#1010 Vert-de-Fer

#1010 Vert-de-Fer

Taille1.5 m(4'11")
Poids125 kg(275.6 lbs)
SexeSexe inconnu
Gén. 9

Évolution de Vert-de-Fer

Stats détaillées de Vert-de-Fer

Niv.
StatBaseNiv.
EVIVTotal
PV 90
321
Attaque 130
296
Défense 88
212
Atq. Spé. 70
176
Déf. Spé. 108
252
Vitesse 104
244
1501
Efficacité des types

Talents de Vert-de-Fer

Raises highest stat on Electric Terrain, or if holding Booster Energy.

Voir la stratégie compétitive de Vert-de-FerSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Vert-de-Fer

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Groz’YeuxNormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
Vive-AttaqueNormalphysical40100Level 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Coup d’MainNormalstatusLevel 1The user assists an ally by boosting the power of that ally's attack.
RengorgementNormalstatusLevel 1The user is roused, and its Attack and Sp. Atk stats are boosted.
Feuille MagikPlantespecial60Level 7The user scatters curious leaves that chase the target. This attack never misses.
VengeanceNormalphysical70100Level 14The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn.
PréventionCombatstatusLevel 21The user protects itself and its allies from priority moves.
Tranche-NuitTénèbresphysical70100Level 28The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
Danse LamesNormalstatusLevel 35A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Lame SainteCombatphysical90100Level 42The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move.
Lame FeuillePlantephysical90100Level 49The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit.
Lame PsychiquePsyphysical80100Level 56The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.
Close CombatCombatphysical120100Level 63The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
PossessifPsystatusLevel 70If opposing Pokémon know any move also known by the user, they are prevented from using it.
MégacorneInsectephysical12085Level 77Using its tough and impressive horn, the user rams into the target with no letup.
InterversionPsystatusLevel 84The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
Lame SolairePlantephysical125100Level 91The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.
AéropiqueVolphysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
HâtePsystatusTMThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Lame d’AirVolspecial7595TMThe user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Casse-BriqueCombatphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
PlénitudePsystatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
CoachingCombatstatusTMThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
DamoclèsNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Éco-SphèrePlantespecial90100TMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Faux-ChageNormalphysical40100TMA restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
ExploforceCombatspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Giga-SangsuePlantespecial75100TMA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Nœud HerbePlantespecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Champ HerbuPlantestatusTMThe user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
GravitéPsystatusTMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Mur de FerAcierstatusTMThe user hardens its body's surface like iron, sharply boosting its Defense stat.
Tempête VertePlantespecial13090TMThe user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
Strido-SonAcierstatus85TMA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Champ PsychiquePsystatusTMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ContreCombatphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
GrimaceNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
EstocorneAcierphysical70TMThe user stabs the target with a sharp horn. This attack never misses.
Lance-SoleilPlantespecial120100TMThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
MétéoresNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BélierNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
ProvocTénèbresstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Exécu-SonTénèbresphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
DésherbaffePlantephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Éclair FouÉlectrikphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Plaie CroixInsectephysical80100TMThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
Champ ÉlectrifiéÉlectrikstatusTutorThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
À la QueueTénèbresstatus100TutorThe user suppresses the target and makes its move go last.

Sprites de Vert-de-Fer

Entrées du Pokédex
Scarlet

Many of its physical characteristics match those of a Virizion from the future that was covered in a paranormal magazine.

Violet

According to the few eyewitness accounts that exist, it used its shining blades to julienne large trees and boulders.

Dans d'autres langues

Le nom japonais de Vert-de-Fer est Tetsunoisaha (テツノイサハ). Voici tous les noms officiels de Vert-de-Fer dans différentes langues :

JapaneseテツノイサハTetsunoisaha
Korean무쇠잎새
Chinese (Traditional)鐵斑葉
FrenchVert-de-Fer
GermanEisenblatt
SpanishFerroverdor
ItalianFogliaferrea
Chinese (Simplified)铁斑叶

Reproduction de Vert-de-Fer

Espèce
Paradoxe
Groupes Œuf
Inconnu
Temps d'éclosion12,800 pas(50 cycles)
Différences de sexeAucun
Données diverses
Taux de capture5
Bonheur de base0
Courbe d'expérienceSlow
Expérience de base295

Comment obtenir Vert-de-Fer

Vert-de-Fer ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Vert-de-Fer dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Blueberry n°242
FAQ

À propos de Vert-de-Fer

Vert-de-Fer est un Pokémon de type Plante/Psy introduit à la génération 9. Avec un total de stats de base (BST) de 590, Vert-de-Fer est de l'espèce Paradoxe et fait partie de la chaîne d'évolution Vert-de-Fer.

En compétition, Vert-de-Fer est placé dans le tier UU, avec un taux d'utilisation de 1.83 %. Ses principaux talents sont Charge Quantique, qui lui permettent d'agir comme un membre d'équipe polyvalent. Vert-de-Fer est faible aux attaques de type Insecte, Feu, Glace, Poison, Vol, Spectre, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.

Vert-de-Fer peut apprendre 57 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Lame Psychique, Éclair Fou, Danse Lames, Clonage. Mesurant 1.5 m et pesant 125 kg, Vert-de-Fer est apprécié des fans depuis ses débuts dans les jeux de la région de Paldea.