Évolution de Amassel
Stats détaillées de Amassel
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 60 | 261 | |||
| Attaque | 60 | 156 | |||
| Défense | 100 | 236 | |||
| Atq. Spé. | 35 | 106 | |||
| Déf. Spé. | 65 | 166 | |||
| Vitesse | 35 | 106 | |||
| 1031 | |||||
Talents de Amassel
Protects from status conditions and halves damage from Ghost-type moves.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Prevents stats from being lowered by other Pokémon.
Capacités de Amassel
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Charge | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Armure | Normal | status | – | – | Level 1 | The user stiffens all the muscles in its body to boost its Defense stat. |
| Salaison | Roche | physical | 40 | 100 | Level 1 | The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move. |
| Jet-Pierres | Roche | physical | 50 | 90 | Level 5 | The user picks up and throws a small rock at the target to inflict damage. |
| Tir de Boue | Sol | special | 55 | 95 | Level 7 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Anti-Air | Roche | physical | 50 | 100 | Level 10 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Poliroche | Roche | status | – | – | Level 13 | The user polishes its body to reduce drag. This sharply boosts the user's Speed stat. |
| Coup d’Boule | Normal | physical | 70 | 100 | Level 16 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Mur de Fer | Acier | status | – | – | Level 20 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Soin | Normal | status | – | – | Level 30 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| Éboulement | Roche | physical | 75 | 90 | Level 34 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Piège de Roc | Roche | status | – | – | Level 38 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Tacle Lourd | Acier | physical | – | 100 | Level 41 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Séisme | Sol | physical | 100 | 100 | Level 45 | The user sets off an earthquake that strikes every Pokémon around it. |
| Lame de Roc | Roche | physical | 100 | 80 | Level 51 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Big Splash | Combat | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Piétisol | Sol | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Malédiction | Spectre | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Tunnel | Sol | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Damoclès | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Telluriforce | Sol | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Luminocanon | Acier | special | 80 | 100 | TM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Tête de Fer | Acier | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Laser Météore | Roche | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Rayon Gemme | Roche | special | 80 | 100 | TM | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Tempête de Sable | Roche | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Trépignement | Sol | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Psykoud’Boul | Psy | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Sprites de Amassel
This Pokémon dry cures its prey by spraying salt over them. The curing process steals away the water in the prey’s body.
It compresses rock salt inside its body and shoots out hardened salt pellets with enough force to perforate an iron sheet.
Le nom japonais de Amassel est Jiodumu (ジオヅム). Voici tous les noms officiels de Amassel dans différentes langues :
Reproduction de Amassel
Comment obtenir Amassel
Amassel ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Amassel dans tous les jeux où il est disponible :
À propos de Amassel
Amassel est un Pokémon de type Roche introduit à la génération 9. Avec un total de stats de base (BST) de 355, Amassel est de l'espèce Halite et fait partie de la chaîne d'évolution Selutin → Amassel → Gigansel.
En compétition, Amassel est placé dans le tier ZU, avec un taux d'utilisation de 5.26 %. Ses principaux talents sont Sel Purificateur et Fermeté et Corps Sain, qui lui permettent d'agir comme un lead fiable avec une survie intégrée. Amassel est faible aux attaques de type Eau, Plante, Combat, Sol, Acier, les Dresseurs doivent donc anticiper ces faiblesses.
Amassel peut apprendre 42 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Salaison, Soin, Piège de Roc, Abri. Mesurant 0.6 m et pesant 105 kg, Amassel est apprécié des fans depuis ses débuts dans les jeux de la région de Paldea.