Évolution de Chapignon
Stats détaillées de Chapignon
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 60 | 261 | |||
| Attaque | 130 | 296 | |||
| Défense | 80 | 196 | |||
| Atq. Spé. | 60 | 156 | |||
| Déf. Spé. | 60 | 156 | |||
| Vitesse | 70 | 176 | |||
| 1241 | |||||
Talents de Chapignon
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Heals for 1/8 max HP after each turn when poisoned in place of damage.
Strengthens moves of 60 base power or less to 1.5× their power.
Capacités de Chapignon
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Charge | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Vole-Vie | Plante | special | 20 | 100 | Level 1 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Vampigraine | Plante | status | – | 90 | Level 1 | A seed is planted on the target. It steals some HP from the target every turn. |
| Croissance | Normal | status | – | – | Level 1 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Poudre Toxik | Poison | status | – | 75 | Level 1 | The user scatters a cloud of poisonous dust that poisons the target. |
| Para-Spore | Plante | status | – | 75 | Level 1 | The user scatters a cloud of numbing powder that paralyzes the target. |
| Toxik | Poison | status | – | 90 | Level 1 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Mach Punch | Combat | physical | 40 | 100 | Level 1 | The user throws a punch at blinding speed. This move always goes first. |
| Méga-Sangsue | Plante | special | 40 | 100 | Level 12 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Coup d’Boule | Normal | physical | 70 | 100 | Level 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Ruse | Normal | physical | 30 | 100 | Level 19 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Riposte | Combat | physical | – | 100 | Level 22 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Forte-Paume | Combat | physical | 60 | 100 | Level 28 | The target is attacked with a shock wave. This may also leave the target with paralysis. |
| Soucigraine | Plante | status | – | 100 | Level 33 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| Casse-Brique | Combat | physical | 75 | 100 | Level 39 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Canon Graine | Plante | physical | 80 | 100 | Level 44 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Dynamo-Poing | Combat | physical | 100 | 50 | Level 50 | The user attacks by punching the target with full concentrated power. This also confuses the target. |
| Mitra-Poing | Combat | physical | 150 | 100 | Level 55 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Aéropique | Vol | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Gonflette | Combat | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Piétisol | Sol | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Balle Graine | Plante | physical | 25 | 100 | TM | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Charme | Fée | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Close Combat | Combat | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Tunnel | Sol | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Vampi-Poing | Combat | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Éco-Sphère | Plante | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Croco Larme | Ténèbres | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Faux-Chage | Normal | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Dégommage | Ténèbres | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Exploforce | Combat | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Giga-Sangsue | Plante | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Nœud Herbe | Plante | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Champ Herbu | Plante | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Détricanon | Poison | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Tempête Verte | Plante | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Balayage | Combat | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Balayette | Combat | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Feuille Magik | Plante | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Tir de Boue | Sol | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Coud’Boue | Sol | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Direct Toxik | Poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Bond | Insecte | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contre | Combat | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Éboulement | Roche | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Tomberoche | Roche | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Bombe Beurk | Poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Lance-Soleil | Plante | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Lame de Roc | Roche | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Danse Lames | Normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Poing Éclair | Électrik | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Choc Venin | Poison | special | 65 | 100 | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Psykoud’Boul | Psy | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Sprites de Chapignon
BRELOOM closes in on its foe with light and sprightly footwork, then throws punches with its stretchy arms. This POKéMON’s fighting technique puts boxers to shame.
The seeds ringing BRELOOM’s tail are made of hardened toxic spores. It is horrible to eat the seeds. Just taking a bite of this POKéMON’s seed will cause your stomach to rumble.
It scatters spores from holes in the cap on its head. It loves warm and humid climates. It feeds on trees and plants in fields and forests.
The seeds on its tail are made of toxic spores. It knocks out foes with quick, virtually invisible punches.
Its short arms stretch when it throws punches. Its technique is equal to that of pro boxers.
Le nom japonais de Chapignon est Kinogassa (キノガッサ). Voici tous les noms officiels de Chapignon dans différentes langues :
Reproduction de Chapignon
Comment obtenir Chapignon
Chapignon peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Chapignon dans tous les jeux où il est disponible :
À propos de Chapignon
Chapignon est un Pokémon de type Plante/Combat introduit à la génération 3. Avec un total de stats de base (BST) de 460, Chapignon est de l'espèce Pokémon Champignon et fait partie de la chaîne d'évolution Balignon → Chapignon.
En compétition, Chapignon est placé dans le tier RU, avec un taux d'utilisation de 6.53 %. Ses principaux talents sont Pose Spore et Soin Poison et Technicien, qui lui permettent d'agir comme un membre d'équipe polyvalent. Chapignon est faible aux attaques de type Vol, Feu, Glace, Poison, Psy, Fée, les Dresseurs doivent donc anticiper ces faiblesses.
Chapignon peut apprendre 103 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Balle Graine, Mach Punch, Abri, Close Combat. Mesurant 1.2 m et pesant 39.2 kg, Chapignon est apprécié des fans depuis ses débuts dans les jeux de la région de Hoenn.