#938 Blipp

#938 Blipp

Größe0.3 m(0'12")
Gewicht0.4 kg(0.9 lbs)
Geschlecht50%50%
Gen 9

Detaillierte Statuswerte von Blipp

Lv.
WertBasisLv.
EVsIVsGesamt
KP 61
263
Angriff 31
98
Verteidigung 41
118
Sp.-Ang. 59
154
Sp.-Vert. 35
106
Initiative 45
126
865
Typen-Effektivität

Blipp-Fähigkeiten

Prevents confusion.

Has a 30% chance of paralyzing attacking Pokémon on contact.

FeuchtigkeitVersteckt

Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Kompetitive Strategie für Blipp ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Blipp-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
TackleNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
LehmschelleBodenspecial20100Level 1The user hurls mud in the target's face to inflict damage and lower its accuracy.
DonnerschockElektrospecial40100Level 7The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
AquaknarreWasserspecial40100Level 11The target is blasted with a forceful shot of water.
LadevorgangElektrostatusLevel 17The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
FunkensprungElektrophysical65100Level 21The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
LehmschussBodenspecial5595Level 24The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
DreschflegelNormalphysical100Level 25The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
LadungsstoßElektrospecial80100Level 32The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
MeteorologeNormalspecial50100Level 36This move's type and power change depending on the weather at the time the move is used.
ElektrofeldElektrostatusLevel 40The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
TiefschlagUnlichtphysical70100Level 45This move enables the user to attack first. This move fails if the target is not readying an attack.
BlitzkanoneElektrospecial12050Level 50The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
SäurespeierGiftspecial40100TMThe user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
LadestrahlElektrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Kalte DuscheWasserspecial50100TMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
KonfusstrahlGeiststatus100TMThe target is exposed to a sinister ray that causes confusion.
MystowellenElektrostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
ElektroballElektrospecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElektronetzElektrospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
SchallwelleNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
LichtschildPsychostatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflektorPsychostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SternschauerNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
DonnerElektrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DonnerwelleElektrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
VoltwechselElektrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
AquawelleWasserspecial60100TMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
StromstoßElektrophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
LehmbrüheWasserspecial9085EggThe user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
ParabolladungElektrospecial65100EggThe user attacks everything around it. The user's HP is restored by half the damage taken by those hit.
ÜberflutungWasserstatus100EggThe user shoots a torrent of water that changes the target's type to Water.

Blipp-Sprites

Pokédex-Einträge
Scarlet

Tadbulb shakes its tail to generate electricity. If it senses danger, it will make its head blink on and off to alert its allies.

Violet

It floats using the electricity stored in its body. When thunderclouds are around, Tadbulb will float higher off the ground.

In anderen Sprachen

Der japanische Name von Blipp ist Zupika (ズピカ). Hier sind alle offiziellen Namen von Blipp in verschiedenen Sprachen:

JapaneseズピカZupika
Korean빈나두
Chinese (Traditional)光蚪仔
FrenchTêtampoule
GermanBlipp
SpanishTadbulb
ItalianTadbulb
Chinese (Simplified)光蚪仔

Blipp-Zucht

Spezies
Stromquappe
Ei-Gruppen
Wasser 1
Schlüpfzeit5,120 Schritte(20 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate190
Basis-Freundschaft50
WachstumsrateMedium
Basis-Erfahrung54

Blipp erhalten

Blipp kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Blipp in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Paldea #170
FAQ

Über Blipp

Blipp ist ein Pokémon vom Typ Elektro, das in Generation 9 eingeführt wurde. Mit einer Basiswertsumme (BST) von 272 wird Blipp als Stromquappe klassifiziert und gehört zur Entwicklungsreihe Blipp → Wampitz.

Im kompetitiven Spiel ist Blipp im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Tempomacher und Statik und Feuchtigkeit, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Blipp ist schwach gegen Attacken vom Typ Boden, daher sollten Trainer diese Schwächen einplanen.

Blipp kann durch Levelaufstieg, TM, Tutor und Ei 40 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 0.3 m Größe und 0.4 kg Gewicht ist Blipp seit seinem Debüt in den Spielen der Region Paldea ein Fanliebling.