Anti-Bruit (Soundproof)

Gén. III
Effet

Protège contre les capacités basées sur le son.

GénérationGén. III
Pokémon17
Détenteurs du Talent Caché5
Descriptions en jeu
Gén. IIIÉvite les attaques sonores.
Gén. IVProtège de toutes les capacités sonores.
Gén. VProtège de toutes les capacités sonores.
Gén. VIProtège de toutes les capacités sonores.
Gén. VIIProtège le Pokémon de toutes les capacités sonores.
Gén. VIIIProtège le Pokémon de toutes les capacités sonores.
Gén. IXProtège le Pokémon de toutes les capacités sonores.

Anti-Bruit en combat

Soundproof provides complete immunity to moves that are flagged as sound-based, making the user impervious to a wide range of disruptive attacks and status moves. This includes common competitive staples like Boomburst, Hyper Voice, Bug Buzz, and Roar, as well as status-inducing sound moves such as Sing, Grass Whistle, and Chattering. The ability effectively shuts down many disruptive strategies that rely on sound-based phazing or sleep induction.

However, Soundproof has several notable exceptions that can catch players off guard. Heal Bell, despite being sound-based thematically, still affects Soundproof users and will cure their status conditions. Uproar maintains its sleep-preventing effect even against Soundproof Pokemon, meaning they cannot fall asleep naturally while Uproar is active. Additionally, if a Pokemon receives a Perish Song counter and then gains Soundproof through an ability change, or if the counter is passed via Baton Pass, the countdown will continue normally.

The ability sees niche competitive use on Pokemon like Kommo-o and Exploud, where it can provide valuable protection against common sound-based attacks. Some moves that might intuitively seem sound-based, such as Howl, Roar of Time, Sonic Boom, and Yawn, are not actually flagged as such and will still affect Soundproof users normally. This makes the ability somewhat situational but potentially game-changing against sound-heavy team compositions.

Pokémon avec Anti-Bruit (17)

# ▲NomTypeAutres talentsCaché ?PVAtqDéfAtq. SpéDéf. SpéVitTotal
#100VoltorbeVoltorbeNormal4030505555100330
#100Voltorbe de HisuiVoltorbe de HisuiNormal4030505555100330
#101ÉlectrodeÉlectrodeNormal6050708080150490
#101Électrode de HisuiÉlectrode de HisuiNormal6050708080150490
#122M. MimeM. MimeNormal40456510012090460
#293ChuchmurChuchmurNormal645123512328240
#294RamboumRamboumNormal847143714348360
#295BrouhabamBrouhabamNormal1049163917368490
#410DinoclierDinoclierTC3042118428830350
#411BastiodonBastiodonTC60521684713830495
#439Mime Jr.Mime Jr.Normal202545709060310
#459BlizziBlizziTC606250626040334
#460BlizzaroiBlizzaroiTC909275928560494
#626FrisonFrisonTC9511095409555490
#782BébécailleBébécailleNormal455565454545300
#783ÉcaïdÉcaïdNormal557590657065420
#784ÉkaïserÉkaïserNormal7511012510010585600

Modifications de l'effet

VersionDescription de la modification
Black WhitePrevents Heal Bell from curing the Pokémon, whether or not it is in battle.

FAQ