#250 Ho-Oh

#250 Ho-Oh

Taille3.8 m(12'06")
Poids199 kg(438.7 lbs)
SexeSexe inconnu
Gén. 2

Évolution de Ho-Oh

Stats détaillées de Ho-Oh

Niv.
StatBaseNiv.
EVIVTotal
PV 106
353
Attaque 130
296
Défense 90
216
Atq. Spé. 110
256
Déf. Spé. 154
344
Vitesse 90
216
1681
Efficacité des types
4xdégâts
2xdégâts
0.5xdégâts
0.25xdégâts
0xdégâts

Talents de Ho-Oh

Increases the PP cost of moves targetting the Pokémon by one.

Heals for 1/3 max HP upon switching out.

Voir la stratégie compétitive de Ho-OhSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Ho-Oh

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
TornadeVolspecial40100Level 1A gust of wind is whipped up by wings and launched at the target to inflict damage.
CycloneNormalstatusLevel 1The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Pouvoir AntiqueRochespecial60100Level 1The user attacks with a prehistoric power. This may also boost all the user's stats at once.
Ball’MétéoNormalspecial50100Level 1This move's type and power change depending on the weather at the time the move is used.
Fontaine de VieEaustatusLevel 9The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
Rune ProtectNormalstatusLevel 18The user creates a protective field that prevents status conditions for five turns.
PlénitudePsystatusLevel 27The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
ExtrasenseurPsyspecial80100Level 36The user attacks with an odd, unseeable power. This may also make the target flinch.
SoinNormalstatusLevel 45The user regenerates its cells, restoring its own HP by up to half its max HP.
Feu SacréFeuphysical10095Level 54The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.
ZénithFeustatusLevel 63The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
DéflagrationFeuspecial11085Level 72The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
PresciencePsyspecial120100Level 81Two turns after this move is used, a hunk of psychic energy attacks the target.
PiquéVolphysical14090Level 90The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch.
SurchauffeFeuspecial13090Level 99The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
AéropiqueVolphysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
Tranch’AirVolspecial6095TMThe user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
Lame d’AirVolspecial7595TMThe user attacks with a blade of air that slices even the sky. This may also make the target flinch.
PlaquageNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
RapaceVolphysical120100TMThe user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
Rayon ChargéÉlectrikspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
DamoclèsNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Double VoléeVolphysical4090TMThe user slams the target with its wings to inflict damage. The target is hit twice in a row.
TelluriforceSolspecial90100TMThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
SéismeSolphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Danse FlammesFeuspecial3585TMThe user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
NitrochargeFeuphysical50100TMCloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
Lance-FlammesFeuspecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
BoutefeuFeuphysical120100TMThe user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
VolVolphysical9095TMThe user flies up into the sky on the first turn, then attacks on the next turn.
Giga-SangsuePlantespecial75100TMA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
CaniculeFeuspecial9590TMThe user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Vent ViolentVolspecial11070TMThe user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
MégaphoneNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
PossessifPsystatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Tête de FerAcierphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
Mur LumièrePsystatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
BoostNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsykoPsyspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ProtectionPsystatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Tempête de SableRochestatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Sable ArdentSolspecial70100TMThe user throws scorching sand at the target to attack. This may also leave the target with a burn.
Ball’OmbreSpectrespecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Lance-SoleilPlantespecial120100TMThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
MétéoresNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Vent ArrièreVolstatusTMThe user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
BélierNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Fatal-FoudreÉlectrikspecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TonnerreÉlectrikspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Feu FolletFeustatus85TMThe user shoots a sinister flame at the target to inflict a burn.
Psykoud’BoulPsyphysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Sprites de Ho-Oh

Entrées du Pokédex
Gold

Legends claim this POKéMON flies the world's skies con­ tinuously on its magnificent seven- colored wings.

Silver

A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.

Crystal

It will reveal itself before a pure-hearted trainer by shining its bright rain­ bow-colored wings.

Ruby

HO-OH’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This POKéMON is said to live at the foot of a rainbow.

Emerald

Its feathers--which glow in seven colors depending on the angle at which they are struck by light--are thought to bring joy. It is said to live at the foot of a rainbow.

Dans d'autres langues

Le nom japonais de Ho-Oh est Houou (ホウオウ). Voici tous les noms officiels de Ho-Oh dans différentes langues :

JapaneseホウオウHouou
Korean칠색조
Chinese (Traditional)鳳王
FrenchHo-Oh
GermanHo-Oh
SpanishHo-Oh
ItalianHo-Oh
Chinese (Simplified)凤王

Reproduction de Ho-Oh

Espèce
Pokémon Arcenciel
Groupes Œuf
Inconnu
Temps d'éclosion30,720 pas(120 cycles)
Différences de sexeAucun
Données diverses
Taux de capture3
Bonheur de base0
Courbe d'expérienceSlow
Expérience de base306

Comment obtenir Ho-Oh

Ho-Oh ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Ho-Oh dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Johto n°248Johto (HGSS) n°253
JeuMéthodeLieuDétails
GoldSauvageBell tower roofStatic Encounter
SilverSauvageBell tower roofStatic Encounter
CrystalSauvageBell tower roofStatic Encounter
EmeraldSauvageNavel rockStatic Encounter
FireRedSauvageNavel rockStatic Encounter
LeafGreenSauvageNavel rockStatic Encounter
HeartGoldSauvageBell tower roofStatic Encounter
SoulSilverSauvageBell tower roofStatic Encounter
Omega RubySauvageSea mauville insideStatic Encounter
Ultra SunSauvageUltra space wilds cliff, Ultra space ultra space wilds cliffStatic Encounter
ColosseumCadeauMt battle 100f
FAQ

À propos de Ho-Oh

Ho-Oh est un Pokémon de type Feu/Vol introduit à la génération 2. Avec un total de stats de base (BST) de 680, Ho-Oh est de l'espèce Pokémon Arcenciel et fait partie de la chaîne d'évolution Ho Oh.

En compétition, Ho-Oh est placé dans le tier Ubers, avec un taux d'utilisation de 31.06 %. Ses principaux talents sont Pression et Régé-Force, qui lui permettent d'agir comme un pivot robuste à la longévité incroyable. Ho-Oh est faible aux attaques de type Roche, Eau, Électrik, les Dresseurs doivent donc anticiper ces faiblesses.

Ho-Oh peut apprendre 102 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Feu Sacré, Rapace, Soin, Cyclone. Mesurant 3.8 m et pesant 199 kg, Ho-Oh est apprécié des fans depuis ses débuts dans les jeux de la région de Johto.