’Alola

Raichu d’Alola ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Raichu d’Alola dans tous les jeux où il est disponible :

JeuMéthodeLieuDétails
VariousSauvageAlolan FormForm Change
FAQ

À propos de Raichu d’Alola

Raichu d’Alola est un Pokémon de type Électrik/Psy introduit à la génération 7. Avec un total de stats de base (BST) de 485, Raichu d’Alola est de l'espèce Pokémon Souris et fait partie de la chaîne d'évolution Pichu → Pikachu → Raichu → Raichu d’Alola.

En compétition, Raichu d’Alola est placé dans le tier NatDex Monotype, avec un taux d'utilisation de 2.28 %. Ses principaux talents sont Surf Caudal, qui lui permettent d'agir comme un membre d'équipe polyvalent. Raichu d’Alola est faible aux attaques de type Sol, Insecte, Spectre, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.

Raichu d’Alola peut apprendre 101 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Monte-Tension, Psyko, Nœud Herbe, Surf. Mesurant 0.7 m et pesant 21 kg, Raichu d’Alola est apprécié des fans depuis ses débuts dans les jeux de la région de Alola.