Évolution de Cresselia
Stats détaillées de Cresselia
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 120 | 381 | |||
| Attaque | 70 | 176 | |||
| Défense | 110 | 256 | |||
| Atq. Spé. | 75 | 186 | |||
| Déf. Spé. | 120 | 276 | |||
| Vitesse | 85 | 206 | |||
| 1481 | |||||
Talents de Cresselia
Evades Ground moves.
Capacités de Cresselia
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Choc Mental | Psy | special | 50 | 100 | Level 1 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Reflet | Normal | status | – | – | Level 1 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Brume | Glace | status | – | – | Level 6 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Onde Boréale | Glace | special | 65 | 100 | Level 12 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
| Rafale Psy | Psy | special | 65 | 100 | Level 18 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Interversion | Psy | status | – | – | Level 24 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Tranche | Normal | physical | 70 | 100 | Level 30 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Coupe Psycho | Psy | physical | 70 | 100 | Level 36 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Rayon Lune | Fée | status | – | – | Level 42 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Rune Protect | Normal | status | – | – | Level 48 | The user creates a protective field that prevents status conditions for five turns. |
| Psyko | Psy | special | 90 | 100 | Level 54 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Pouvoir Lunaire | Fée | special | 95 | 100 | Level 60 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| Prescience | Psy | special | 120 | 100 | Level 66 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Danse Lune | Psy | status | – | – | Level 72 | The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured. |
| Prière Lunaire | Psy | status | 0 | – | Level 72 | The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Plénitude | Psy | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Rayon Chargé | Électrik | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Onde Folie | Spectre | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Éclat Magique | Fée | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Éco-Sphère | Plante | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Vaste Pouvoir | Psy | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Nœud Herbe | Plante | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Gravité | Psy | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Laser Glace | Glace | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Vent Glace | Glace | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Mur Lumière | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Coud’Boue | Sol | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Rayon Gemme | Roche | special | 80 | 100 | TM | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Boost | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Champ Psychique | Psy | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Choc Psy | Psy | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Protection | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Grimace | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Ball’Ombre | Spectre | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Échange | Psy | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Lance-Soleil | Plante | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Force Ajoutée | Psy | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Fatal-Foudre | Électrik | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Cage Éclair | Électrik | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Tonnerre | Électrik | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Tour de Magie | Psy | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Distorsion | Psy | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Psykoud’Boul | Psy | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Sprites de Cresselia
Shiny particles are released from its wings like a veil. It is said to represent the crescent moon.
On nights around the quarter moon, the aurora from its tail extends and undulates beautifully.
Those who sleep holding CRESSELIA’s feather are assured of joyful dreams. It is said to represent the crescent moon.
Those who sleep holding Cresselia’s feather are assured of joyful dreams. It is said to represent the crescent moon.
Cresselia is reminiscent of the crescent moon. It leaves a brilliant line of light in its wake as it flies across the night sky. I daresay it resembles the heavenly maiden who created the Milky Way.
Le nom japonais de Cresselia est Crecelia (クレセリア). Voici tous les noms officiels de Cresselia dans différentes langues :
Reproduction de Cresselia
Comment obtenir Cresselia
Cresselia ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Cresselia dans tous les jeux où il est disponible :
À propos de Cresselia
Cresselia est un Pokémon de type Psy introduit à la génération 4. Avec un total de stats de base (BST) de 580, Cresselia est de l'espèce Pokémon Lunaire et fait partie de la chaîne d'évolution Cresselia.
En compétition, Cresselia est placé dans le tier Doubles OU, avec un taux d'utilisation de 10.8 %. Ses principaux talents sont Lévitation, qui lui permettent d'agir comme un membre d'équipe polyvalent avec une précieuse immunité Sol. Cresselia est faible aux attaques de type Insecte, Spectre, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.
Cresselia peut apprendre 82 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Prière Lunaire, Distorsion, Mur Lumière, Laser Glace. Mesurant 1.5 m et pesant 85.6 kg, Cresselia est apprécié des fans depuis ses débuts dans les jeux de la région de Sinnoh.