#1014 Boninu

#1014 Boninu

Größe1.8 m(5'11")
Gewicht92.2 kg(203.3 lbs)
Geschlecht100%0%
Gen 9

Boninu-Entwicklung

Detaillierte Statuswerte von Boninu

Lv.
WertBasisLv.
EVsIVsGesamt
KP 88
317
Angriff 128
292
Verteidigung 115
266
Sp.-Ang. 58
152
Sp.-Vert. 86
208
Initiative 80
196
1431
Typen-Effektivität

Boninu-Fähigkeiten

May cause bad poisoning when the Pokémon hits an opponent with a move.

WachhundVersteckt

Boosts Attack if intimidated, and prevents being forced to switch out.

Kompetitive Strategie für Boninu ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Boninu-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
BissUnlichtphysical60100Level 1The target is bitten with viciously sharp fangs. This may also make the target flinch.
FußkickKampfphysical100Level 1A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
ProtzerKampfstatusLevel 1The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
JaulerNormalstatusLevel 8The user howls loudly to rouse itself and its allies. This boosts their Attack stats.
GiftzahnGiftphysical50100Level 16The user bites the target with toxic fangs. This may also leave the target badly poisoned.
KraftwelleKampfphysical60100Level 24The target is attacked with a shock wave. This may also leave the target with paralysis.
KonterKampfphysical100Level 32A retaliatory attack that counters any physical move, inflicting double the damage taken.
GifthiebGiftphysical80100Level 40The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
WirblerUnlichtphysical60100Level 48The user swings its body around violently to inflict damage on everything in its vicinity.
KnirscherUnlichtphysical80100Level 56The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
KraftkolossKampfphysical120100Level 64The user attacks the target with great power. This also lowers the user's Attack and Defense stats.
GigastoßNormalphysical15090Level 72The user charges at the target using every bit of its power. The user can't move on the next turn.
Body PressKampfphysical80100TMThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
DurchbruchKampfphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
NahkampfKampfphysical120100TMThe user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
FluchGeiststatusTMA move that has different effects depending on whether the user is a Ghost type or not.
SchauflerBodenphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
RisikotackleNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
AbleithiebKampfphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FeuerzahnFeuerphysical6595TMThe user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
FeuerschlagFeuerphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
SchleuderUnlichtphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FokusstoßKampfspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Power-PunchKampfphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
MülltrefferGiftphysical12080TMThe user shoots filthy garbage at the target to attack. This may also poison the target.
StahlpresseStahlphysical0100TMThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
PferdestärkeBodenphysical9595TMThe user fiercely attacks the target using its entire body.
HyperstrahlNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
EiszahnEisphysical6595TMThe user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
EishiebEisphysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
EisenschädelStahlphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
AbschlagUnlichtphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
FrustventilUnlichtphysical75100TMThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
FußtrittKampfphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
MetallklaueStahlphysical5095TMThe target is raked with steel claws. This may also boost the user's Attack stat.
WutanfallDrachephysical120100TMThe user rampages and attacks for two to three turns. The user then becomes confused.
GiftschweifGiftphysical50100TMThe user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychobeißerPsychophysical85100TMThe user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GegenschlagKampfphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
BrüllerNormalstatusTMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
FelsgrabGesteinphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
GrimasseNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
DunkelklaueGeistphysical70100TMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
MatschbombeGiftspecial90100TMThe user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
SchlammwogeGiftspecial95100TMThe user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.
StandpaukeUnlichtspecial5595TMThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
GrollGeiststatus100TMThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
FruststampferBodenphysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Neck StrikeUnlichtphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
DonnerzahnElektrophysical6595TMThe user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
DonnerschlagElektrophysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
ToxinGiftstatus90TMA move that leaves the target badly poisoned. Its poison damage worsens every turn.
SchnellkonterKampfphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
AufruhrNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Boninu-Sprites

Pokédex-Einträge
Scarlet

After all its muscles were stimulated by the toxic chain around its neck, Okidogi transformed and gained a powerful physique.

Violet

Okidogi is a ruffian with a short temper. It can pulverize anything by swinging around the chain on its neck.

In anderen Sprachen

Der japanische Name von Boninu ist イイネイヌ (イイネイヌ). Hier sind alle offiziellen Namen von Boninu in verschiedenen Sprachen:

Japaneseイイネイヌ
Korean조타구
Chinese (Traditional)夠讚狗
FrenchFélicanis
GermanBoninu
SpanishOkidogi
ItalianOkidogi
Chinese (Simplified)够赞狗

Boninu-Zucht

Spezies
Retainer Pokémon
Ei-Gruppen
Unbekannt
Schlüpfzeit12,800 Schritte(50 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate3
Basis-Freundschaft0
WachstumsrateSlow
Basis-Erfahrung278

Boninu erhalten

Boninu kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Boninu in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Kitakami #197
FAQ

Über Boninu

Boninu ist ein Pokémon vom Typ Gift/Kampf, das in Generation 9 eingeführt wurde. Mit einer Basiswertsumme (BST) von 555 wird Boninu als Retainer Pokémon klassifiziert und gehört zur Entwicklungsreihe Boninu.

Im kompetitiven Spiel ist Boninu im Tier Doubles OU mit einer Nutzungsrate von 9.99% vertreten. Seine wichtigsten Fähigkeiten sind Giftkette und Wachhund, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Boninu ist schwach gegen Attacken vom Typ Psycho, Boden, Flug, daher sollten Trainer diese Schwächen einplanen.

Boninu kann durch Levelaufstieg, TM, Tutor und Ei 65 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Ableithieb, Abschlag, Schutzschild, Protzer. Mit 1.8 m Größe und 92.2 kg Gewicht ist Boninu seit seinem Debüt in den Spielen der Region Paldea ein Fanliebling.