Floink-Entwicklung
Detaillierte Statuswerte von Floink
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 65 | 271 | |||
| Angriff | 63 | 162 | |||
| Verteidigung | 45 | 126 | |||
| Sp.-Ang. | 45 | 126 | |||
| Sp.-Vert. | 45 | 126 | |||
| Initiative | 45 | 126 | |||
| 937 | |||||
Floink-Fähigkeiten
Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
Halves damage from Fire and Ice moves.
Floink-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Tackle | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Rutenschlag | Normal | status | – | 100 | Level 3 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Glut | Feuer | special | 40 | 100 | Level 7 | The target is attacked with small flames. This may also leave the target with a burn. |
| Ausdauer | Normal | status | – | – | Level 9 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Einigler | Normal | status | – | – | Level 13 | The user curls up and boosts its Defense stat. |
| Nitroladung | Feuer | physical | 50 | 100 | Level 15 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Smog | Gift | special | 30 | 70 | Level 19 | The target is attacked with a discharge of filthy gases. This may also poison the target. |
| Walzer | Gestein | physical | 30 | 90 | Level 21 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Bodycheck | Normal | physical | 90 | 85 | Level 25 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Brandstempel | Feuer | physical | – | 100 | Level 27 | The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
| Gewissheit | Unlicht | physical | 60 | 100 | Level 31 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Flammenwurf | Feuer | special | 90 | 100 | Level 33 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Kopfstoß | Gestein | physical | 150 | 80 | Level 37 | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Brüller | Normal | status | – | – | Level 39 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Flammenblitz | Feuer | physical | 120 | 100 | Level 43 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Bodyslam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Fluch | Geist | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Schaufler | Boden | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Risikotackle | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Notsituation | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Feuersturm | Feuer | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Feuersäulen | Feuer | special | 80 | 100 | TM | A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. |
| Feuerschlag | Feuer | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Feuerwirbel | Feuer | special | 35 | 85 | TM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Strauchler | Pflanze | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Gyroball | Stahl | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Hitzewelle | Feuer | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Rammboss | Stahl | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Rechte Hand | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Lehmschelle | Boden | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Hitzekoller | Feuer | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Felsgrab | Gestein | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solarstrahl | Pflanze | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Fruststampfer | Boden | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sonnentag | Feuer | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Verhöhner | Unlicht | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Frustflamme | Feuer | physical | 75 | 100 | TM | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Wegbereiter | Pflanze | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Stromstoß | Elektro | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Irrlicht | Feuer | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
| Zen-Kopfstoß | Psycho | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Tiefschlag | Unlicht | physical | 70 | 100 | Egg | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Kraftkoloss | Kampf | physical | 120 | 100 | Egg | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Fuchtler | Normal | physical | 120 | 100 | Egg | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Gähner | Normal | status | – | – | Egg | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Floink-Sprites
It can deftly dodge its foe’s attacks while shooting fireballs from its nose. It roasts berries before it eats them.
It blows fire through its nose. When it catches a cold, the fire becomes pitch-black smoke instead.
It loves to eat roasted berries, but sometimes it gets too excited and burns them to a crisp.
Der japanische Name von Floink ist Pokabu (ポカブ). Hier sind alle offiziellen Namen von Floink in verschiedenen Sprachen:
Floink-Zucht
Floink erhalten
Floink kann in den meisten Pokémon-Hauptspielen nicht in der Wildnis gefangen werden – es wird normalerweise als Geschenk erhalten oder als Starter-Pokémon gewählt. So erhältst du Floink in jedem Spiel, in dem es verfügbar ist:
Über Floink
Floink ist ein Pokémon vom Typ Feuer, das in Generation 5 eingeführt wurde. Mit einer Basiswertsumme (BST) von 308 wird Floink als Feuerferkel klassifiziert und gehört zur Entwicklungsreihe Floink → Ferkokel → Flambirex.
Im kompetitiven Spiel ist Floink im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Großbrand und Speckschicht, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Floink ist schwach gegen Attacken vom Typ Wasser, Boden, Gestein, daher sollten Trainer diese Schwächen einplanen.
Floink kann durch Levelaufstieg, TM, Tutor und Ei 72 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 0.5 m Größe und 9.9 kg Gewicht ist Floink seit seinem Debüt in den Spielen der Region Einall ein Fanliebling.