Évolution de Mistigrix Mâle
Stats détaillées de Mistigrix Mâle
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 74 | 289 | |||
| Attaque | 48 | 132 | |||
| Défense | 76 | 188 | |||
| Atq. Spé. | 83 | 202 | |||
| Déf. Spé. | 81 | 198 | |||
| Vitesse | 104 | 244 | |||
| 1253 | |||||
Talents de Mistigrix Mâle
Prevents accuracy from being lowered.
Bypasses Light Screen, Reflect, and Safeguard.
Raises non-damaging moves' priority by one stage.
Capacités de Mistigrix Mâle
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Griffe | Normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Groz’Yeux | Normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Regard Noir | Normal | status | – | – | Level 1 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Bluff | Normal | physical | 40 | 100 | Level 1 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Voix Enjôleuse | Fée | special | 40 | – | Level 1 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Choc Mental | Psy | special | 50 | 100 | Level 9 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Coup d’Main | Normal | status | – | – | Level 12 | The user assists an ally by boosting the power of that ally's attack. |
| Charme | Fée | status | – | 100 | Level 15 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Implore | Normal | physical | 60 | 100 | Level 18 | The user endearingly approaches the target, then steals the target's held item. |
| Rafale Psy | Psy | special | 65 | 100 | Level 21 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Coup Bas | Ténèbres | physical | 70 | 100 | Level 24 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Imitation | Psy | status | – | – | Level 29 | The user mimics the target completely, copying the target's Ability. |
| Mur Lumière | Psy | status | – | – | Level 34 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Protection | Psy | status | – | – | Level 34 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Choc Psy | Psy | special | 80 | 100 | Level 39 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Possessif | Psy | status | – | – | Level 44 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Prévention | Combat | status | – | – | Level 49 | The user protects itself and its allies from priority moves. |
| Psyko | Psy | special | 90 | 100 | Level 54 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Champ Brumeux | Fée | status | – | – | Level 59 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Voix Envoûtante | Fée | special | 80 | 100 | TM | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Relais | Normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Plénitude | Psy | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Rayon Chargé | Électrik | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Vibrobscur | Ténèbres | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Tunnel | Sol | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Éco-Sphère | Plante | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Vaste Pouvoir | Psy | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Croco Larme | Ténèbres | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gravité | Psy | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Machination | Ténèbres | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Câlinerie | Fée | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Boost | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Dissonance Psy | Psy | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Champ Psychique | Psy | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Ball’Ombre | Spectre | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Échange | Psy | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Force Ajoutée | Psy | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Cage Éclair | Électrik | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Tonnerre | Électrik | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Désherbaffe | Plante | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Tour de Magie | Psy | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Distorsion | Psy | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Psykoud’Boul | Psy | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Chatouille | Normal | status | – | 100 | Egg | The user tickles the target into laughing, lowering its Attack and Defense stats. |
| Bâillement | Normal | status | – | – | Egg | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Sprites de Mistigrix Mâle
When in danger, it raises its ears and releases enough psychic power to grind a 10-ton truck into dust.
The eyeball patterns on the interior of its ears emit psychic energy. It keeps the patterns tightly covered because that power is too immense.
Revealing the eyelike patterns on the insides of its ears will unleash its psychic powers. It normally keeps the patterns hidden, however.
The defensive instinct of the males is strong. It’s when they’re protecting themselves or their partners that they unleash their full power.
Le nom japonais de Mistigrix Mâle est Nyaonix (ニャオニクス). Voici tous les noms officiels de Mistigrix Mâle dans différentes langues :
Reproduction de Mistigrix Mâle
Comment obtenir Mistigrix Mâle
Mistigrix Mâle ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Mistigrix Mâle dans tous les jeux où il est disponible :
À propos de Mistigrix Mâle
Mistigrix Mâle est un Pokémon de type Psy introduit à la génération 6. Avec un total de stats de base (BST) de 466, Mistigrix Mâle est de l'espèce Pokémon SelfContrôle et fait partie de la chaîne d'évolution Psystigri → Mistigrix Mâle → Mistigrix Femelle.
En compétition, Mistigrix Mâle est placé dans le tier ZU, avec un taux d'utilisation de 0.91 %. Ses principaux talents sont Regard Vif et Infiltration et Farceur, qui lui permettent d'agir comme un membre d'équipe polyvalent. Mistigrix Mâle est faible aux attaques de type Insecte, Spectre, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.
Mistigrix Mâle peut apprendre 91 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Voix Envoûtante, Psyko, Tonnerre, Tour de Magie. Mesurant 0.6 m et pesant 8.5 kg, Mistigrix Mâle est apprécié des fans depuis ses débuts dans les jeux de la région de Kalos.