Capacités Pokémon
Les capacités Pokémon sont les attaques, altérations de statut et conditions de terrain utilisées au combat. Chaque capacité possède un type, une catégorie (Physique, Spéciale ou Statut), une puissance, une précision et des PP. Comprendre les capacités est essentiel pour créer des équipes compétitives : le bon moveset peut faire d'un Pokémon moyen une menace de premier plan. Retrouvez ci-dessous la base de données complète des capacités, avec filtres, statistiques et analyses compétitives.
| Capacité▲ | Type▲ | Cat.▲ | Puiss.▲ | Préc.▲ | PP▲ | Description |
|---|---|---|---|---|---|---|
| Écras’Face | Normal | Physique | 40 | 100 | 35 | Inflicts regular damage with no additional effect. |
| Poing Karaté | Combat | Physique | 50 | 100 | 25 | Has an increased chance for a critical hit. |
| Torgnoles | Normal | Physique | 15 | 85 | 10 | Hits 2-5 times in one turn. |
| Poing Comète | Normal | Physique | 18 | 85 | 15 | Hits 2-5 times in one turn. |
| Ultimapoing | Normal | Physique | 80 | 85 | 20 | Inflicts regular damage with no additional effect. |
| Jackpot | Normal | Physique | 40 | 100 | 20 | Scatters money on the ground worth five times the user’s level. |
| Poing Feu | Feu | Physique | 75 | 100 | 15 | Has a chance to burn the target. |
| Poing Glace | Glace | Physique | 75 | 100 | 15 | Has a chance to freeze the target. |
| Poing Éclair | Électrik | Physique | 75 | 100 | 15 | Has a chance to paralyze the target. |
| Griffe | Normal | Physique | 40 | 100 | 35 | Inflicts regular damage with no additional effect. |
| Force Poigne | Normal | Physique | 55 | 100 | 30 | Inflicts regular damage with no additional effect. |
| Guillotine | Normal | Physique | – | 30 | 5 | Causes a one-hit KO. |
| Coupe-Vent | Normal | Spéciale | 80 | 100 | 10 | Requires a turn to charge before attacking. |
| Danse Lames | Normal | Statut | – | – | 20 | Raises the user’s Attack by two stages. |
| Coupe | Normal | Physique | 50 | 95 | 30 | Inflicts regular damage with no additional effect. |
| Tornade | Vol | Spéciale | 40 | 100 | 35 | Inflicts regular damage and can hit Pokémon in the air. |
| Cru-Ailes | Vol | Physique | 60 | 100 | 35 | Inflicts regular damage with no additional effect. |
| Cyclone | Normal | Statut | – | – | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Vol | Vol | Physique | 90 | 95 | 15 | User flies high into the air, dodging all attacks, and hits next turn. |
| Étreinte | Normal | Physique | 15 | 85 | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Souplesse | Normal | Physique | 80 | 75 | 20 | Inflicts regular damage with no additional effect. |
| Fouet Lianes | Plante | Physique | 45 | 100 | 25 | Inflicts regular damage with no additional effect. |
| Écrasement | Normal | Physique | 65 | 100 | 20 | Has a chance to make the target flinch. |
| Double Pied | Combat | Physique | 30 | 100 | 30 | Hits twice in one turn. |
| Ultimawashi | Normal | Physique | 120 | 75 | 5 | Inflicts regular damage with no additional effect. |
| Pied Sauté | Combat | Physique | 100 | 95 | 10 | If the user misses, it takes half the damage it would have inflicted in recoil. |
| Mawashi Geri | Combat | Physique | 60 | 85 | 15 | Has a chance to make the target flinch. |
| Jet de Sable | Sol | Statut | – | 100 | 15 | Lowers the target’s accuracy by one stage. |
| Coup d’Boule | Normal | Physique | 70 | 100 | 15 | Has a chance to make the target flinch. |
| Koud’Korne | Normal | Physique | 65 | 100 | 25 | Inflicts regular damage with no additional effect. |
| Furie | Normal | Physique | 15 | 85 | 20 | Hits 2-5 times in one turn. |
| Empal’Korne | Normal | Physique | – | 30 | 5 | Causes a one-hit KO. |
| Charge | Normal | Physique | 40 | 100 | 35 | Inflicts regular damage with no additional effect. |
| Plaquage | Normal | Physique | 85 | 100 | 15 | Has a chance to paralyze the target. |
| Ligotage | Normal | Physique | 15 | 90 | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Bélier | Normal | Physique | 90 | 85 | 20 | User receives 1/4 the damage it inflicts in recoil. |
| Mania | Normal | Physique | 120 | 100 | 10 | Hits every turn for 2-3 turns, then confuses the user. |
| Damoclès | Normal | Physique | 120 | 100 | 15 | User receives 1/3 the damage inflicted in recoil. |
| Mimi-Queue | Normal | Statut | – | 100 | 30 | Lowers the target’s Defense by one stage. |
| Dard-Venin | Poison | Physique | 15 | 100 | 35 | Has a chance to poison the target. |
| Double Dard | Insecte | Physique | 25 | 100 | 20 | Hits twice in the same turn. Has a chance to poison the target. |
| Dard-Nuée | Insecte | Physique | 25 | 95 | 20 | Hits 2-5 times in one turn. |
| Groz’Yeux | Normal | Statut | – | 100 | 30 | Lowers the target’s Defense by one stage. |
| Morsure | Ténèbres | Physique | 60 | 100 | 25 | Has a chance to make the target flinch. |
| Rugissement | Normal | Statut | – | 100 | 40 | Lowers the target’s Attack by one stage. |
| Hurlement | Normal | Statut | – | – | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Berceuse | Normal | Statut | – | 55 | 15 | Puts the target to sleep. |
| Ultrason | Normal | Statut | – | 55 | 20 | Confuses the target. |
| Sonic Boom | Normal | Spéciale | – | 90 | 20 | Inflicts 20 points of damage. |
| Entrave | Normal | Statut | – | 100 | 20 | Disables the target’s last used move for 1-8 turns. |
| Acide | Poison | Spéciale | 40 | 100 | 30 | Has a chance to lower the target’s Special Defense by one stage. |
| Flammèche | Feu | Spéciale | 40 | 100 | 25 | Has a chance to burn the target. |
| Lance-Flammes | Feu | Spéciale | 90 | 100 | 15 | Has a chance to burn the target. |
| Brume | Glace | Statut | – | – | 30 | Protects the user’s stats from being changed by enemy moves. |
| Pistolet à O | Eau | Spéciale | 40 | 100 | 25 | Inflicts regular damage with no additional effect. |
| Hydrocanon | Eau | Spéciale | 110 | 80 | 5 | Inflicts regular damage with no additional effect. |
| Surf | Eau | Spéciale | 90 | 100 | 15 | Inflicts regular damage and can hit Dive users. |
| Laser Glace | Glace | Spéciale | 90 | 100 | 10 | Has a chance to freeze the target. |
| Blizzard | Glace | Spéciale | 110 | 70 | 5 | Has a chance to freeze the target. |
| Rafale Psy | Psy | Spéciale | 65 | 100 | 20 | Has a chance to confuse the target. |
| Bulles d’O | Eau | Spéciale | 65 | 100 | 20 | Has a chance to lower the target’s Speed by one stage. |
| Onde Boréale | Glace | Spéciale | 65 | 100 | 20 | Has a chance to lower the target’s Attack by one stage. |
| Ultralaser | Normal | Spéciale | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Picpic | Vol | Physique | 35 | 100 | 35 | Inflicts regular damage with no additional effect. |
| Bec Vrille | Vol | Physique | 80 | 100 | 20 | Inflicts regular damage with no additional effect. |
| Sacrifice | Combat | Physique | 80 | 80 | 20 | User receives 1/4 the damage it inflicts in recoil. |
| Balayage | Combat | Physique | – | 100 | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| Riposte | Combat | Physique | – | 100 | 20 | Inflicts twice the damage the user received from the last physical hit it took. |
| Frappe Atlas | Combat | Physique | – | 100 | 20 | Inflicts damage equal to the user’s level. |
| Force | Normal | Physique | 80 | 100 | 15 | Inflicts regular damage with no additional effect. |
| Vole-Vie | Plante | Spéciale | 20 | 100 | 25 | Drains half the damage inflicted to heal the user. |
| Méga-Sangsue | Plante | Spéciale | 40 | 100 | 15 | Drains half the damage inflicted to heal the user. |
| Vampigraine | Plante | Statut | – | 90 | 10 | Seeds the target, stealing HP from it every turn. |
| Croissance | Normal | Statut | – | – | 20 | Raises the user’s Attack and Special Attack by one stage. |
| Tranch’Herbe | Plante | Physique | 55 | 95 | 25 | Has an increased chance for a critical hit. |
| Lance-Soleil | Plante | Spéciale | 120 | 100 | 10 | Requires a turn to charge before attacking. |
| Poudre Toxik | Poison | Statut | – | 75 | 35 | Poisons the target. |
| Para-Spore | Plante | Statut | – | 75 | 30 | Paralyzes the target. |
| Poudre Dodo | Plante | Statut | – | 75 | 15 | Puts the target to sleep. |
| Danse Fleurs | Plante | Spéciale | 120 | 100 | 10 | Hits every turn for 2-3 turns, then confuses the user. |
| Sécrétion | Insecte | Statut | – | 95 | 40 | Lowers the target’s Speed by two stages. |
| Draco-Rage | Dragon | Spéciale | – | 100 | 10 | Inflicts 40 points of damage. |
| Danse Flammes | Feu | Spéciale | 35 | 85 | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Éclair | Électrik | Spéciale | 40 | 100 | 30 | Has a chance to paralyze the target. |
| Tonnerre | Électrik | Spéciale | 90 | 100 | 15 | Has a chance to paralyze the target. |
| Cage Éclair | Électrik | Statut | – | 90 | 20 | Paralyzes the target. |
| Fatal-Foudre | Électrik | Spéciale | 110 | 70 | 10 | Has a chance to paralyze the target. |
| Jet-Pierres | Roche | Physique | 50 | 90 | 15 | Inflicts regular damage with no additional effect. |
| Séisme | Sol | Physique | 100 | 100 | 10 | Inflicts regular damage and can hit Dig users. |
| Abîme | Sol | Physique | – | 30 | 5 | Causes a one-hit KO. |
| Tunnel | Sol | Physique | 80 | 100 | 10 | User digs underground, dodging all attacks, and hits next turn. |
| Toxik | Poison | Statut | – | 90 | 10 | Badly poisons the target, inflicting more damage every turn. |
| Choc Mental | Psy | Spéciale | 50 | 100 | 25 | Has a chance to confuse the target. |
| Psyko | Psy | Spéciale | 90 | 100 | 10 | Has a chance to lower the target’s Special Defense by one stage. |
| Hypnose | Psy | Statut | – | 60 | 20 | Puts the target to sleep. |
| Yoga | Psy | Statut | – | – | 40 | Raises the user’s Attack by one stage. |
| Hâte | Psy | Statut | – | – | 30 | Raises the user’s Speed by two stages. |
| Vive-Attaque | Normal | Physique | 40 | 100 | 30 | Inflicts regular damage with no additional effect. |
| Frénésie | Normal | Physique | 20 | 100 | 20 | If the user is hit after using this move, its Attack rises by one stage. |
| Téléport | Psy | Statut | – | – | 20 | Immediately ends wild battles. No effect otherwise. |
| Ombre Nocturne | Spectre | Spéciale | – | 100 | 15 | Inflicts damage equal to the user’s level. |
| Copie | Normal | Statut | – | – | 10 | Copies the target’s last used move. |
| Grincement | Normal | Statut | – | 85 | 40 | Lowers the target’s Defense by two stages. |
| Reflet | Normal | Statut | – | – | 15 | Raises the user’s evasion by one stage. |
| Soin | Normal | Statut | – | – | 5 | Heals the user by half its max HP. |
| Armure | Normal | Statut | – | – | 30 | Raises the user’s Defense by one stage. |
| Lilliput | Normal | Statut | – | – | 10 | Raises the user’s evasion by two stages. |
| Brouillard | Normal | Statut | – | 100 | 20 | Lowers the target’s accuracy by one stage. |
| Onde Folie | Spectre | Statut | – | 100 | 10 | Confuses the target. |
| Repli | Eau | Statut | – | – | 40 | Raises the user’s Defense by one stage. |
| Boul’Armure | Normal | Statut | – | – | 40 | Raises user’s Defense by one stage. |
| Bouclier | Psy | Statut | – | – | 20 | Raises the user’s Defense by two stages. |
| Mur Lumière | Psy | Statut | – | – | 30 | Reduces damage from special attacks by 50% for five turns. |
| Buée Noire | Glace | Statut | – | – | 30 | Resets all Pokémon’s stats, accuracy, and evasion. |
| Protection | Psy | Statut | – | – | 20 | Reduces damage from physical attacks by half. |
| Puissance | Normal | Statut | – | – | 30 | Increases the user’s chance to score a critical hit. |
| Patience | Normal | Physique | – | – | 10 | User waits for two turns, then hits back for twice the damage it took. |
| Métronome | Normal | Statut | – | – | 10 | Randomly selects and uses any move in the game. |
| Mimique | Vol | Statut | – | – | 20 | Uses the target’s last used move. |
| Destruction | Normal | Physique | 200 | 100 | 5 | User faints. |
| Bombe Œuf | Normal | Physique | 100 | 75 | 10 | Inflicts regular damage with no additional effect. |
| Léchouille | Spectre | Physique | 30 | 100 | 30 | Has a chance to paralyze the target. |
| Purédpois | Poison | Spéciale | 30 | 70 | 20 | Has a chance to poison the target. |
| Détritus | Poison | Spéciale | 65 | 100 | 20 | Has a chance to poison the target. |
| Massd’Os | Sol | Physique | 65 | 85 | 20 | Has a chance to make the target flinch. |
| Déflagration | Feu | Spéciale | 110 | 85 | 5 | Has a chance to burn the target. |
| Cascade | Eau | Physique | 80 | 100 | 15 | Has a chance to make the target flinch. |
| Claquoir | Eau | Physique | 35 | 85 | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Météores | Normal | Spéciale | 60 | – | 20 | Never misses. |
| Coud’Krâne | Normal | Physique | 130 | 100 | 10 | Raises the user’s Defense by one stage. User charges for one turn before attacking. |
| Picanon | Normal | Physique | 20 | 100 | 15 | Hits 2-5 times in one turn. |
| Constriction | Normal | Physique | 10 | 100 | 35 | Has a chance to lower the target’s Speed by one stage. |
| Amnésie | Psy | Statut | – | – | 20 | Raises the user’s Special Defense by two stages. |
| Télékinésie | Psy | Statut | – | 80 | 15 | Lowers the target’s accuracy by one stage. |
| E-Coque | Normal | Statut | – | – | 5 | Heals the user by half its max HP. |
| Pied Voltige | Combat | Physique | 130 | 90 | 10 | If the user misses, it takes half the damage it would have inflicted in recoil. |
| Regard Médusant | Normal | Statut | – | 100 | 30 | Paralyzes the target. |
| Dévorêve | Psy | Spéciale | 100 | 100 | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
| Gaz Toxik | Poison | Statut | – | 90 | 40 | Poisons the target. |
| Pilonnage | Normal | Physique | 15 | 85 | 20 | Hits 2-5 times in one turn. |
| Vampirisme | Insecte | Physique | 80 | 100 | 10 | Drains half the damage inflicted to heal the user. |
| Grobisou | Normal | Statut | – | 75 | 10 | Puts the target to sleep. |
| Piqué | Vol | Physique | 140 | 90 | 5 | User charges for one turn before attacking. Has a chance to make the target flinch. |
| Morphing | Normal | Statut | – | – | 10 | User becomes a copy of the target until it leaves battle. |
| Écume | Eau | Spéciale | 40 | 100 | 30 | Has a chance to lower the target’s Speed by one stage. |
| Uppercut | Normal | Physique | 70 | 100 | 10 | Has a chance to confuse the target. |
| Spore | Plante | Statut | – | 100 | 15 | Puts the target to sleep. |
| Flash | Normal | Statut | – | 100 | 20 | Lowers the target’s accuracy by one stage. |
| Vague Psy | Psy | Spéciale | – | 100 | 15 | Inflicts damage between 50% and 150% of the user’s level. |
| Trempette | Normal | Statut | – | – | 40 | Does nothing. |
| Acidarmure | Poison | Statut | – | – | 20 | Raises the user’s Defense by two stages. |
| Pince-Masse | Eau | Physique | 100 | 90 | 10 | Has an increased chance for a critical hit. |
| Explosion | Normal | Physique | 250 | 100 | 5 | User faints. |
| Combo-Griffe | Normal | Physique | 18 | 80 | 15 | Hits 2-5 times in one turn. |
| Osmerang | Sol | Physique | 50 | 90 | 10 | Hits twice in one turn. |
| Repos | Psy | Statut | – | – | 5 | User sleeps for two turns, completely healing itself. |
| Éboulement | Roche | Physique | 75 | 90 | 10 | Has a chance to make the target flinch. |
| Croc de Mort | Normal | Physique | 80 | 90 | 15 | Has a chance to make the target flinch. |
| Affûtage | Normal | Statut | – | – | 30 | Raises the user’s Attack by one stage. |
| Conversion | Normal | Statut | – | – | 30 | User’s type changes to the type of one of its moves at random. |
| Triplattaque | Normal | Spéciale | 80 | 100 | 10 | Has a chance to burn, freeze, or paralyze the target. |
| Croc Fatal | Normal | Physique | – | 90 | 10 | Inflicts damage equal to half the target’s HP. |
| Tranche | Normal | Physique | 70 | 100 | 20 | Has an increased chance for a critical hit. |
| Clonage | Normal | Statut | – | – | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Gribouille | Normal | Statut | – | – | 1 | Permanently becomes the target’s last used move. |
| Triple Pied | Combat | Physique | 10 | 90 | 10 | Hits three times, increasing power by 100% with each successful hit. |
| Larcin | Ténèbres | Physique | 60 | 100 | 25 | Takes the target’s item. |
| Toile | Insecte | Statut | – | – | 10 | Prevents the target from leaving battle. |
| Lire-Esprit | Normal | Statut | – | – | 5 | Ensures that the user’s next move will hit the target. |
| Cauchemar | Spectre | Statut | – | 100 | 15 | Target loses 1/4 its max HP every turn as long as it’s asleep. |
| Roue de Feu | Feu | Physique | 60 | 100 | 25 | Has a chance to burn the target. Lets frozen Pokémon thaw themselves. |
| Ronflement | Normal | Spéciale | 50 | 100 | 15 | Has a chance to make the target flinch. Only works if the user is sleeping. |
| Malédiction | Spectre | Statut | – | – | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| Gigotage | Normal | Physique | – | 100 | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Conversion 2 | Normal | Statut | – | – | 30 | Changes the user’s type to a random type either resistant or immune to the last move used against it. |
| Aéroblast | Vol | Spéciale | 100 | 95 | 5 | Has an increased chance for a critical hit. |
| Spore Coton | Plante | Statut | – | 100 | 40 | Lowers the target’s Speed by two stages. |
| Contre | Combat | Physique | – | 100 | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Dépit | Spectre | Statut | – | 100 | 10 | Lowers the PP of the target’s last used move by 4. |
| Poudreuse | Glace | Spéciale | 40 | 100 | 25 | Has a chance to freeze the target. |
| Abri | Normal | Statut | – | – | 10 | Prevents any moves from hitting the user this turn. |
| Mach Punch | Combat | Physique | 40 | 100 | 30 | Inflicts regular damage with no additional effect. |
| Grimace | Normal | Statut | – | 100 | 10 | Lowers the target’s Speed by two stages. |
| Feinte | Ténèbres | Physique | 60 | – | 20 | Never misses. |
| Doux Baiser | Fée | Statut | – | 75 | 10 | Confuses the target. |
| Cognobidon | Normal | Statut | – | – | 10 | User pays half its max HP to max out its Attack. |
| Bombe Beurk | Poison | Spéciale | 90 | 100 | 10 | Has a chance to poison the target. |
| Coud’Boue | Sol | Spéciale | 20 | 100 | 10 | Has a chance to lower the target’s accuracy by one stage. |
| Octazooka | Eau | Spéciale | 65 | 85 | 10 | Has a chance to lower the target’s accuracy by one stage. |
| Picots | Sol | Statut | – | – | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. |
| Élecanon | Électrik | Spéciale | 120 | 50 | 5 | Has a chance to paralyze the target. |
| Clairvoyance | Normal | Statut | – | – | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. |
| Lien du Destin | Spectre | Statut | – | – | 5 | If the user faints this turn, the target automatically will, too. |
| Requiem | Normal | Statut | – | – | 5 | User and target both faint after three turns. |
| Vent Glace | Glace | Spéciale | 55 | 95 | 15 | Has a chance to lower the target’s Speed by one stage. |
| Détection | Combat | Statut | – | – | 5 | Prevents any moves from hitting the user this turn. |
| Charge Os | Sol | Physique | 25 | 90 | 10 | Hits 2-5 times in one turn. |
| Verrouillage | Normal | Statut | – | – | 5 | Ensures that the user’s next move will hit the target. |
| Colère | Dragon | Physique | 120 | 100 | 10 | Hits every turn for 2-3 turns, then confuses the user. |
| Tempête de Sable | Roche | Statut | – | – | 10 | Changes the weather to a sandstorm for five turns. |
| Giga-Sangsue | Plante | Spéciale | 75 | 100 | 10 | Drains half the damage inflicted to heal the user. |
| Ténacité | Normal | Statut | – | – | 10 | Prevents the user’s HP from lowering below 1 this turn. |
| Charme | Fée | Statut | – | 100 | 20 | Lowers the target’s Attack by two stages. |
| Roulade | Roche | Physique | 30 | 90 | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| Faux-Chage | Normal | Physique | 40 | 100 | 40 | Cannot lower the target’s HP below 1. |
| Vantardise | Normal | Statut | – | 85 | 15 | Raises the target’s Attack by two stages and confuses the target. |
| Lait à Boire | Normal | Statut | – | – | 5 | Heals the user by half its max HP. |
| Étincelle | Électrik | Physique | 65 | 100 | 20 | Has a chance to paralyze the target. |
| Taillade | Insecte | Physique | 40 | 95 | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
| Ailes d’Acier | Acier | Physique | 70 | 90 | 25 | Has a chance to raise the user’s Defense by one stage. |
| Regard Noir | Normal | Statut | – | – | 5 | Prevents the target from leaving battle. |
| Attraction | Normal | Statut | – | 100 | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Blabla Dodo | Normal | Statut | – | – | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. |
| Glas de Soin | Normal | Statut | – | – | 5 | Cures the entire party of major status effects. |
| Retour | Normal | Physique | – | 100 | 20 | Power increases with happiness, up to a maximum of 102. |
| Cadeau | Normal | Physique | – | 90 | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. |
| Frustration | Normal | Physique | – | 100 | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Rune Protect | Normal | Statut | – | – | 25 | Protects the user’s field from major status ailments and confusion for five turns. |
| Balance | Normal | Statut | – | – | 20 | Sets the user’s and targets’s HP to the average of their current HP. |
| Feu Sacré | Feu | Physique | 100 | 95 | 5 | Has a chance to burn the target. Lets frozen Pokémon thaw themselves. |
| Ampleur | Sol | Physique | – | 100 | 30 | Power varies randomly from 10 to 150. |
| Dynamo-Poing | Combat | Physique | 100 | 50 | 5 | Has a chance to confuse the target. |
| Mégacorne | Insecte | Physique | 120 | 85 | 10 | Inflicts regular damage with no additional effect. |
| Draco-Souffle | Dragon | Spéciale | 60 | 100 | 20 | Has a chance to paralyze the target. |
| Relais | Normal | Statut | – | – | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. |
| Encore | Normal | Statut | – | 100 | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
| Poursuite | Ténèbres | Physique | 40 | 100 | 20 | Has double power against, and can hit, Pokémon attempting to switch out. |
| Tour Rapide | Normal | Physique | 50 | 100 | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
| Doux Parfum | Normal | Statut | – | 100 | 20 | Lowers the target’s evasion by one stage. |
| Queue de Fer | Acier | Physique | 100 | 75 | 15 | Has a chance to lower the target’s Defense by one stage. |
| Griffe Acier | Acier | Physique | 50 | 95 | 35 | Has a chance to raise the user’s Attack by one stage. |
| Corps Perdu | Combat | Physique | 70 | – | 10 | Never misses. |
| Aurore | Normal | Statut | – | – | 5 | Heals the user by half its max HP. Affected by weather. |
| Synthèse | Plante | Statut | – | – | 5 | Heals the user by half its max HP. Affected by weather. |
| Rayon Lune | Fée | Statut | – | – | 5 | Heals the user by half its max HP. Affected by weather. |
| Puissance Cachée | Normal | Spéciale | 60 | 100 | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. |
| Coup Croix | Combat | Physique | 100 | 80 | 5 | Has an increased chance for a critical hit. |
| Ouragan | Dragon | Spéciale | 40 | 100 | 20 | Has a chance to make the target flinch. |
| Danse Pluie | Eau | Statut | – | – | 5 | Changes the weather to rain for five turns. |
| Zénith | Feu | Statut | – | – | 5 | Changes the weather to sunny for five turns. |
| Mâchouille | Ténèbres | Physique | 80 | 100 | 15 | Has a chance to lower the target’s Defense by one stage. |
| Voile Miroir | Psy | Spéciale | – | 100 | 20 | Inflicts twice the damage the user received from the last special hit it took. |
| Boost | Normal | Statut | – | – | 10 | Discards the user’s stat changes and copies the target’s. |
| Vitesse Extrême | Normal | Physique | 80 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Pouvoir Antique | Roche | Spéciale | 60 | 100 | 5 | Has a chance to raise all of the user’s stats by one stage. |
| Ball’Ombre | Spectre | Spéciale | 80 | 100 | 15 | Has a chance to lower the target’s Special Defense by one stage. |
| Prescience | Psy | Spéciale | 120 | 100 | 10 | Hits the target two turns later. |
| Éclate-Roc | Combat | Physique | 40 | 100 | 15 | Has a chance to lower the target’s Defense by one stage. |
| Siphon | Eau | Spéciale | 35 | 85 | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
| Baston | Ténèbres | Physique | – | 100 | 10 | Hits once for every conscious Pokémon the trainer has. |
| Bluff | Normal | Physique | 40 | 100 | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
| Brouhaha | Normal | Spéciale | 90 | 100 | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
| Stockage | Normal | Statut | – | – | 20 | Stores energy up to three times for use with Spit Up and Swallow. |
| Relâche | Normal | Spéciale | – | 100 | 10 | Power is 100 times the amount of energy Stockpiled. |
| Avale | Normal | Statut | – | – | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
| Canicule | Feu | Spéciale | 95 | 90 | 10 | Has a chance to burn the target. |
| Grêle | Glace | Statut | – | – | 10 | Changes the weather to a hailstorm for five turns. |
| Tourmente | Ténèbres | Statut | – | 100 | 15 | Prevents the target from using the same move twice in a row. |
| Flatterie | Ténèbres | Statut | – | 100 | 15 | Raises the target’s Special Attack by one stage and confuses the target. |
| Feu Follet | Feu | Statut | – | 85 | 15 | Burns the target. |
| Souvenir | Ténèbres | Statut | – | 100 | 10 | Lowers the target’s Attack and Special Attack by two stages. User faints. |
| Façade | Normal | Physique | 70 | 100 | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Mitra-Poing | Combat | Physique | 150 | 100 | 20 | If the user takes damage before attacking, the attack is canceled. |
| Stimulant | Normal | Physique | 70 | 100 | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. |
| Par Ici | Normal | Statut | – | – | 20 | Redirects the target’s single-target effects to the user for this turn. |
| Force Nature | Normal | Statut | – | – | 20 | Uses a move which depends upon the terrain. |
| Chargeur | Électrik | Statut | – | – | 20 | Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. |
| Provoc | Ténèbres | Statut | – | 100 | 20 | For the next few turns, the target can only use damaging moves. |
| Coup d’Main | Normal | Statut | – | – | 20 | Ally’s next move inflicts half more damage. |
| Tour de Magie | Psy | Statut | – | 100 | 10 | User and target swap items. |
| Imitation | Psy | Statut | – | – | 10 | Copies the target’s ability. |
| Vœu | Normal | Statut | – | – | 10 | User will recover half its max HP at the end of the next turn. |
| Assistance | Normal | Statut | – | – | 20 | Randomly selects and uses one of the trainer’s other Pokémon’s moves. |
| Racines | Plante | Statut | – | – | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
| Surpuissance | Combat | Physique | 120 | 100 | 5 | Lowers the user’s Attack and Defense by one stage after inflicting damage. |
| Reflet Magik | Psy | Statut | – | – | 15 | Reflects back the first effect move used on the user this turn. |
| Recyclage | Normal | Statut | – | – | 10 | User recovers the item it last used up. |
| Vendetta | Combat | Physique | 60 | 100 | 10 | Inflicts double damage if the user takes damage before attacking this turn. |
| Casse-Brique | Combat | Physique | 75 | 100 | 15 | Destroys Reflect and Light Screen. |
| Bâillement | Normal | Statut | – | – | 10 | Target sleeps at the end of the next turn. |
| Sabotage | Ténèbres | Physique | 65 | 100 | 20 | Target drops its held item. |
| Effort | Normal | Physique | – | 100 | 5 | Lowers the target’s HP to equal the user’s. |
| Éruption | Feu | Spéciale | 150 | 100 | 5 | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
| Échange | Psy | Statut | – | – | 10 | User and target swap abilities. |
| Possessif | Psy | Statut | – | – | 10 | Prevents the target from using any moves that the user also knows. |
| Régénération | Normal | Statut | – | – | 20 | Cleanses the user of a burn, paralysis, or poison. |
| Rancune | Spectre | Statut | – | – | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. |
| Saisie | Ténèbres | Statut | – | – | 10 | Steals the target’s move, if it’s self-targeted. |
| Force Cachée | Normal | Physique | 70 | 100 | 20 | Has a chance to inflict a status effect which depends upon the terrain. |
| Plongée | Eau | Physique | 80 | 100 | 10 | User dives underwater, dodging all attacks, and hits next turn. |
| Cogne | Combat | Physique | 15 | 100 | 20 | Hits 2-5 times in one turn. |
| Camouflage | Normal | Statut | – | – | 20 | User’s type changes to match the terrain. |
| Lumi-Queue | Insecte | Statut | – | – | 20 | Raises the user’s Special Attack by three stages. |
| Lumi-Éclat | Psy | Spéciale | 95 | 100 | 5 | Has a chance to lower the target’s Special Defense by one stage. |
| Ball’Brume | Psy | Spéciale | 95 | 100 | 5 | Has a chance to lower the target’s Special Attack by one stage. |
| Danse Plumes | Vol | Statut | – | 100 | 15 | Lowers the target’s Attack by two stages. |
| Danse Folle | Normal | Statut | – | 100 | 20 | Confuses the target. |
| Pied Brûleur | Feu | Physique | 85 | 90 | 10 | Has an increased chance for a critical hit and a chance to burn the target. |
| Lance-Boue | Sol | Statut | – | – | 15 | Halves all Electric-type damage. |
| Ball’Glace | Glace | Physique | 30 | 90 | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| Poing Dard | Plante | Physique | 60 | 100 | 15 | Has a chance to make the target flinch. |
| Paresse | Normal | Statut | – | – | 5 | Heals the user by half its max HP. |
| Mégaphone | Normal | Spéciale | 90 | 100 | 10 | Inflicts regular damage with no additional effect. |
| Crochet Venin | Poison | Physique | 50 | 100 | 15 | Has a chance to badly poison the target. |
| Éclate Griffe | Normal | Physique | 75 | 95 | 10 | Has a chance to lower the target’s Defense by one stage. |
| Rafale Feu | Feu | Spéciale | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Hydroblast | Eau | Spéciale | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Poing Météore | Acier | Physique | 90 | 90 | 10 | Has a chance to raise the user’s Attack by one stage. |
| Étonnement | Spectre | Physique | 30 | 100 | 15 | Has a chance to make the target flinch. |
| Ball’Météo | Normal | Spéciale | 50 | 100 | 10 | If there be weather, this move has doubled power and the weather’s type. |
| Aromathérapie | Plante | Statut | – | – | 5 | Cures the entire party of major status effects. |
| Croco Larme | Ténèbres | Statut | – | 100 | 20 | Lowers the target’s Special Defense by two stages. |
| Tranch’Air | Vol | Spéciale | 60 | 95 | 25 | Has an increased chance for a critical hit. |
| Surchauffe | Feu | Spéciale | 130 | 90 | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
| Flair | Normal | Statut | – | – | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. |
| Tomberoche | Roche | Physique | 60 | 95 | 15 | Has a chance to lower the target’s Speed by one stage. |
| Vent Argenté | Insecte | Spéciale | 60 | 100 | 5 | Has a chance to raise all of the user’s stats by one stage. |
| Strido-Son | Acier | Statut | – | 85 | 40 | Lowers the target’s Special Defense by two stages. |
| Siffl’Herbe | Plante | Statut | – | 55 | 15 | Puts the target to sleep. |
| Chatouille | Normal | Statut | – | 100 | 20 | Lowers the target’s Attack and Defense by one stage. |
| Force Cosmique | Psy | Statut | – | – | 20 | Raises the user’s Defense and Special Defense by one stage. |
| Giclédo | Eau | Spéciale | 150 | 100 | 5 | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
| Rayon Signal | Insecte | Spéciale | 75 | 100 | 15 | Has a chance to confuse the target. |
| Poing Ombre | Spectre | Physique | 60 | – | 20 | Never misses. |
| Extrasenseur | Psy | Spéciale | 80 | 100 | 20 | Has a chance to make the target flinch. |
| Stratopercut | Combat | Physique | 85 | 90 | 15 | Inflicts regular damage and can hit Bounce and Fly users. |
| Tourbi-Sable | Sol | Physique | 35 | 85 | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Glaciation | Glace | Spéciale | – | 30 | 5 | Causes a one-hit KO. |
| Ocroupi | Eau | Spéciale | 90 | 85 | 10 | Has a chance to lower the target’s accuracy by one stage. |
| Balle Graine | Plante | Physique | 25 | 100 | 30 | Hits 2-5 times in one turn. |
| Aéropique | Vol | Physique | 60 | – | 20 | Never misses. |
| Stalactite | Glace | Physique | 25 | 100 | 30 | Hits 2-5 times in one turn. |
| Mur de Fer | Acier | Statut | – | – | 15 | Raises the user’s Defense by two stages. |
| Barrage | Normal | Statut | – | – | 5 | Prevents the target from leaving battle. |
| Grondement | Normal | Statut | – | – | 40 | Raises the user’s Attack by one stage. |
| Draco-Griffe | Dragon | Physique | 80 | 100 | 15 | Inflicts regular damage with no additional effect. |
| Végé-Attaque | Plante | Spéciale | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Gonflette | Combat | Statut | – | – | 20 | Raises the user’s Attack and Defense by one stage. |
| Rebond | Vol | Physique | 85 | 85 | 5 | User bounces high into the air, dodging all attacks, and hits next turn. |
| Tir de Boue | Sol | Spéciale | 55 | 95 | 15 | Has a chance to lower the target’s Speed by one stage. |
| Queue-Poison | Poison | Physique | 50 | 100 | 25 | Has an increased chance for a critical hit and a chance to poison the target. |
| Implore | Normal | Physique | 60 | 100 | 25 | Takes the target’s item. |
| Électacle | Électrik | Physique | 120 | 100 | 15 | User takes 1/3 the damage inflicted in recoil. Has a chance to paralyze the target. |
| Feuille Magik | Plante | Spéciale | 60 | – | 20 | Never misses. |
| Tourniquet | Eau | Statut | – | – | 15 | Halves all Fire-type damage. |
| Plénitude | Psy | Statut | – | – | 20 | Raises the user’s Special Attack and Special Defense by one stage. |
| Lame Feuille | Plante | Physique | 90 | 100 | 15 | Has an increased chance for a critical hit. |
| Danse Draco | Dragon | Statut | – | – | 20 | Raises the user’s Attack and Speed by one stage. |
| Boule Roc | Roche | Physique | 25 | 90 | 10 | Hits 2-5 times in one turn. |
| Onde de Choc | Électrik | Spéciale | 60 | – | 20 | Never misses. |
| Vibraqua | Eau | Spéciale | 60 | 100 | 20 | Has a chance to confuse the target. |
| Vœu Destructeur | Acier | Spéciale | 140 | 100 | 5 | Hits the target two turns later. |
| Psycho-Boost | Psy | Spéciale | 140 | 90 | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
| Atterrissage | Vol | Statut | – | – | 5 | Heals the user by half its max HP. |
| Gravité | Psy | Statut | – | – | 5 | Disables moves and immunities that involve flying or levitating for five turns. |
| Œil Miracle | Psy | Statut | – | – | 40 | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it’s Dark. |
| Réveil Forcé | Combat | Physique | 70 | 100 | 10 | If the target is asleep, has double power and wakes it up. |
| Marto-Poing | Combat | Physique | 100 | 90 | 10 | Lowers user’s Speed by one stage. |
| Gyroballe | Acier | Physique | – | 100 | 5 | Power raises when the user has lower Speed, up to a maximum of 150. |
| Vœu Soin | Psy | Statut | – | – | 10 | User faints. Its replacement has its HP fully restored and any major status effect removed. |
| Saumure | Eau | Spéciale | 65 | 100 | 10 | Has double power against Pokémon that have less than half their max HP remaining. |
| Don Naturel | Normal | Physique | – | 100 | 15 | Power and type depend on the held berry. |
| Ruse | Normal | Physique | 30 | 100 | 10 | Hits through Protect and Detect. |
| Picore | Vol | Physique | 60 | 100 | 20 | If target has a berry, inflicts double damage and uses the berry. |
| Vent Arrière | Vol | Statut | – | – | 15 | For three turns, friendly Pokémon have doubled Speed. |
| Acupression | Normal | Statut | – | – | 30 | Raises one of a friendly Pokémon’s stats at random by two stages. |
| Fulmifer | Acier | Physique | – | 100 | 10 | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
| Demi-Tour | Insecte | Physique | 70 | 100 | 20 | User must switch out after attacking. |
| Close Combat | Combat | Physique | 120 | 100 | 5 | Lowers the user’s Defense and Special Defense by one stage after inflicting damage. |
| Représailles | Ténèbres | Physique | 50 | 100 | 10 | Power is doubled if the target has already moved this turn. |
| Assurance | Ténèbres | Physique | 60 | 100 | 10 | Power is doubled if the target has already received damage this turn. |
| Embargo | Ténèbres | Statut | – | 100 | 15 | Target cannot use held items. |
| Dégommage | Ténèbres | Physique | – | 100 | 10 | Throws held item at the target; power depends on the item. |
| Échange Psy | Psy | Statut | – | 100 | 10 | Transfers the user’s major status effect to the target. |
| Atout | Normal | Spéciale | – | – | 5 | Power increases when this move has less PP, up to a maximum of 200. |
| Anti-Soin | Psy | Statut | – | 100 | 15 | Prevents target from restoring its HP for five turns. |
| Essorage | Normal | Spéciale | – | 100 | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
| Astuce Force | Psy | Statut | – | – | 10 | User swaps Attack and Defense. |
| Suc Digestif | Poison | Statut | – | 100 | 10 | Nullifies target’s ability until it leaves battle. |
| Air Veinard | Normal | Statut | – | – | 30 | Prevents the target from scoring critical hits for five turns. |
| Moi d’Abord | Normal | Statut | – | – | 20 | Uses the target’s move against it before it attacks, with power increased by half. |
| Photocopie | Normal | Statut | – | – | 20 | Uses the target’s last used move. |
| Permuforce | Psy | Statut | – | – | 10 | User swaps Attack and Special Attack changes with the target. |
| Permugarde | Psy | Statut | – | – | 10 | User swaps Defense and Special Defense changes with the target. |
| Punition | Ténèbres | Physique | – | 100 | 5 | Power increases against targets with more raised stats, up to a maximum of 200. |
| Dernier Recours | Normal | Physique | 140 | 100 | 5 | Can only be used after all of the user’s other moves have been used. |
| Soucigraine | Plante | Statut | – | 100 | 10 | Changes the target’s ability to Insomnia. |
| Coup Bas | Ténèbres | Physique | 70 | 100 | 5 | Only works if the target is about to use a damaging move. |
| Pics Toxik | Poison | Statut | – | – | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
| Permucœur | Psy | Statut | – | – | 10 | User and target swap stat changes. |
| Anneau Hydro | Eau | Statut | – | – | 20 | Restores 1/16 of the user’s max HP each turn. |
| Vol Magnétik | Électrik | Statut | – | – | 10 | User is immune to Ground moves and effects for five turns. |
| Boutefeu | Feu | Physique | 120 | 100 | 15 | User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target. |
| Forte-Paume | Combat | Physique | 60 | 100 | 10 | Has a chance to paralyze the target. |
| Aurasphère | Combat | Spéciale | 80 | – | 20 | Never misses. |
| Poliroche | Roche | Statut | – | – | 20 | Raises the user’s Speed by two stages. |
| Direct Toxik | Poison | Physique | 80 | 100 | 20 | Has a chance to poison the target. |
| Vibrobscur | Ténèbres | Spéciale | 80 | 100 | 15 | Has a chance to make the target flinch. |
| Tranche-Nuit | Ténèbres | Physique | 70 | 100 | 15 | Has an increased chance for a critical hit. |
| Hydro-Queue | Eau | Physique | 90 | 90 | 10 | Inflicts regular damage with no additional effect. |
| Canon Graine | Plante | Physique | 80 | 100 | 15 | Inflicts regular damage with no additional effect. |
| Lame d’Air | Vol | Spéciale | 75 | 95 | 15 | Has a chance to make the target flinch. |
| Plaie Croix | Insecte | Physique | 80 | 100 | 15 | Inflicts regular damage with no additional effect. |
| Bourdon | Insecte | Spéciale | 90 | 100 | 10 | Has a chance to lower the target’s Special Defense by one stage. |
| Draco-Choc | Dragon | Spéciale | 85 | 100 | 10 | Inflicts regular damage with no additional effect. |
| Draco-Charge | Dragon | Physique | 100 | 75 | 10 | Has a chance to make the target flinch. |
| Rayon Gemme | Roche | Spéciale | 80 | 100 | 20 | Inflicts regular damage with no additional effect. |
| Vampi-Poing | Combat | Physique | 75 | 100 | 10 | Drains half the damage inflicted to heal the user. |
| Onde Vide | Combat | Spéciale | 40 | 100 | 30 | Inflicts regular damage with no additional effect. |
| Exploforce | Combat | Spéciale | 120 | 70 | 5 | Has a chance to lower the target’s Special Defense by one stage. |
| Éco-Sphère | Plante | Spéciale | 90 | 100 | 10 | Has a chance to lower the target’s Special Defense by one stage. |
| Rapace | Vol | Physique | 120 | 100 | 15 | User receives 1/3 the damage inflicted in recoil. |
| Telluriforce | Sol | Spéciale | 90 | 100 | 10 | Has a chance to lower the target’s Special Defense by one stage. |
| Passe-Passe | Ténèbres | Statut | – | 100 | 10 | User and target swap items. |
| Giga Impact | Normal | Physique | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Machination | Ténèbres | Statut | – | – | 20 | Raises the user’s Special Attack by two stages. |
| Pisto-Poing | Acier | Physique | 40 | 100 | 30 | Inflicts regular damage with no additional effect. |
| Avalanche | Glace | Physique | 60 | 100 | 10 | Inflicts double damage if the user takes damage before attacking this turn. |
| Éclats Glace | Glace | Physique | 40 | 100 | 30 | Inflicts regular damage with no additional effect. |
| Griffe Ombre | Spectre | Physique | 70 | 100 | 15 | Has an increased chance for a critical hit. |
| Crocs Éclair | Électrik | Physique | 65 | 95 | 15 | Has a chance to paralyze the target and a chance to make the target flinch. |
| Crocs Givre | Glace | Physique | 65 | 95 | 15 | Has a chance to freeze the target and a chance to make the target flinch. |
| Crocs Feu | Feu | Physique | 65 | 95 | 15 | Has a chance to burn the target and a chance to make the target flinch. |
| Ombre Portée | Spectre | Physique | 40 | 100 | 30 | Inflicts regular damage with no additional effect. |
| Boue-Bombe | Sol | Spéciale | 65 | 85 | 10 | Has a chance to lower the target’s accuracy by one stage. |
| Coupe Psycho | Psy | Physique | 70 | 100 | 20 | Has an increased chance for a critical hit. |
| Psykoud’Boul | Psy | Physique | 80 | 90 | 15 | Has a chance to make the target flinch. |
| Miroi-Tir | Acier | Spéciale | 65 | 85 | 10 | Has a chance to lower the target’s accuracy by one stage. |
| Luminocanon | Acier | Spéciale | 80 | 100 | 10 | Has a chance to lower the target’s Special Defense by one stage. |
| Escalade | Normal | Physique | 90 | 85 | 20 | Has a chance to confuse the target. |
| Anti-Brume | Vol | Statut | – | – | 15 | Lowers the target’s evasion by one stage. Removes field effects from the enemy field. |
| Distorsion | Psy | Statut | – | – | 5 | For five turns, slower Pokémon will act before faster Pokémon. |
| Draco-Météore | Dragon | Spéciale | 130 | 90 | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
| Coup d’Jus | Électrik | Spéciale | 80 | 100 | 15 | Has a chance to paralyze the target. |
| Ébullilave | Feu | Spéciale | 80 | 100 | 15 | Has a chance to burn the target. |
| Tempête Verte | Plante | Spéciale | 130 | 90 | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
| Mégafouet | Plante | Physique | 120 | 85 | 10 | Inflicts regular damage with no additional effect. |
| Roc-Boulet | Roche | Physique | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Poison Croix | Poison | Physique | 70 | 100 | 20 | Has an increased chance for a critical hit and a chance to poison the target. |
| Détricanon | Poison | Physique | 120 | 80 | 5 | Has a chance to poison the target. |
| Tête de Fer | Acier | Physique | 80 | 100 | 15 | Has a chance to make the target flinch. |
| Bombe Aimant | Acier | Physique | 60 | – | 20 | Never misses. |
| Lame de Roc | Roche | Physique | 100 | 80 | 5 | Has an increased chance for a critical hit. |
| Séduction | Normal | Statut | – | 100 | 20 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. |
| Piège de Roc | Roche | Statut | – | – | 20 | Causes damage when opposing Pokémon switch in. |
| Nœud Herbe | Plante | Spéciale | – | 100 | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| Babil | Vol | Spéciale | 65 | 100 | 20 | Has a higher chance to confuse the target when the recorded sound is louder. |
| Jugement | Normal | Spéciale | 100 | 100 | 10 | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
| Piqûre | Insecte | Physique | 60 | 100 | 20 | If target has a berry, inflicts double damage and uses the berry. |
| Rayon Chargé | Électrik | Spéciale | 50 | 90 | 10 | Has a chance to raise the user’s Special Attack by one stage. |
| Martobois | Plante | Physique | 120 | 100 | 15 | User receives 1/3 the damage inflicted in recoil. |
| Aqua-Jet | Eau | Physique | 40 | 100 | 20 | Inflicts regular damage with no additional effect. |
| Appel Attaque | Insecte | Physique | 90 | 100 | 15 | Has an increased chance for a critical hit. |
| Appel Défense | Insecte | Statut | – | – | 10 | Raises the user’s Defense and Special Defense by one stage. |
| Appel Soins | Insecte | Statut | – | – | 10 | Heals the user by half its max HP. |
| Fracass’Tête | Roche | Physique | 150 | 80 | 5 | User receives 1/2 the damage inflicted in recoil. |
| Coup Double | Normal | Physique | 35 | 90 | 10 | Hits twice in one turn. |
| Hurle-Temps | Dragon | Spéciale | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Spatio-Rift | Dragon | Spéciale | 100 | 95 | 5 | Has an increased chance for a critical hit. |
| Danse Lune | Psy | Statut | – | – | 10 | User faints, and its replacement is fully healed. |
| Presse | Normal | Physique | – | 100 | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
| Vortex Magma | Feu | Spéciale | 100 | 75 | 5 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Trou Noir | Ténèbres | Statut | – | 50 | 10 | Puts the target to sleep. |
| Fulmigraine | Plante | Spéciale | 120 | 85 | 5 | Has a chance to lower the target’s Special Defense by two stages. |
| Vent Mauvais | Spectre | Spéciale | 60 | 100 | 5 | Has a chance to raise all of the user’s stats by one stage. |
| Revenant | Spectre | Physique | 120 | 100 | 5 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. |
| Aiguisage | Ténèbres | Statut | – | – | 15 | Raises the user’s Attack and accuracy by one stage. |
| Garde Large | Roche | Statut | – | – | 10 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
| Partage Garde | Psy | Statut | – | – | 10 | Averages Defense and Special Defense with the target. |
| Partage Force | Psy | Statut | – | – | 10 | Averages Attack and Special Attack with the target. |
| Zone Étrange | Psy | Statut | – | – | 10 | All Pokémon’s Defense and Special Defense are swapped for 5 turns. |
| Choc Psy | Psy | Spéciale | 80 | 100 | 10 | Inflicts damage based on the target’s Defense, not Special Defense. |
| Choc Venin | Poison | Spéciale | 65 | 100 | 10 | Inflicts double damage if the target is Poisoned. |
| Allègement | Acier | Statut | – | – | 15 | Raises the user’s Speed by two stages and halves the user’s weight. |
| Poudre Fureur | Insecte | Statut | – | – | 20 | Redirects the target’s single-target effects to the user for this turn. |
| Lévikinésie | Psy | Statut | – | – | 15 | Moves have 100% accuracy against the target for three turns. |
| Zone Magique | Psy | Statut | – | – | 10 | Negates held items for five turns. |
| Anti-Air | Roche | Physique | 50 | 100 | 15 | Removes any immunity to Ground damage. |
| Yama Arashi | Combat | Physique | 60 | 100 | 10 | Always scores a critical hit. |
| Rebondifeu | Feu | Spéciale | 70 | 100 | 15 | Deals splash damage to Pokémon next to the target. |
| Cradovague | Poison | Spéciale | 95 | 100 | 10 | Has a chance to poison the target. |
| Papillodanse | Insecte | Statut | – | – | 20 | Raises the user’s Special Attack, Special Defense, and Speed by one stage each. |
| Tacle Lourd | Acier | Physique | – | 100 | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. |
| Synchropeine | Psy | Spéciale | 120 | 100 | 10 | Hits any Pokémon that shares a type with the user. |
| Boule Élek | Électrik | Spéciale | – | 100 | 10 | Power is higher when the user has greater Speed than the target, up to a maximum of 150. |
| Détrempage | Eau | Statut | – | 100 | 20 | Changes the target’s type to Water. |
| Nitrocharge | Feu | Physique | 50 | 100 | 20 | Inflicts regular damage. Raises the user’s Speed by one stage. |
| Enroulement | Poison | Statut | – | – | 20 | Raises the user’s Attack, Defense, and accuracy by one stage each. |
| Balayette | Combat | Physique | 65 | 100 | 20 | Lowers the target’s Speed by one stage. |
| Bombe Acide | Poison | Spéciale | 40 | 100 | 20 | Lowers the target’s Special Defense by two stages. |
| Tricherie | Ténèbres | Physique | 95 | 100 | 15 | Calculates damage with the target’s attacking stat. |
| Rayon Simple | Normal | Statut | – | 100 | 15 | Changes the target’s ability to Simple. |
| Ten-Danse | Normal | Statut | – | 100 | 15 | Copies the user’s ability onto the target. |
| Après Vous | Normal | Statut | – | – | 15 | Makes the target act next this turn. |
| Chant Canon | Normal | Spéciale | 60 | 100 | 15 | Has double power if it’s used more than once per turn. |
| Écho | Normal | Spéciale | 40 | 100 | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| Attrition | Normal | Physique | 70 | 100 | 20 | Ignores the target’s stat modifiers. |
| Bain de Smog | Poison | Spéciale | 50 | – | 15 | Removes all of the target’s stat modifiers. |
| Force Ajoutée | Psy | Spéciale | 20 | 100 | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. |
| Prévention | Combat | Statut | – | – | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. |
| Interversion | Psy | Statut | – | – | 15 | User switches places with the friendly Pokémon opposite it. |
| Ébullition | Eau | Spéciale | 80 | 100 | 15 | Has a chance to burn the target. |
| Exuviation | Normal | Statut | – | – | 15 | Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage. |
| Vibra Soin | Psy | Statut | – | – | 10 | Heals the target for half its max HP. |
| Châtiment | Spectre | Spéciale | 65 | 100 | 10 | Has double power if the target has a major status ailment. |
| Chute Libre | Vol | Physique | 60 | 100 | 10 | Carries the target high into the air, dodging all attacks against either, and drops it next turn. |
| Chgt Vitesse | Acier | Statut | – | – | 10 | Raises the user’s Attack by one stage and its Speed by two stages. |
| Projection | Combat | Physique | 60 | 90 | 10 | Ends wild battles. Forces trainers to switch Pokémon. |
| Calcination | Feu | Spéciale | 60 | 100 | 15 | Destroys the target’s held berry. |
| À la Queue | Ténèbres | Statut | – | 100 | 15 | Makes the target act last this turn. |
| Acrobatie | Vol | Physique | 55 | 100 | 15 | Has double power if the user has no held item. |
| Copie-Type | Normal | Statut | – | – | 15 | User becomes the target’s type. |
| Vengeance | Normal | Physique | 70 | 100 | 5 | Has double power if a friendly Pokémon fainted last turn. |
| Tout ou Rien | Combat | Spéciale | – | 100 | 5 | Inflicts damage equal to the user’s remaining HP. User faints. |
| Passe-Cadeau | Normal | Statut | – | – | 15 | Gives the user’s held item to the target. |
| Feu d’Enfer | Feu | Spéciale | 100 | 50 | 5 | Has a chance to burn the target. |
| Aire d’Eau | Eau | Spéciale | 80 | 100 | 10 | With Grass Pledge, halves opposing Pokémon’s Speed for four turns. |
| Aire de Feu | Feu | Spéciale | 80 | 100 | 10 | With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns. |
| Aire d’Herbe | Plante | Spéciale | 80 | 100 | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. |
| Change Éclair | Électrik | Spéciale | 70 | 100 | 20 | User must switch out after attacking. |
| Survinsecte | Insecte | Spéciale | 50 | 100 | 20 | Has a chance to lower the target’s Special Attack by one stage. |
| Piétisol | Sol | Physique | 60 | 100 | 20 | Has a chance to lower the target’s Speed by one stage. |
| Souffle Glacé | Glace | Spéciale | 60 | 90 | 10 | Always scores a critical hit. |
| Draco-Queue | Dragon | Physique | 60 | 90 | 10 | Ends wild battles. Forces trainers to switch Pokémon. |
| Rengorgement | Normal | Statut | – | – | 30 | Raises the user’s Attack and Special Attack by one stage each. |
| Toile Élek | Électrik | Spéciale | 55 | 95 | 15 | Lowers the target’s Speed by one stage. |
| Éclair Fou | Électrik | Physique | 90 | 100 | 15 | User receives 1/4 the damage it inflicts in recoil. |
| Tunnelier | Sol | Physique | 80 | 95 | 10 | Has an increased chance for a critical hit. |
| Double Baffe | Dragon | Physique | 40 | 90 | 15 | Hits twice in one turn. |
| Crève-Cœur | Psy | Physique | 60 | 100 | 25 | Has a chance to make the target flinch. |
| Encornebois | Plante | Physique | 75 | 100 | 10 | Drains half the damage inflicted to heal the user. |
| Lame Sainte | Combat | Physique | 90 | 100 | 15 | Ignores the target’s stat modifiers. |
| Coqui-Lame | Eau | Physique | 75 | 95 | 10 | Has a chance to lower the target’s Defense by one stage. |
| Tacle Feu | Feu | Physique | – | 100 | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. |
| Phytomixeur | Plante | Spéciale | 65 | 90 | 10 | Has a chance to lower the target’s accuracy by one stage. |
| Bulldoboule | Insecte | Physique | 65 | 100 | 20 | Has a chance to make the target flinch. |
| Cotogarde | Plante | Statut | – | – | 10 | Raises the user’s Defense by three stages. |
| Explonuit | Ténèbres | Spéciale | 85 | 95 | 10 | Has a chance to lower the target’s accuracy by one stage. |
| Frappe Psy | Psy | Spéciale | 100 | 100 | 10 | Inflicts damage based on the target’s Defense, not Special Defense. |
| Plumo-Queue | Normal | Physique | 25 | 85 | 10 | Hits 2-5 times in one turn. |
| Vent Violent | Vol | Spéciale | 110 | 70 | 10 | Has a chance to confuse the target. |
| Peignée | Normal | Physique | 120 | 100 | 15 | User receives 1/4 the damage it inflicts in recoil. |
| Lancécrou | Acier | Physique | 50 | 85 | 15 | Hits twice in one turn. |
| Incendie | Feu | Spéciale | 100 | 100 | 5 | Has a chance to burn the target. |
| Techno-Buster | Normal | Spéciale | 120 | 100 | 5 | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
| Chant Antique | Normal | Spéciale | 75 | 100 | 10 | Has a chance to put the target to sleep. |
| Lame Ointe | Combat | Spéciale | 85 | 100 | 10 | Inflicts damage based on the target’s Defense, not Special Defense. |
| Ère Glaciaire | Glace | Spéciale | 65 | 95 | 10 | Lowers the target’s Speed by one stage. |
| Charge Foudre | Électrik | Physique | 130 | 85 | 5 | Has a chance to paralyze the target. |
| Flamme Bleue | Feu | Spéciale | 130 | 85 | 5 | Has a chance to burn the target. |
| Danse du Feu | Feu | Spéciale | 80 | 100 | 10 | Has a chance to raise the user’s Special Attack by one stage. |
| Éclair Gelé | Glace | Physique | 140 | 90 | 5 | Requires a turn to charge before attacking. Has a chance to paralyze the target. |
| Feu Glacé | Glace | Spéciale | 140 | 90 | 5 | Requires a turn to charge before attacking. Has a chance to burn the target. |
| Aboiement | Ténèbres | Spéciale | 55 | 95 | 15 | Has a chance to lower the target’s Special Attack by one stage. |
| Chute Glace | Glace | Physique | 85 | 90 | 10 | Has a chance to make the target flinch. |
| Coup Victoire | Feu | Physique | 180 | 95 | 5 | Lowers the user’s Defense, Special Defense, and Speed by one stage each. |
| Flamme Croix | Feu | Spéciale | 100 | 100 | 5 | With Fusion Bolt, inflicts double damage. |
| Éclair Croix | Électrik | Physique | 100 | 100 | 5 | With Fusion Flare, inflicts double damage. |
| Flying Press | Combat | Physique | 100 | 95 | 10 | Deals both Fighting and Flying-type damage. |
| Tatamigaeshi | Combat | Statut | – | – | 10 | Protects all friendly Pokémon from damaging moves. Only works on the first turn after the user is sent out. |
| Éructation | Poison | Spéciale | 120 | 90 | 10 | Can only be used after the user has eaten a berry. |
| Fertilisation | Sol | Statut | – | – | 10 | Raises the Attack and Special Attack of all Grass Pokémon in battle. |
| Toile Gluante | Insecte | Statut | – | – | 20 | Covers the opposing field, lowering opponents’ Speed by one stage upon switching in. |
| Dard Mortel | Insecte | Physique | 50 | 100 | 25 | Raises the user’s Attack by two stages if it KOs the target. |
| Hantise | Spectre | Physique | 90 | 100 | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. |
| Halloween | Spectre | Statut | – | 100 | 20 | Adds Ghost to the target’s types. |
| Râle Mâle | Normal | Statut | – | 100 | 30 | Lowers the target’s Attack and Special Attack by one stage. |
| Déluge Plasmique | Électrik | Statut | – | – | 25 | Changes all Normal moves to Electric moves for the rest of the turn. |
| Parabocharge | Électrik | Spéciale | 65 | 100 | 20 | Heals the user for half the total damage dealt to all targets. |
| Maléfice Sylvain | Plante | Statut | – | 100 | 20 | Adds Grass to the target’s types. |
| Tempête Florale | Plante | Physique | 90 | 100 | 15 | Inflicts regular damage. |
| Lyophilisation | Glace | Spéciale | 70 | 100 | 20 | Super-effective against Water. |
| Voix Enjôleuse | Fée | Spéciale | 40 | – | 15 | Never misses. |
| Dernier Mot | Ténèbres | Statut | – | 100 | 20 | Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out. |
| Renversement | Ténèbres | Statut | – | – | 20 | Inverts the target’s stat modifiers. |
| Vampibaiser | Fée | Spéciale | 50 | 100 | 10 | Drains 75% of the damage inflicted to heal the user. |
| Vigilance | Fée | Statut | – | – | 10 | Protects all friendly Pokémon from non-damaging moves. |
| Garde Florale | Fée | Statut | – | – | 10 | Raises the Defense of all Grass Pokémon in battle. |
| Champ Herbu | Plante | Statut | – | – | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
| Champ Brumeux | Fée | Statut | – | – | 10 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. |
| Électrisation | Électrik | Statut | – | – | 20 | Changes the target’s move’s type to Electric if it hasn’t moved yet this turn. |
| Câlinerie | Fée | Physique | 90 | 90 | 10 | Has a chance to lower the target’s Attack by one stage. |
| Vent Féérique | Fée | Spéciale | 40 | 100 | 30 | Inflicts regular damage with no additional effect. |
| Pouvoir Lunaire | Fée | Spéciale | 95 | 100 | 15 | Has a chance to lower the target’s Special Attack by one stage. |
| Bang Sonique | Normal | Spéciale | 140 | 100 | 10 | Inflicts regular damage. |
| Verrou Enchanté | Fée | Statut | – | – | 10 | Prevents all Pokémon from fleeing or switching out during the next turn. |
| Bouclier Royal | Acier | Statut | – | – | 10 | Blocks damaging attacks and lowers attacking Pokémon’s Attack by two stages on contact. Switches Aegislash to Shield Forme. |
| Camaraderie | Normal | Statut | – | – | 20 | Lowers the target’s Attack by one stage. |
| Confidence | Normal | Statut | – | – | 20 | Lowers the target’s Special Attack by one stage. |
| Orage Adamantin | Roche | Physique | 100 | 95 | 5 | Has a chance to raise the user’s Defense by two stages for each target hit. |
| Jet de Vapeur | Eau | Spéciale | 110 | 95 | 5 | Has a chance to burn the target. |
| TrouDimensionnel | Psy | Spéciale | 80 | – | 5 | Ignores and destroys protection effects. |
| Sheauriken | Eau | Spéciale | 15 | 100 | 20 | Hits 2–5 times. |
| Feu Ensorcelé | Feu | Spéciale | 75 | 100 | 10 | Has a chance to lower the target’s Special Attack by one stage. |
| Pico-Défense | Plante | Statut | – | – | 10 | Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP. |
| Brume Capiteuse | Fée | Statut | – | – | 20 | Raises a selected ally’s Special Defense by one stage. |
| Ondes Étranges | Électrik | Statut | – | 100 | 15 | Lowers the target’s Special Attack by two stages. |
| Piège de Venin | Poison | Statut | – | 100 | 20 | Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned. |
| Nuée de Poudre | Insecte | Statut | – | 100 | 20 | Explodes if the target uses a Fire move this turn, damaging it for 1/4 its max HP and preventing the move. |
| Géo-Contrôle | Fée | Statut | – | – | 10 | Takes one turn to charge, then raises the user’s Special Attack, Special Defense, and Speed by two stages. |
| Magné-Contrôle | Électrik | Statut | – | – | 20 | Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage. |
| Champ Électrifié | Électrik | Statut | – | – | 10 | For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. |
| Éclat Magique | Fée | Spéciale | 80 | 100 | 10 | Inflicts regular damage with no additional effect. |
| Regard Touchant | Fée | Statut | – | 100 | 30 | Lowers the target’s Attack by one stage. |
| Frotte-Frimousse | Électrik | Physique | 20 | 100 | 20 | Has a chance to paralyze the target. |
| Harcèlement | Insecte | Spéciale | 20 | 100 | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Poing Boost | Combat | Physique | 40 | 100 | 20 | Raises the user’s Attack by one stage after inflicting damage. |
| Mort’Ailes | Vol | Spéciale | 80 | 100 | 10 | Drains 75% of the damage inflicted to heal the user. |
| Myria-Flèches | Sol | Physique | 90 | 100 | 10 | Grounds the target, and hits even Flying-type or levitating Pokémon. |
| Myria-Vagues | Sol | Physique | 90 | 100 | 10 | Prevents the target from leaving battle. |
| Force Chtonienne | Sol | Physique | 90 | 100 | 10 | Inflicts regular damage with no additional effect. |
| Onde Originelle | Eau | Spéciale | 110 | 85 | 10 | Inflicts regular damage with no additional effect. |
| Lame Pangéenne | Sol | Physique | 120 | 85 | 10 | Inflicts regular damage with no additional effect. |
| Draco-Ascension | Vol | Physique | 120 | 100 | 5 | Lowers the user’s Defense and Special Defense by one stage after inflicting damage. |
| Furie Dimension | Ténèbres | Physique | 100 | – | 5 | Ignores and destroys protection effects. |
| Amass’Sable | Sol | Statut | – | – | 5 | Heals the user for ½ its max HP, or ⅔ during a sandstorm. |
| Escarmouche | Insecte | Physique | 90 | 100 | 10 | Can only be used as the first move after the user enters battle. |
| Blockhaus | Poison | Statut | – | – | 10 | Grants the user protection for the rest of the turn and poisons any Pokémon that tries to use a contact move on it. |
| Tisse Ombre | Spectre | Physique | 80 | 100 | 10 | Traps the target. |
| Dark Lariat | Ténèbres | Physique | 85 | 100 | 10 | Ignores the target’s stat modifiers. |
| Aria de l’Écume | Eau | Spéciale | 90 | 100 | 10 | Cures the target of burns. |
| Marteau de Glace | Glace | Physique | 100 | 90 | 10 | Lowers user’s Speed by one stage. |
| Soin Floral | Fée | Statut | – | – | 10 | Heals the target for ½ its max HP, or ⅔ on Grassy Terrain. |
| Cavalerie Lourde | Sol | Physique | 95 | 95 | 10 | Inflicts regular damage with no additional effect. |
| Vole-Force | Plante | Statut | – | 100 | 10 | Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage. |
| Lame Solaire | Plante | Physique | 125 | 100 | 10 | Requires a turn to charge before attacking. |
| Feuillage | Plante | Physique | 40 | 100 | 40 | Inflicts regular damage with no additional effect. |
| Projecteur | Normal | Statut | – | – | 15 | Forces the target’s opponents to aim at the target for the rest of the turn. |
| Fil Toxique | Poison | Statut | – | 100 | 20 | Poisons the target and lowers its Speed by one stage. |
| Affilage | Normal | Statut | – | – | 30 | Guarantees a critical hit with the user’s next move. |
| Engrenage | Acier | Statut | – | – | 20 | Raises the Attack and Special Attack of all friendly Pokémon with Plus or Minus by one stage. |
| Exécu-Son | Ténèbres | Physique | 80 | 100 | 15 | Prevents the target from using sound-based moves for two turns. |
| Boule Pollen | Insecte | Spéciale | 90 | 100 | 15 | Damages opponents, but heals allies for 50% of their max HP. |
| Ancrage | Acier | Physique | 80 | 100 | 20 | Traps the target. |
| Champ Psychique | Psy | Statut | – | – | 10 | Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%. |
| Furie-Bond | Insecte | Physique | 80 | 100 | 15 | Lowers the target’s Attack by one stage after inflicting damage. |
| Fouet de Feu | Feu | Physique | 80 | 100 | 15 | Lowers the target’s Defense by one stage after inflicting damage. |
| Arrogance | Ténèbres | Physique | 20 | 100 | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. |
| Flamme Ultime | Feu | Spéciale | 130 | 100 | 5 | Removes the user’s Fire type after inflicting damage. |
| Permuvitesse | Psy | Statut | – | – | 10 | Exchanges the user’s Speed with the target’s. |
| Estocorne | Acier | Physique | 70 | – | 10 | Never misses. |
| Purification | Poison | Statut | – | – | 20 | Cures the target of a major status ailment and heals the user for 50% of its max HP. |
| Danse Éveil | Normal | Spéciale | 90 | 100 | 15 | Has the same type as the user. |
| Sanction Suprême | Dragon | Spéciale | 100 | 100 | 10 | Nullifies the target’s ability if it moves earlier. |
| Botte Sucrette | Plante | Physique | 70 | 100 | 15 | Lowers the target’s Attack by one stage after inflicting damage. |
| Sommation | Psy | Statut | – | – | 15 | Forces the target to repeat its last used move. |
| Bec-Canon | Vol | Physique | 100 | 100 | 15 | Inflicts a burn on any Pokémon that makes contact before the attack. |
| Vibrécaille | Dragon | Spéciale | 110 | 100 | 5 | Lowers the user’s Defense by one stage after inflicting damage. |
| Draco-Marteau | Dragon | Physique | 90 | 100 | 15 | Inflicts regular damage with no additional effect. |
| Centrifugifle | Ténèbres | Physique | 60 | 100 | 20 | Inflicts regular damage with no additional effect. |
| Voile Aurore | Glace | Statut | – | – | 20 | Reduces damage five turns, but must be used during hail. |
| Carapiège | Feu | Spéciale | 150 | 100 | 5 | Only inflicts damage if the user was hit by a physical move this turn. |
| Canon Floral | Fée | Spéciale | 130 | 90 | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
| Psycho-Croc | Psy | Physique | 85 | 100 | 10 | Destroys Reflect and Light Screen. |
| Trépignement | Sol | Physique | 75 | 100 | 10 | Has double power if the user’s last move failed. |
| Os Ombre | Spectre | Physique | 85 | 100 | 10 | Has a chance to lower the target’s Defense by one stage. |
| Vif Roc | Roche | Physique | 40 | 100 | 20 | Inflicts regular damage with no additional effect. |
| Aqua-Brèche | Eau | Physique | 85 | 100 | 10 | Has a chance to lower the target’s Defense by one stage. |
| Laser Prisme | Psy | Spéciale | 160 | 100 | 10 | User foregoes its next turn to recharge. |
| Clepto-Mânes | Spectre | Physique | 90 | 100 | 10 | Steals the target’s stat increases, then inflicts damage. |
| Choc Météore | Acier | Physique | 100 | 100 | 5 | Cannot be disrupted by abilities. |
| Rayon Spectral | Spectre | Spéciale | 100 | 100 | 5 | Cannot be disrupted by abilities. |
| Larme à l’Œil | Normal | Statut | – | – | 20 | Lowers the target’s Attack and Special Attack by one stage. |
| Électrikipik | Électrik | Physique | 80 | 100 | 10 | Has a chance to make the target flinch. |
| Ire de la Nature | Fée | Spéciale | – | 90 | 10 | Inflicts damage equal to half the target’s HP. |
| Coup Varia-Type | Normal | Physique | 120 | 100 | 10 | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
| Caboche-Kaboum | Feu | Spéciale | 150 | 100 | 5 | Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. |
| Plasma Punch | Électrik | Physique | 100 | 100 | 15 | After inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn. |
| Photo-Geyser | Psy | Spéciale | 100 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Écrous d’Poing | Acier | Physique | 60 | 100 | 5 | Hits twice in one turn. |
| Canon Dynamax | Dragon | Spéciale | 100 | 100 | 5 | Sets Light Screen on the user’s side of the field after inflicting damage. |
| Tir de Précision | Eau | Spéciale | 80 | 100 | 15 | Sets Reflect on the user’s side of the field after inflicting damage. |
| Croque Fort | Ténèbres | Physique | 80 | 100 | 10 | Seeds the target after inflicting damage. |
| Garde-à-Joues | Normal | Statut | – | – | 10 | Cures the entire party of major status effects after inflicting damage. |
| Ultime Bastion | Combat | Statut | – | – | 5 | Hits twice in one turn, with a chance to make the target flinch. |
| Goudronnage | Roche | Statut | – | 100 | 15 | The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves. |
| Poudre Magique | Psy | Statut | – | 100 | 20 | The user scatters a cloud of magic powder that changes the target's type to Psychic. |
| Draco-Flèches | Dragon | Physique | 50 | 100 | 10 | The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once. |
| Thérémonie | Normal | Statut | – | – | 10 | The user has teatime with all the Pokémon currently in the battle. Each Pokémon eats its held Berry. |
| Octoprise | Combat | Statut | – | 100 | 15 | The user locks the target in and prevents it from fleeing. This move also lowers the target’s Defense and Sp. Def every turn. |
| Prise de Bec | Électrik | Physique | 85 | 100 | 10 | The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled. |
| Branchicrok | Eau | Physique | 85 | 100 | 10 | The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled. |
| Change-Côté | Normal | Statut | – | 100 | 10 | With its mysterious power, the user swaps the effects on either side of the field. |
| Dracacophonie | Dragon | Statut | – | 100 | 5 | The user boosts all its stats by using some of its own HP. |
| Big Splash | Combat | Physique | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Nappage | Fée | Statut | – | – | 15 | The user sharply boosts the target's Attack and Sp. Atk stats by decorating the target. |
| Tambour Battant | Plante | Physique | 80 | 100 | 10 | Has a chance to lower the target’s Speed by one stage. |
| Troquenard | Plante | Physique | 35 | 100 | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Ballon Brûlant | Feu | Physique | 120 | 90 | 5 | Has a chance to burn the target. |
| Roue Libre | Électrik | Physique | 110 | 100 | 10 | Morpeko attacks and boosts its Speed stat with the energy stored in its cheeks. This move's type changes depending on the user's form. |
| Abattage | Dragon | Physique | 60 | 100 | 15 | Lowers the target’s Attack by one stage after inflicting damage. |
| Tapotige | Plante | Physique | 40 | 100 | 40 | Inflicts regular damage with no additional effect. |
| Overdrive | Électrik | Spéciale | 80 | 100 | 10 | The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. |
| Acide Malique | Plante | Spéciale | 80 | 100 | 10 | The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat. |
| Force G | Plante | Physique | 80 | 100 | 10 | Lowers the target’s Defense by one stage after inflicting damage. |
| Choc Émotionnel | Fée | Physique | 75 | 100 | 15 | Has a chance to lower the target’s Special Attack by one stage. |
| Vapeur Féérique | Fée | Spéciale | 90 | 95 | 10 | Has a chance to confuse the target. |
| Fontaine de Vie | Eau | Statut | – | – | 10 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. |
| Blocage | Ténèbres | Statut | – | 100 | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker’s Defense stat. |
| Fourbette | Ténèbres | Physique | 80 | – | 10 | Never misses. |
| Joute Astrale | Combat | Physique | 150 | 100 | 5 | User foregoes its next turn to recharge. |
| Laser Infinimax | Dragon | Spéciale | 160 | 90 | 5 | User foregoes its next turn to recharge. |
| Métalaser | Acier | Spéciale | 140 | 95 | 5 | Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. |
| Vaste Pouvoir | Psy | Spéciale | 80 | 100 | 10 | Inflicts regular damage with no additional effect. |
| Métalliroue | Acier | Physique | 130 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Rafale Écailles | Dragon | Physique | 25 | 90 | 20 | Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. |
| Laser Météore | Roche | Spéciale | 120 | 90 | 10 | Inflicts regular damage with no additional effect. |
| Kokiyarme | Poison | Spéciale | 90 | 100 | 10 | Inflicts regular damage with no additional effect. |
| Explo-Brume | Fée | Spéciale | 100 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Gliss’Herbe | Plante | Physique | 55 | 100 | 20 | Inflicts regular damage with no additional effect. |
| Monte-Tension | Électrik | Spéciale | 70 | 100 | 20 | Inflicts regular damage with no additional effect. |
| Champlification | Normal | Spéciale | 50 | 100 | 10 | Inflicts regular damage with no additional effect. |
| Ravage Rampant | Insecte | Physique | 70 | 90 | 10 | Inflicts regular damage with no additional effect. |
| Feu Envieux | Feu | Spéciale | 70 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Cent Rancunes | Ténèbres | Physique | 75 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Esprit Frappeur | Spectre | Physique | 110 | 90 | 5 | Inflicts regular damage with no additional effect. |
| Gaz Corrosif | Poison | Statut | – | 100 | 40 | Inflicts regular damage with no additional effect. |
| Coaching | Combat | Statut | – | – | 10 | Inflicts regular damage with no additional effect. |
| Eau Revoir | Eau | Physique | 60 | 100 | 20 | Inflicts regular damage with no additional effect. |
| Triple Axel | Glace | Physique | 20 | 90 | 10 | Inflicts regular damage with no additional effect. |
| Double Volée | Vol | Physique | 40 | 90 | 10 | Inflicts regular damage with no additional effect. |
| Sable Ardent | Sol | Spéciale | 70 | 100 | 10 | Has a chance to burn the target. |
| Selve Salvatrice | Plante | Statut | – | – | 10 | Inflicts regular damage with no additional effect. |
| Poing Obscur | Ténèbres | Physique | 75 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Torrent de Coups | Eau | Physique | 25 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Voltageôle | Électrik | Spéciale | 80 | 90 | 15 | Inflicts regular damage with no additional effect. |
| Draco-Énergie | Dragon | Spéciale | 150 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Regard Glaçant | Psy | Spéciale | 90 | 100 | 10 | Inflicts regular damage with no additional effect. |
| Fureur Ardente | Ténèbres | Spéciale | 90 | 100 | 10 | Inflicts regular damage with no additional effect. |
| Coup Fulgurant | Combat | Physique | 90 | 100 | 10 | Inflicts regular damage with no additional effect. |
| Lance de Glace | Glace | Physique | 120 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Éclat Spectral | Spectre | Spéciale | 120 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Sort Sinistre | Psy | Spéciale | 80 | 100 | 5 | Inflicts regular damage with no additional effect. |
| Griffes Funestes | Poison | Physique | 80 | 100 | 15 | The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep. |
| Sprint Bouclier | Psy | Physique | 70 | 90 | 10 | Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat. |
| Échange Force | Normal | Statut | 0 | – | 10 | The user swaps its Attack and Defense stats. |
| Hache de Pierre | Roche | Physique | 65 | 90 | 15 | The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target. |
| Typhon Passionné | Fée | Spéciale | 100 | 80 | 5 | The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats. |
| Force Mystique | Psy | Spéciale | 70 | 90 | 10 | The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat. |
| Grand Courroux | Feu | Physique | 120 | 100 | 10 | The user rampages around spewing flames for two to three turns. The user then becomes confused. |
| Aquatacle | Eau | Physique | 120 | 100 | 10 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| Herblast | Plante | Spéciale | 150 | 95 | 5 | The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user. |
| Bise Glaciaire | Glace | Physique | 100 | 85 | 10 | The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch. |
| Danse Victoire | Combat | Statut | 0 | – | 10 | The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats. |
| Assaut Frontal | Sol | Physique | 120 | 100 | 5 | The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats. |
| Multitoxik | Poison | Physique | 60 | 100 | 10 | The user launches countless toxic barbs to inflict damage. This may also poison the target. This move’s power is doubled if the target is already poisoned. |
| Ailes Psycho | Psy | Spéciale | 80 | 100 | 10 | The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit. |
| Cœur de Rancœur | Spectre | Spéciale | 75 | 100 | 10 | The user attacks the target with spine-chilling resentment. This also lowers the target’s Attack stat. |
| Mur Fumigène | Acier | Statut | 0 | – | 10 | The user makes its skin as hard as an iron shield, sharply boosting its Defense stat. |
| Triple Flèche | Combat | Physique | 90 | 100 | 10 | The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target’s Defense stat or make it flinch. |
| Cortège Funèbre | Spectre | Spéciale | 60 | 100 | 15 | The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition. |
| Vagues à Lames | Ténèbres | Physique | 65 | 90 | 15 | The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes. |
| Typhon Hivernal | Vol | Spéciale | 100 | 80 | 10 | The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the Speed stats of opposing Pokémon. |
| Typhon Fulgurant | Électrik | Spéciale | 100 | 80 | 10 | The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis. |
| Typhon Pyrosable | Sol | Spéciale | 100 | 80 | 10 | The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn. |
| Prière Lunaire | Psy | Statut | 0 | – | 5 | The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle. |
| Extravaillance | Psy | Statut | 0 | – | 10 | The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats. |
| Téra Explosion | Normal | Spéciale | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Piège de Fil | Insecte | Statut | 0 | – | 10 | The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact. |
| Talon-Marteau | Combat | Physique | 120 | 90 | 10 | The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead. |
| Hommage Posthume | Spectre | Physique | 50 | 100 | 10 | The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power. |
| Lumino-Impact | Psy | Spéciale | 80 | 100 | 10 | The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat. |
| Plat du Jour | Dragon | Physique | 80 | 100 | 10 | The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form. |
| Poing Sonique | Eau | Physique | 60 | 100 | 15 | The user summons a torrent around its fist and punches at blinding speed. This move always goes first. |
| Habanerage | Plante | Statut | 0 | – | 15 | The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat. |
| Dérapage | Acier | Physique | 100 | 100 | 5 | The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat. |
| Prolifération | Normal | Physique | 20 | 90 | 10 | The user’s fellows gather in droves to perform a combo attack that hits the target one to ten times in a row. |
| Cryo-Pirouette | Glace | Physique | 80 | 100 | 15 | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Charge Glaive | Dragon | Physique | 120 | 100 | 5 | The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user’s next turn. |
| Second Souffle | Normal | Statut | 0 | – | 1 | The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP. |
| Salaison | Roche | Physique | 40 | 100 | 15 | The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move. |
| Triple Plongeon | Eau | Physique | 30 | 95 | 10 | The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row. |
| Toupie Éclat | Poison | Physique | 30 | 100 | 15 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon. |
| Décalquage | Normal | Statut | 0 | 100 | 10 | The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target. |
| Décharnement | Normal | Statut | 0 | – | 10 | The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP. |
| Génusection | Ténèbres | Physique | 85 | – | 10 | The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses. |
| Magie Florale | Plante | Physique | 70 | – | 10 | The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit. |
| Chant Flamboyant | Feu | Spéciale | 80 | 100 | 10 | The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat. |
| Danse Aquatique | Eau | Physique | 80 | 100 | 10 | The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat. |
| Taurogne | Normal | Physique | 90 | 100 | 10 | The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect. |
| Ruée d'Or | Acier | Spéciale | 120 | 100 | 5 | The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle. |
| Lame Psychique | Psy | Physique | 80 | 100 | 15 | The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain. |
| Hydrovapeur | Eau | Spéciale | 80 | 100 | 15 | The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent. |
| Cataclysme | Ténèbres | Spéciale | 1 | 90 | 10 | The user summons a ruinous disaster. This cuts the target’s HP in half. |
| Nitro Crash | Combat | Physique | 100 | 100 | 5 | The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it’s a supereffective hit. |
| Turbo Volt | Électrik | Spéciale | 100 | 100 | 5 | The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit. |
| Queulonage | Normal | Statut | 0 | – | 10 | The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting. |
| Neigeux de Mots | Glace | Statut | 0 | – | 10 | The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns. |
| Grand Nettoyage | Normal | Statut | 0 | – | 10 | The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user’s Attack and Speed stats. |
| Chute de Neige | Glace | Statut | 0 | – | 10 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Bond | Insecte | Physique | 50 | 100 | 20 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Désherbaffe | Plante | Physique | 50 | 100 | 20 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Douche Froide | Eau | Spéciale | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Hyperceuse | Normal | Physique | 100 | 100 | 5 | The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect. |
| Double Laser | Psy | Spéciale | 40 | 100 | 10 | The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row. |
| Poing de Colère | Spectre | Physique | 50 | 100 | 10 | The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power. |
| Canon Blindé | Feu | Spéciale | 120 | 100 | 5 | The user shoots its own armor out as blazing projectiles. This also lowers the user’s Defense and Sp. Def stats. |
| Lame en Peine | Feu | Physique | 90 | 100 | 10 | The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target. |
| Double Décharge | Électrik | Physique | 120 | 100 | 5 | The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type. |
| Marteau Mastoc | Acier | Physique | 160 | 100 | 5 | The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row. |
| Vindicte | Ténèbres | Physique | 1 | 100 | 10 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Tranch'Aqua | Eau | Physique | 70 | 100 | 20 | The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |
| Lune Rouge | Normal | Spéciale | 140 | 100 | 5 | The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row. |
| Mortier Matcha | Plante | Spéciale | 80 | 90 | 15 | The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn. |
| Bombe au Sirop | Plante | Spéciale | 60 | 85 | 10 | The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns. |
| Massue Liane | Plante | Physique | 100 | 100 | 10 | The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit. |
| Fulgurayon | Électrik | Spéciale | 130 | 100 | 10 | The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain. |
| Pluie Térastrale | Normal | Spéciale | 120 | 100 | 5 | With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon. |
| Laser Hasard | Dragon | Spéciale | 80 | 100 | 5 | The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power. |
| Rempart Brûlant | Feu | Statut | 0 | 0 | 10 | The user's intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it. |
| Vif Éclair | Électrik | Spéciale | 70 | 100 | 5 | This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack. |
| Lame Puissante | Roche | Physique | 95 | 100 | 5 | The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself. |
| Lame Tachyonique | Acier | Spéciale | 50 | 0 | 10 | The user attacks by launching particle blades at the target twice in a row. This attack never misses. |
| Pression Extrême | Acier | Physique | 0 | 100 | 10 | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Cri Draconique | Dragon | Statut | 0 | 0 | 15 | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Voix Envoûtante | Fée | Spéciale | 80 | 100 | 10 | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Indignition | Feu | Physique | 75 | 100 | 10 | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Volt Assaut | Électrik | Physique | 100 | 95 | 15 | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| Dissonance Psy | Psy | Spéciale | 75 | 100 | 10 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Prio-Parade | Combat | Physique | 65 | 100 | 15 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Chaîne Malsaine | Poison | Spéciale | 100 | 100 | 5 | The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned. |
Nouvelles capacités introduites à chaque génération. La Gén. I comptait 165 capacités, et le total atteint désormais 821 sur neuf générations.
| Capacité▲ | Type▲ | Cat.▲ | Puiss.▲ | Préc.▲ | PP▲ | Description |
|---|---|---|---|---|---|---|
| Explosion | Normal | Physique | 250 | 100 | 5 | User faints. |
| Destruction | Normal | Physique | 200 | 100 | 5 | User faints. |
| Coup Victoire | Feu | Physique | 180 | 95 | 5 | Lowers the user’s Defense, Special Defense, and Speed by one stage each. |
| Laser Prisme | Psy | Spéciale | 160 | 100 | 10 | User foregoes its next turn to recharge. |
| Laser Infinimax | Dragon | Spéciale | 160 | 90 | 5 | User foregoes its next turn to recharge. |
| Marteau Mastoc | Acier | Physique | 160 | 100 | 5 | The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row. |
| Ultralaser | Normal | Spéciale | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Mitra-Poing | Combat | Physique | 150 | 100 | 20 | If the user takes damage before attacking, the attack is canceled. |
| Éruption | Feu | Spéciale | 150 | 100 | 5 | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
| Rafale Feu | Feu | Spéciale | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Hydroblast | Eau | Spéciale | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Giclédo | Eau | Spéciale | 150 | 100 | 5 | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
| Végé-Attaque | Plante | Spéciale | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Giga Impact | Normal | Physique | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Roc-Boulet | Roche | Physique | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Fracass’Tête | Roche | Physique | 150 | 80 | 5 | User receives 1/2 the damage inflicted in recoil. |
| Hurle-Temps | Dragon | Spéciale | 150 | 90 | 5 | User foregoes its next turn to recharge. |
| Carapiège | Feu | Spéciale | 150 | 100 | 5 | Only inflicts damage if the user was hit by a physical move this turn. |
| Caboche-Kaboum | Feu | Spéciale | 150 | 100 | 5 | Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. |
| Joute Astrale | Combat | Physique | 150 | 100 | 5 | User foregoes its next turn to recharge. |
Les capacités à priorité non nulle passent outre l'ordre normal basé sur la Vitesse. Les capacités à priorité plus élevée agissent avant, quelle que soit la Vitesse de l'utilisateur.
Les capacités Pokémon sont au cœur de chaque combat. Chacune des 821 capacités du jeu possède des propriétés uniques — type, catégorie, puissance, précision, PP et priorité — qui déterminent son efficacité au combat. Choisir le bon moveset est souvent plus important que choisir le bon Pokémon.
Capacités Physiques, Spéciales et de Statut
Depuis la Génération IV, chaque capacité est classée comme Physique, Spéciale ou de Statut, indépendamment de son type. Les capacités Physiques utilisent l'Attaque contre la Défense. Les capacités Spéciales utilisent l'Attaque Spéciale contre la Défense Spéciale. Les capacités de Statut n'infligent pas de dégâts directs, mais peuvent être tout aussi importantes : Stealth Rock, Toxic et Thunder Wave sont des incontournables en compétition.
- Physique (332 capacités) — attaques de contact, affectées par des talents comme Tough Claws et Iron Fist
- Spéciale (223 capacités) — attaques à distance ou d'énergie, affectées par des talents comme Adaptability et Mega Launcher
- Statut (266 capacités) — effets comme les boosts de stats, altérations de statut, entry hazards et météo
Priorité des capacités et mécanique de Vitesse
La plupart des capacités ont une priorité de 0 : l'ordre d'action est donc déterminé par la Vitesse. Les capacités prioritaires passent toutefois complètement outre la Vitesse. Quick Attack (+1), Extreme Speed (+2) et Protect (+4) agissent toujours avant les capacités normales. Les capacités à priorité négative comme Trick Room (−7) et Roar (−6) agissent toujours en dernier. La priorité est cruciale en compétition : Extreme Speed sur Dragonite peut revenge kill des menaces qui le dépasseraient autrement en Vitesse.
STAB et couverture de types
Lorsqu'un Pokémon utilise une capacité de son propre type, il obtient un bonus de dégâts de 1,5× appelé STAB (Same Type Attack Bonus). Les capacités du même type sont ainsi nettement plus puissantes. Les capacités de couverture — des attaques de types différents — permettent aux Pokémon de toucher des menaces qu'ils ne pourraient autrement pas atteindre. Le moveset idéal équilibre la puissance du STAB et la couverture de types pour gérer un maximum d'adversaires.
Capacités par génération
Chaque génération de Pokémon introduit de nouvelles capacités pour bouleverser le métagame. La Génération I a établi 165 capacités fondamentales. La Génération IV (113 capacités) a apporté la séparation Physique/Spéciale, révolutionnant la compétition. La Génération VIII a introduit 87 capacités, dont les capacités Dynamax pour les combats Dynamax. La Génération IX a ajouté 64 capacités dans Pokémon Écarlate et Violet, dont des capacités exclusives à la Téracristallisation.