#937 Malvalame

#937 Malvalame

Taille1.6 m(5'03")
Poids62 kg(136.7 lbs)
Sexe50%50%
Gén. 9

Stats détaillées de Malvalame

Niv.
StatBaseNiv.
EVIVTotal
PV 75
291
Attaque 125
286
Défense 80
196
Atq. Spé. 60
156
Déf. Spé. 100
236
Vitesse 85
206
1371
Efficacité des types

Talents de Malvalame

Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

Raises Speed and lowers Defense by one stage each upon being hit by a physical move.

Voir la stratégie compétitive de MalvalameSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Malvalame

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Groz’YeuxNormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
FlammècheFeuspecial40100Level 1The target is attacked with small flames. This may also leave the target with a burn.
ÉtonnementSpectrephysical30100Level 1The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
Griffe OmbreSpectrephysical70100Level 1The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Bain de SmogPoisonspecial50Level 8The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.
Danse FlammesFeuspecial3585Level 12The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
Feu FolletFeustatus85Level 16The user shoots a sinister flame at the target to inflict a burn.
Ombre NocturneSpectrespecial100Level 20The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
NitrochargeFeuphysical50100Level 24Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
CalcinationFeuspecial60100Level 28The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
ÉbullilaveFeuspecial80100Level 32The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Danse LamesNormalstatusLevel 37A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
InterversionPsystatusLevel 42The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
Lame en PeineFeuphysical90100Level 48The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.
Coupe PsychoPsyphysical70100Level 56The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
BoutefeuFeuphysical120100Level 62The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
Casse-BriqueCombatphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
GonfletteCombatstatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Close CombatCombatphysical120100TMThe user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Onde FolieSpectrestatus100TMThe target is exposed to a sinister ray that causes confusion.
MalédictionSpectrestatusTMA move that has different effects depending on whether the user is a Ghost type or not.
Draco-GriffeDragonphysical80100TMThe user slashes the target with huge, sharp claws to inflict damage.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Faux-ChageNormalphysical40100TMA restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
DéflagrationFeuspecial11085TMThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Lance-FlammesFeuspecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
CaniculeFeuspecial9590TMThe user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
ChâtimentSpectrespecial65100TMThis relentless attack does massive damage to a target affected by status conditions.
Mur de FerAcierstatusTMThe user hardens its body's surface like iron, sharply boosting its Defense stat.
Tête de FerAcierphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
Mur LumièrePsystatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
SurchauffeFeuspecial13090TMThe user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
HantiseSpectrephysical90100TMThe user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Direct ToxikPoisonphysical80100TMThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Esprit FrappeurSpectrephysical11090TMThe user attacks by controlling the target's item. This move fails if the target isn't holding an item.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
BoostNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
ProtectionPsystatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Ball’OmbreSpectrespecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DépitSpectrestatus100TMThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Force AjoutéePsyspecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ZénithFeustatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
BélierNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
ProvocTénèbresstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Exécu-SonTénèbresphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Onde VideCombatspecial40100TMThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Plaie CroixInsectephysical80100TMThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
Tranche-NuitTénèbresphysical70100EggThe user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
PréventionCombatstatusEggThe user protects itself and its allies from priority moves.
Ombre PortéeSpectrephysical40100EggThe user extends its shadow and attacks the target from behind. This move always goes first.
Lame SolairePlantephysical125100EggThe user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.

Sprites de Malvalame

Entrées du Pokédex
Scarlet

The fiery blades on its arms burn fiercely with the lingering resentment of a sword wielder who fell before accomplishing their goal.

Violet

An old set of armor steeped in grudges caused this Pokémon’s evolution. Ceruledge cuts its enemies to pieces without mercy.

Dans d'autres langues

Le nom japonais de Malvalame est Soublades (ソウブレイズ). Voici tous les noms officiels de Malvalame dans différentes langues :

JapaneseソウブレイズSoublades
Korean파라블레이즈
Chinese (Traditional)蒼炎刃鬼
FrenchMalvalame
GermanAzugladis
SpanishCeruledge
ItalianCeruledge
Chinese (Simplified)苍炎刃鬼

Reproduction de Malvalame

Espèce
Feu Bretteur
Groupes Œuf
Humanoïde
Temps d'éclosion8,960 pas(35 cycles)
Différences de sexeAucun
Données diverses
Taux de capture25
Bonheur de base20
Courbe d'expérienceSlow
Expérience de base263

Comment obtenir Malvalame

Malvalame ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Malvalame dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Paldea n°167
FAQ

À propos de Malvalame

Malvalame est un Pokémon de type Feu/Spectre introduit à la génération 9. Avec un total de stats de base (BST) de 525, Malvalame est de l'espèce Feu Bretteur et fait partie de la chaîne d'évolution Charbambin → Carmadura → Malvalame.

En compétition, Malvalame est placé dans le tier Monotype, avec un taux d'utilisation de 9.7 %. Ses principaux talents sont Torche et Armurouillée, qui lui permettent d'agir comme un membre d'équipe polyvalent. Malvalame est faible aux attaques de type Eau, Sol, Roche, Spectre, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.

Malvalame peut apprendre 58 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Lame en Peine, Danse Lames, Ombre Portée, Esprit Frappeur. Mesurant 1.6 m et pesant 62 kg, Malvalame est apprécié des fans depuis ses débuts dans les jeux de la région de Paldea.