Évolution de Zéblitz
Stats détaillées de Zéblitz
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 75 | 291 | |||
| Attaque | 100 | 236 | |||
| Défense | 63 | 162 | |||
| Atq. Spé. | 80 | 196 | |||
| Déf. Spé. | 63 | 162 | |||
| Vitesse | 116 | 268 | |||
| 1315 | |||||
Talents de Zéblitz
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Absorbs Electric moves, raising Speed one stage.
Absorbs Grass moves, raising Attack one stage.
Capacités de Zéblitz
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Mimi-Queue | Normal | status | – | 100 | Level 1 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Cage Éclair | Électrik | status | – | 90 | Level 1 | The user launches a weak jolt of electricity that paralyzes the target. |
| Vive-Attaque | Normal | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Chargeur | Électrik | status | – | – | Level 1 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Onde de Choc | Électrik | special | 60 | – | Level 11 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Nitrocharge | Feu | physical | 50 | 100 | Level 18 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Étincelle | Électrik | physical | 65 | 100 | Level 25 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| Écrasement | Normal | physical | 65 | 100 | Level 31 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
| Coup d’Jus | Électrik | special | 80 | 100 | Level 36 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Hâte | Psy | status | – | – | Level 42 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Éclair Fou | Électrik | physical | 90 | 100 | Level 47 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Mania | Normal | physical | 120 | 100 | Level 53 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Relais | Normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Piétisol | Sol | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Rayon Chargé | Électrik | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Damoclès | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Ondes Étranges | Électrik | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Champ Électrifié | Électrik | status | – | – | TM | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Boule Élek | Électrik | special | – | 100 | TM | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Toile Élek | Électrik | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Effort | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Cavalerie Lourde | Sol | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Mur Lumière | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Balayage | Combat | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Surchauffe | Feu | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Hurlement | Normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Estocorne | Acier | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Volt Assaut | Électrik | physical | 100 | 95 | TM | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provoc | Ténèbres | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Fatal-Foudre | Électrik | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Tonnerre | Électrik | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Désherbaffe | Plante | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Brouhaha | Normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Change Éclair | Électrik | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Double Pied | Combat | physical | 30 | 100 | Egg | The user attacks by kicking the target twice in a row using two feet. |
| Ruse | Normal | physical | 30 | 100 | Egg | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Jet de Sable | Sol | status | – | 100 | Egg | Sand is hurled in the target's face, lowering the target's accuracy. |
| Grincement | Normal | status | – | 85 | Egg | An earsplitting screech harshly lowers the target's Defense stat. |
Sprites de Zéblitz
They have lightning-like movements. When Zebstrika run at full speed, the sound of thunder reverberates.
This ill-tempered Pokémon is dangerous because when it’s angry, it shoots lightning from its mane in all directions.
When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions.
Le nom japonais de Zéblitz est Zebraika (ゼブライカ). Voici tous les noms officiels de Zéblitz dans différentes langues :
Reproduction de Zéblitz
Comment obtenir Zéblitz
Zéblitz peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Zéblitz dans tous les jeux où il est disponible :
À propos de Zéblitz
Zéblitz est un Pokémon de type Électrik introduit à la génération 5. Avec un total de stats de base (BST) de 497, Zéblitz est de l'espèce Pokémon Foudrélec et fait partie de la chaîne d'évolution Zébibron → Zéblitz.
En compétition, Zéblitz est placé dans le tier ZU, avec un taux d'utilisation de 0.15 %. Ses principaux talents sont Paratonnerre et Motorisé et Herbivore, qui lui permettent d'agir comme un membre d'équipe polyvalent. Zéblitz est faible aux attaques de type Sol, les Dresseurs doivent donc anticiper ces faiblesses.
Zéblitz peut apprendre 74 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Surchauffe, Cavalerie Lourde, Volt Assaut, Change Éclair. Mesurant 1.6 m et pesant 79.5 kg, Zéblitz est apprécié des fans depuis ses débuts dans les jeux de la région de Unys.