Évolution de Écaïd
Stats détaillées de Écaïd
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 55 | 251 | |||
| Attaque | 75 | 186 | |||
| Défense | 90 | 216 | |||
| Atq. Spé. | 65 | 166 | |||
| Déf. Spé. | 70 | 176 | |||
| Vitesse | 65 | 166 | |||
| 1161 | |||||
Talents de Écaïd
Protects against bullet, ball, and bomb-based moves.
Protects against sound-based moves.
Protects against damage from weather.
Capacités de Écaïd
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Charge | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Groz’Yeux | Normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Abri | Normal | status | – | – | Level 1 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Draco-Queue | Dragon | physical | 60 | 90 | Level 1 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Grimace | Normal | status | – | 100 | Level 12 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Coup d’Boule | Normal | physical | 70 | 100 | Level 16 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Rengorgement | Normal | status | – | – | Level 20 | The user is roused, and its Attack and Sp. Atk stats are boosted. |
| Grincement | Normal | status | – | 85 | Level 24 | An earsplitting screech harshly lowers the target's Defense stat. |
| Mur de Fer | Acier | status | – | – | Level 28 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Draco-Griffe | Dragon | physical | 80 | 100 | Level 32 | The user slashes the target with huge, sharp claws to inflict damage. |
| Râle Mâle | Normal | status | – | 100 | Level 38 | Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. |
| Danse Draco | Dragon | status | – | – | Level 44 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Colère | Dragon | physical | 120 | 100 | Level 50 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Close Combat | Combat | physical | 120 | 100 | Level 56 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Aéropique | Vol | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Abattage | Dragon | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Casse-Brique | Combat | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Gonflette | Combat | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Piétisol | Sol | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Coaching | Combat | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Damoclès | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Draco-Météore | Dragon | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Cri Draconique | Dragon | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Draco-Choc | Dragon | special | 85 | 100 | TM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Vampi-Poing | Combat | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Séisme | Sol | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Faux-Chage | Normal | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Dégommage | Ténèbres | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Exploforce | Combat | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Tête de Fer | Acier | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Balayage | Combat | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Griffe Acier | Acier | physical | 50 | 95 | TM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contre | Combat | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Hurlement | Normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Éboulement | Roche | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Tomberoche | Roche | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Tempête de Sable | Roche | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Rafale Écailles | Dragon | physical | 25 | 90 | TM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Griffe Ombre | Spectre | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Danse Lames | Normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provoc | Ténèbres | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Exécu-Son | Ténèbres | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Prio-Parade | Combat | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Onde Vide | Combat | special | 40 | 100 | TM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Plaie Croix | Insecte | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Riposte | Combat | physical | – | 100 | Egg | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Draco-Souffle | Dragon | special | 60 | 100 | Egg | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Mitra-Poing | Combat | physical | 150 | 100 | Egg | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
Sprites de Écaïd
It leaps at its prey with a courageous shout. Its scaly punches tear its opponents to shreds.
It sheds and regrows its scales on a continuous basis. The scales become harder and sharper each time they’re regrown.
It makes noise by clanging its scales together. When the rhythm has reached its peak, Hakamo-o attacks.
The scales it sheds can be molded and processed to make pots and pans. They conduct heat well, so they’re a popular item.
The scaleless, scarred parts of its body are signs of its strength. It shows them off to defeated opponents.
Le nom japonais de Écaïd est Jyarango (ジャランゴ). Voici tous les noms officiels de Écaïd dans différentes langues :
Reproduction de Écaïd
Comment obtenir Écaïd
Écaïd ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Écaïd dans tous les jeux où il est disponible :
À propos de Écaïd
Écaïd est un Pokémon de type Dragon/Combat introduit à la génération 7. Avec un total de stats de base (BST) de 420, Écaïd est de l'espèce Pokémon Écailles et fait partie de la chaîne d'évolution Bébécaille → Écaïd → Ékaïser.
En compétition, Écaïd est placé dans le tier ZU, avec un taux d'utilisation de 0.18 %. Ses principaux talents sont Pare-Balles et Anti-Bruit et Envelocape, qui lui permettent d'agir comme un membre d'équipe polyvalent. Écaïd est faible aux attaques de type Fée, Glace, Vol, Psy, Dragon, les Dresseurs doivent donc anticiper ces faiblesses.
Écaïd peut apprendre 80 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Vampi-Poing, Danse Draco, Clonage, Colère. Mesurant 1.2 m et pesant 47 kg, Écaïd est apprécié des fans depuis ses débuts dans les jeux de la région de Alola.