#088 Sleima

#088 Sleima

Größe0.9 m(2'11")
Gewicht30 kg(66.1 lbs)
Geschlecht50%50%
Gen 1

Detaillierte Statuswerte von Sleima

Lv.
WertBasisLv.
EVsIVsGesamt
KP 80
301
Angriff 80
196
Verteidigung 50
136
Sp.-Ang. 40
116
Sp.-Vert. 50
136
Initiative 25
86
971
Typen-Effektivität

Sleima-Fähigkeiten

Has a 10% chance of making target Pokémon flinch with each hit.

Prevents a held item from being removed by other Pokémon.

GiftgriffVersteckt

Has a 30% chance of poisoning target Pokémon upon contact.

Kompetitive Strategie für Sleima ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Sleima-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
KlapsNormalphysical40100Level 1The target is physically pounded with a long tail, a foreleg, or the like.
GiftwolkeGiftstatus90Level 1A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits.
HärtnerNormalstatusLevel 4The user stiffens all the muscles in its body to boost its Defense stat.
LehmschelleBodenspecial20100Level 7The user hurls mud in the target's face to inflict damage and lower its accuracy.
AussetzerNormalstatus100Level 12For four turns, the target will be unable to use whichever move it last used.
SchlammbadGiftspecial65100Level 15The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
LehmschussBodenspecial5595Level 18The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
KomprimatorNormalstatusLevel 21The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.
ToxinGiftstatus90Level 26A move that leaves the target badly poisoned. Its poison damage worsens every turn.
MatschbombeGiftspecial90100Level 29The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
SchlammwogeGiftspecial95100Level 32The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.
KreideschreiNormalstatus85Level 37An earsplitting screech harshly lowers the target's Defense stat.
MülltrefferGiftphysical12080Level 40The user shoots filthy garbage at the target to attack. This may also poison the target.
SäurepanzerGiftstatusLevel 43The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat.
RülpserGiftspecial12090Level 46The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Memento-MoriUnlichtstatus100Level 48The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
KonfusstrahlGeiststatus100TMThe target is exposed to a sinister ray that causes confusion.
SchauflerBodenphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
AbleithiebKampfphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FeuersturmFeuerspecial11085TMThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
FeuerschlagFeuerphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
FlammenwurfFeuerspecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
SchleuderUnlichtphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
GigasaugerPflanzespecial75100TMA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
BürdeGeistspecial65100TMThis relentless attack does massive damage to a target affected by status conditions.
EishiebEisphysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
BegrenzerPsychostatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
MetronomNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
LeidteilerNormalstatusTMThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
GifthiebGiftphysical80100TMThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SteinhagelGesteinphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
FelsgrabGesteinphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
SandsturmGesteinstatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
GrimasseNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
SpukballGeistspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
DonnerElektrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DonnerschlagElektrophysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
GiftschockGiftspecial65100TMThe user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
Zen-KopfstoßPsychophysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
SäurespeierGiftspecial40100EggThe user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
FluchGeiststatusEggA move that has different effects depending on whether the user is a Ghost type or not.
DunkelnebelEisstatusEggThe user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
HorrorblickNormalstatusEggThe user pins the target with a dark, arresting look. The target becomes unable to flee.
FinsterfaustGeistphysical60EggThe user throws a punch from the shadows. This attack never misses.
SchattenstoßGeistphysical40100EggThe user extends its shadow and attacks the target from behind. This move always goes first.
EntfesslerNormalspecial100EggThe power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
HorterNormalstatusEggThe user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
VerzehrerNormalstatusEggThe power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.

Sleima-Sprites

Pokédex-Einträge
Red

Appears in filthy areas. Thrives by sucking up polluted sludge that is pumped out of factories.

Yellow

Made of hardened sludge. It smells too putrid to touch. Even weeds won't grow in its path.

Gold

As it moves, it loses bits of its body from which new GRIMER emerge. This worsens the stench around it.

Silver

Wherever GRIMER has passed, so many germs are left behind that no plants will ever grow again.

Crystal

When two of these POKéMON's bodies are combined together, new poisons are created.

In anderen Sprachen

Der japanische Name von Sleima ist Betbeter (ベトベター). Hier sind alle offiziellen Namen von Sleima in verschiedenen Sprachen:

JapaneseベトベターBetbeter
Korean질퍽이
Chinese (Traditional)臭泥
FrenchTadmorv
GermanSleima
SpanishGrimer
ItalianGrimer
Chinese (Simplified)臭泥

Sleima-Zucht

Spezies
Schlamm
Ei-Gruppen
Amorph
Schlüpfzeit5,120 Schritte(20 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate190
Basis-Freundschaft70
WachstumsrateMedium
Basis-Erfahrung65

Sleima erhalten

Sleima kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Sleima in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Kanto #88Johto #116Hoenn #106Johto (HGSS) #117Unova (B2W2) #64Hoenn (ORAS) #111Alola #50Melemele #50Ula'ula #28Alola (USUM) #57Melemele (USUM) #57Ula'ula (USUM) #28Kanto (LGPE) #88Paldea #194Blueberry #68
SpielMethodeOrtDetails
RedWildPokemon mansion 1f, Pokemon mansion 2f, Pokemon mansion 3f, Pokemon mansion b1f
BlueWildPokemon mansion 1f, Pokemon mansion 2f, Pokemon mansion 3f, Pokemon mansion b1f
YellowWildKanto power plant, Pokemon mansion 1f, Pokemon mansion 2f, Pokemon mansion 3f, Pokemon mansion b1f
GoldWildCeladon city, Kanto route 16, Kanto route 17, Kanto route 18Surf, Wild
SilverWildCeladon city, Kanto route 16, Kanto route 17, Kanto route 18Surf, Wild
CrystalWildCeladon city, Kanto route 16, Kanto route 17, Kanto route 18Surf, Wild
RubyWildFiery path
SapphireWildFiery path
EmeraldWildFiery path
FireRedWildCeladon city, Pokemon mansion 1f, Pokemon mansion 2f, Pokemon mansion 3f, Pokemon mansion b1fSuper Rod, Wild
LeafGreenWildCeladon city, Pokemon mansion 1f, Pokemon mansion 2f, Pokemon mansion 3f, Pokemon mansion b1fSuper Rod, Wild
DiamondWildSinnoh route 212 east towards pastoria city
PearlWildSinnoh route 212 east towards pastoria city
PlatinumWildSinnoh route 212 east towards pastoria city
HeartGoldWildCeladon city, Kanto route 16, Kanto route 17, Kanto route 18, Johto safari zone zone marshlandSurf, Wild
SoulSilverWildCeladon city, Kanto route 16, Kanto route 17, Kanto route 18, Johto safari zone zone marshlandSurf, Wild
Black 2WildCastelia sewers, Castelia sewers unknown area 38Super Rod, Fishing Spot, Surf, Rippling Water, Wild
White 2WildCastelia sewers, Castelia sewers unknown area 38Super Rod, Fishing Spot, Surf, Rippling Water, Wild
Alpha SapphireWildFiery pathHorde
Let's Go PikachuWildKanto power plant, Pokemon mansion 1f, Pokemon mansion 2f, Pokemon mansion 3f, Pokemon mansion b1fOverworld
Red JapanWildPokemon mansion 1f, Pokemon mansion 2f, Pokemon mansion 3f, Pokemon mansion b1f
Green JapanWildPokemon mansion 1f, Pokemon mansion 2f, Pokemon mansion 3f, Pokemon mansion b1f
XdWildPhenac city stadiumSnag
FAQ

Über Sleima

Sleima ist ein Pokémon vom Typ Gift, das in Generation 1 eingeführt wurde. Mit einer Basiswertsumme (BST) von 325 wird Sleima als Schlamm klassifiziert und gehört zur Entwicklungsreihe Sleima → Sleimok → Alola Sleima.

Im kompetitiven Spiel ist Sleima im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Duftnote und Klebekörper und Giftgriff, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Sleima ist schwach gegen Attacken vom Typ Boden, Psycho, daher sollten Trainer diese Schwächen einplanen.

Sleima kann durch Levelaufstieg, TM, Tutor und Ei 94 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 0.9 m Größe und 30 kg Gewicht ist Sleima seit seinem Debüt in den Spielen der Region Kanto ein Fanliebling.