#985 Hurle-Queue

#985 Hurle-Queue

Taille1.2 m(3'11")
Poids8 kg(17.6 lbs)
SexeSexe inconnu
Gén. 9

Évolution de Hurle-Queue

Stats détaillées de Hurle-Queue

Niv.
StatBaseNiv.
EVIVTotal
PV 115
371
Attaque 65
166
Défense 99
234
Atq. Spé. 65
166
Déf. Spé. 115
266
Vitesse 111
258
1461
Efficacité des types

Talents de Hurle-Queue

Raises highest stat in harsh sunlight, or if holding Booster Energy.

Voir la stratégie compétitive de Hurle-QueueSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Hurle-Queue

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Écras’FaceNormalphysical40100Level 1The target is physically pounded with a long tail, a foreleg, or the like.
BerceuseNormalstatus55Level 1A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
EntraveNormalstatus100Level 1For four turns, the target will be unable to use whichever move it last used.
GrondementNormalstatusLevel 7The user howls loudly to rouse itself and its allies. This boosts their Attack stats.
Râle MâleNormalstatus100Level 14Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.
MorsureTénèbresphysical60100Level 21The target is bitten with viciously sharp fangs. This may also make the target flinch.
PlaquageNormalphysical85100Level 28The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
ReposPsystatusLevel 35The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
CâlinerieFéephysical9090Level 42The user attacks by playing rough with the target. This may also lower the target's Attack stat.
MégaphoneNormalspecial90100Level 49The user attacks by letting loose a horribly loud, resounding cry.
Psycho-CrocPsyphysical85100Level 56The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
MâchouilleTénèbresphysical80100Level 63The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
VœuNormalstatusLevel 70One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
GyroballeAcierphysical100Level 77The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
RequiemNormalstatusLevel 84Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Bang SoniqueNormalspecial140100Level 91The user attacks everything around it with the destructive power of a terrible explosive sound.
AmnésiePsystatusTMThe user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
RelaisNormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
BlizzardGlacespecial11070TMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
GonfletteCombatstatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
PlénitudePsystatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Éclat MagiqueFéespecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
TunnelSolphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
DamoclèsNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Vampi-PoingCombatphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
EncoreNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Vaste PouvoirPsyspecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Croco LarmeTénèbresstatus100TMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
DéflagrationFeuspecial11085TMThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Crocs FeuFeuphysical6595TMThe user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Poing FeuFeuphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
Lance-FlammesFeuspecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
ExploforceCombatspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Nœud HerbePlantespecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Laser GlaceGlacespecial90100TMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Crocs GivreGlacephysical6595TMThe user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Poing GlaceGlacephysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
PossessifPsystatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Mur LumièrePsystatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
MétronomeNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Explo-BrumeFéespecial100100TMThe user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
Champ BrumeuxFéestatusTMThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rafale PsyPsyspecial65100TMThe target is attacked with a peculiar ray. This may also confuse the target.
BoostNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsykoPsyspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Dissonance PsyPsyspecial75100TMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Champ PsychiquePsystatusTMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Choc PsyPsyspecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ProtectionPsystatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
HurlementNormalstatusTMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TomberocheRochephysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Tempête de SableRochestatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
GrimaceNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Chute de NeigeGlacestatus0TMThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Piège de RocRochestatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
TrépignementSolphysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Force AjoutéePsyspecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
BélierNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Fatal-FoudreÉlectrikspecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Crocs ÉclairÉlectrikphysical6595TMThe user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Poing ÉclairÉlectrikphysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
Cage ÉclairÉlectrikstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
TonnerreÉlectrikspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Tour de MagiePsystatus100TMThe user catches the target off guard and swaps the target's held item with its own.
DistorsionPsystatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
BrouhahaNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
VibraquaEauspecial60100TMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
Psykoud’BoulPsyphysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
ZénithFeustatusEggThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Sprites de Hurle-Queue

Entrées du Pokédex
Scarlet

There has been only one reported sighting of this Pokémon. It resembles a mysterious creature depicted in an old expedition journal.

Violet

It resembles a mysterious Pokémon described in a paranormal magazine as a Jigglypuff from one billion years ago.

Dans d'autres langues

Le nom japonais de Hurle-Queue est Sakebushippo (サケブシッポ). Voici tous les noms officiels de Hurle-Queue dans différentes langues :

JapaneseサケブシッポSakebushippo
Korean우렁찬꼬리
Chinese (Traditional)吼叫尾
FrenchHurle-Queue
GermanBrüllschweif
SpanishColagrito
ItalianCodaurlante
Chinese (Simplified)吼叫尾

Reproduction de Hurle-Queue

Espèce
Paradoxe
Groupes Œuf
Inconnu
Temps d'éclosion12,800 pas(50 cycles)
Différences de sexeAucun
Données diverses
Taux de capture50
Bonheur de base0
Courbe d'expérienceSlow
Expérience de base285

Comment obtenir Hurle-Queue

Hurle-Queue ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Hurle-Queue dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Paldea n°377
FAQ

À propos de Hurle-Queue

Hurle-Queue est un Pokémon de type Fée/Psy introduit à la génération 9. Avec un total de stats de base (BST) de 570, Hurle-Queue est de l'espèce Paradoxe et fait partie de la chaîne d'évolution Hurle-Queue.

En compétition, Hurle-Queue est placé dans le tier NU, avec un taux d'utilisation de 6.41 %. Ses principaux talents sont Paléosynthèse, qui lui permettent d'agir comme un membre d'équipe polyvalent. Hurle-Queue est faible aux attaques de type Poison, Spectre, Acier, les Dresseurs doivent donc anticiper ces faiblesses.

Hurle-Queue peut apprendre 80 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Dissonance Psy, Plénitude, Déflagration, Vœu. Mesurant 1.2 m et pesant 8 kg, Hurle-Queue est apprécié des fans depuis ses débuts dans les jeux de la région de Paldea.