#297 Hariyama

#297 Hariyama

Taille2.3 m(7'07")
Poids253.8 kg(559.5 lbs)
Sexe75%25%
Gén. 3

Évolution de Hariyama

Stats détaillées de Hariyama

Niv.
StatBaseNiv.
EVIVTotal
PV 144
429
Attaque 120
276
Défense 60
156
Atq. Spé. 40
116
Déf. Spé. 60
156
Vitesse 50
136
1269
Efficacité des types

Talents de Hariyama

Halves damage from Fire and Ice moves.

Increases Attack to 1.5× with a major status ailment.

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Voir la stratégie compétitive de HariyamaSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Hariyama

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Jet de SableSolstatus100Level 1Sand is hurled in the target's face, lowering the target's accuracy.
ChargeNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
PuissanceNormalstatusLevel 1The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
CogneCombatphysical15100Level 1The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.
SaumureEauspecial65100Level 1This move's power is doubled if the target's HP is at half or less.
BluffNormalphysical40100Level 10This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Forte-PaumeCombatphysical60100Level 13The target is attacked with a shock wave. This may also leave the target with paralysis.
CycloneNormalstatusLevel 16The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
SabotageTénèbresphysical65100Level 19The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
GonfletteCombatstatusLevel 22The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
CognobidonNormalstatusLevel 26The user maximizes its Attack stat but loses HP equal to half its max HP.
DétectionCombatstatusLevel 30This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Frappe AtlasCombatphysical100Level 34The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mitra-PoingCombatphysical150100Level 38The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
TénacitéNormalstatusLevel 42The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Close CombatCombatphysical120100Level 46The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
ContreCombatphysical100Level 50An all-out attack that becomes more powerful the less HP the user has.
Tacle LourdAcierphysical100Level 54The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
Assaut FrontalSolphysical120100Level 60The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.
Big SplashCombatphysical80100TMThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
PlaquageNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Casse-BriqueCombatphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
PiétisolSolphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Douche FroideEauspecial50100TMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
CoachingCombatstatusTMThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
MalédictionSpectrestatusTMA move that has different effects depending on whether the user is a Ghost type or not.
TunnelSolphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
DamoclèsNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Vampi-PoingCombatphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
SéismeSolphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Poing FeuFeuphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
ExploforceCombatspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Poing GlaceGlacephysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
Tête de FerAcierphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
Cent RancunesTénèbresphysical75100TMThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
BalayageCombatphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
BalayetteCombatphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
MétronomeNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Tir de BoueSolspecial5595TMThe user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Coud’BoueSolspecial20100TMThe user hurls mud in the target's face to inflict damage and lower its accuracy.
Direct ToxikPoisonphysical80100TMThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ÉboulementRochephysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TomberocheRochephysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
GrimaceNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Anti-AirRochephysical50100TMThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
TrépignementSolphysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Lame de RocRochephysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ZénithFeustatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SurfEauspecial90100TMThe user attacks everything around it by swamping its surroundings with a giant wave.
MétéoresNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BélierNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
ProvocTénèbresstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
LarcinTénèbresphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Exécu-SonTénèbresphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Poing ÉclairÉlectrikphysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
Prio-ParadeCombatphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Onde VideCombatspecial40100TMThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Psykoud’BoulPsyphysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Sprites de Hariyama

Entrées du Pokédex
Emerald

It has the habit of challenging others without hesitation to tests of strength. It’s been known to stand on train tracks and stop trains using forearm thrusts.

Ruby

HARIYAMA practices its straight-arm slaps in any number of locations. One hit of this POKéMON’s powerful, openhanded, straight-arm punches could snap a telephone pole in two.

Sapphire

HARIYAMA’s thick body may appear fat, but it is actually a hunk of solid muscle. If this POKéMON bears down and tightens all its muscles, its body becomes as hard as a rock.

FireRed

It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.

Diamond

It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.

Dans d'autres langues

Le nom japonais de Hariyama est Hariteyama (ハリテヤマ). Voici tous les noms officiels de Hariyama dans différentes langues :

JapaneseハリテヤマHariteyama
Korean하리뭉
Chinese (Traditional)鐵掌力士
FrenchHariyama
GermanHariyama
SpanishHariyama
ItalianHariyama
Chinese (Simplified)铁掌力士

Reproduction de Hariyama

Espèce
Pokémon Cogneur
Groupes Œuf
Humanoïde
Temps d'éclosion5,120 pas(20 cycles)
Différences de sexeAucun
Données diverses
Taux de capture200
Bonheur de base70
Courbe d'expérienceFast Then Very Slow
Expérience de base166

Comment obtenir Hariyama

Hariyama peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Hariyama dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Hoenn n°49Kalos Coastal n°96Hoenn (ORAS) n°50Alola n°57Melemele n°57Poni n°16Alola (USUM) n°69Melemele (USUM) n°69Poni (USUM) n°23Paldea n°117
JeuMéthodeLieuDétails
RubySauvageHoenn victory road 1f, Hoenn victory road b1f
SapphireSauvageHoenn victory road 1f, Hoenn victory road b1f
EmeraldSauvageHoenn victory road 1f, Hoenn victory road b1f
Black 2SauvagePinwheel forest hidden grotto outerHidden Grotto
White 2SauvagePinwheel forest hidden grotto outerHidden Grotto
XSauvageKalos route 11, Friend safari fighting
YSauvageKalos route 11, Friend safari fighting
SunSauvagePoni plains centerBubbling Spots
MoonSauvagePoni plains centerBubbling Spots
Ultra SunSauvagePoni plains north
Ultra MoonSauvagePoni plains north
FAQ

À propos de Hariyama

Hariyama est un Pokémon de type Combat introduit à la génération 3. Avec un total de stats de base (BST) de 474, Hariyama est de l'espèce Pokémon Cogneur et fait partie de la chaîne d'évolution Makuhita → Hariyama.

En compétition, Hariyama est placé dans le tier PU, avec un taux d'utilisation de 5.38 %. Ses principaux talents sont Isograisse et Cran et Sans Limite, qui lui permettent d'agir comme un membre d'équipe polyvalent. Hariyama est faible aux attaques de type Vol, Psy, Fée, les Dresseurs doivent donc anticiper ces faiblesses.

Hariyama peut apprendre 101 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Vampi-Poing, Sabotage, Pisto-Poing, Cognobidon. Mesurant 2.3 m et pesant 253.8 kg, Hariyama est apprécié des fans depuis ses débuts dans les jeux de la région de Hoenn.