#644 Zekrom

#644 Zekrom

Taille2.9 m(9'06")
Poids345 kg(760.6 lbs)
SexeSexe inconnu
Gén. 5

Évolution de Zekrom

Stats détaillées de Zekrom

Niv.
StatBaseNiv.
EVIVTotal
PV 100
341
Attaque 150
336
Défense 120
276
Atq. Spé. 120
276
Déf. Spé. 100
236
Vitesse 90
216
1681
Efficacité des types

Talents de Zekrom

Bypasses targets' abilities if they could hinder or prevent moves.

Voir la stratégie compétitive de ZekromSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Zekrom

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
Draco-SouffleDragonspecial60100Level 1The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Pouvoir AntiqueRochespecial60100Level 1The user attacks with a prehistoric power. This may also boost all the user's stats at once.
Crocs ÉclairÉlectrikphysical6595Level 1The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Râle MâleNormalstatus100Level 1Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.
TrancheNormalphysical70100Level 8The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
MâchouilleTénèbresphysical80100Level 16The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Psykoud’BoulPsyphysical8090Level 24The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Draco-GriffeDragonphysical80100Level 32The user slashes the target with huge, sharp claws to inflict damage.
TonnerreÉlectrikspecial90100Level 40The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Éclair CroixÉlectrikphysical100100Level 48The user throws down a giant lightning bolt. This move's power is boosted when influenced by an enormous flame.
MégaphoneNormalspecial90100Level 56The user attacks by letting loose a horribly loud, resounding cry.
Fatal-FoudreÉlectrikspecial11070Level 64A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
PossessifPsystatusLevel 72If opposing Pokémon know any move also known by the user, they are prevented from using it.
ColèreDragonphysical120100Level 80The user rampages and attacks for two to three turns. The user then becomes confused.
Charge FoudreÉlectrikphysical13085Level 88The user surrounds itself with a great amount of electricity and charges the target. This may also leave the target with paralysis.
Big SplashCombatphysical80100TMThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
PlaquageNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
AbattageDragonphysical60100TMThe user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Casse-BriqueCombatphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
ChargeurÉlectrikstatusTMThe user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Rayon ChargéÉlectrikspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
DamoclèsNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Draco-MétéoreDragonspecial13090TMComets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.
Cri DraconiqueDragonstatus00TMThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Danse DracoDragonstatusTMThe user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Draco-ChocDragonspecial85100TMThe target is attacked with a shock wave generated by the user's gaping mouth.
Draco-QueueDragonphysical6090TMThe target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Double VoléeVolphysical4090TMThe user slams the target with its wings to inflict damage. The target is hit twice in a row.
TelluriforceSolspecial90100TMThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Champ ÉlectrifiéÉlectrikstatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Boule ÉlekÉlectrikspecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
TénacitéNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FaçadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
LuminocanonAcierspecial80100TMThe user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
DégommageTénèbresphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
VolVolphysical9095TMThe user flies up into the sky on the first turn, then attacks on the next turn.
ExploforceCombatspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Mitra-PoingCombatphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Buée NoireGlacestatusTMThe user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Coup d’MainNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
UltralaserNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Mur LumièrePsystatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
AbriNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsykoPsyspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Danse PluieEaustatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ProtectionPsystatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ReposPsystatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
HurlementNormalstatusTMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ÉboulementRochephysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TomberocheRochephysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Rafale ÉcaillesDragonphysical2590TMThe user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
GrimaceNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
Ball’OmbreSpectrespecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Griffe OmbreSpectrephysical70100TMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Blabla DodoNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Piège de RocRochestatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
Lame de RocRochephysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
ClonageNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ZénithFeustatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Volt AssautÉlectrikphysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
MétéoresNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Vent ArrièreVolstatusTMThe user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
BélierNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Téra ExplosionNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Poing ÉclairÉlectrikphysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
Cage ÉclairÉlectrikstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
Change ÉclairÉlectrikspecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Ball’MétéoNormalspecial50100TMThis move's type and power change depending on the weather at the time the move is used.
Éclair FouÉlectrikphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Sprites de Zekrom

Entrées du Pokédex
Black

Concealing itself in lightning clouds, it flies throughout the Unova region. It creates electricity in its tail.

White

This Pokémon appears in legends. In its tail, it has a giant generator that creates electricity.

Black 2

This legendary Pokémon can scorch the world with lightning. It assists those who want to build an ideal world.

Sword

When the interior part of its tail spins like a motor, Zekrom can generate many bolts of lightning to blast its surroundings.

Shield

Mythology tells us that if people lose the righteousness in their hearts, their kingdoms will be razed by Zekrom’s lightning.

Dans d'autres langues

Le nom japonais de Zekrom est Zekrom (ゼクロム). Voici tous les noms officiels de Zekrom dans différentes langues :

JapaneseゼクロムZekrom
Korean제크로무
Chinese (Traditional)捷克羅姆
FrenchZekrom
GermanZekrom
SpanishZekrom
ItalianZekrom
Chinese (Simplified)捷克罗姆

Reproduction de Zekrom

Espèce
Pokémon Noir Idéal
Groupes Œuf
Inconnu
Temps d'éclosion30,720 pas(120 cycles)
Différences de sexeAucun
Données diverses
Taux de capture3
Bonheur de base0
Courbe d'expérienceSlow
Expérience de base306

Comment obtenir Zekrom

Zekrom ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Zekrom dans tous les jeux où il est disponible :

Numéros du Pokédex régional
Unova n°150Unova (B2W2) n°296
JeuMéthodeLieuDétails
WhiteSauvageNs castle throne room, Dragonspiral tower 7fStatic Encounter
Black 2SauvageDragonspiral tower 7fStatic Encounter
Alpha SapphireSauvageFabled caveStatic Encounter
Ultra MoonSauvageUltra space wilds crag, Ultra space ultra space wilds rockyStatic Encounter
FAQ

À propos de Zekrom

Zekrom est un Pokémon de type Dragon/Électrik introduit à la génération 5. Avec un total de stats de base (BST) de 680, Zekrom est de l'espèce Pokémon Noir Idéal et fait partie de la chaîne d'évolution Zekrom.

En compétition, Zekrom est placé dans le tier Doubles Ubers, avec un taux d'utilisation de 1.56 %. Ses principaux talents sont Téra-Voltage, qui lui permettent d'agir comme un membre d'équipe polyvalent. Zekrom est faible aux attaques de type Glace, Sol, Dragon, Fée, les Dresseurs doivent donc anticiper ces faiblesses.

Zekrom peut apprendre 98 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Draco-Griffe, Éclair Croix, Abri, Éboulement. Mesurant 2.9 m et pesant 345 kg, Zekrom est apprécié des fans depuis ses débuts dans les jeux de la région de Unys.