#783 Mediras

#783 Mediras

Größe1.2 m(3'11")
Gewicht47 kg(103.6 lbs)
Geschlecht50%50%
Gen 7

Detaillierte Statuswerte von Mediras

Lv.
WertBasisLv.
EVsIVsGesamt
KP 55
251
Angriff 75
186
Verteidigung 90
216
Sp.-Ang. 65
166
Sp.-Vert. 70
176
Initiative 65
166
1161
Typen-Effektivität

Mediras-Fähigkeiten

Protects against bullet, ball, and bomb-based moves.

Protects against sound-based moves.

Protects against damage from weather.

Kompetitive Strategie für Mediras ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Mediras-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
TackleNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
SilberblickNormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
SchutzschildNormalstatusLevel 1This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
DrachenruteDrachephysical6090Level 1The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
GrimasseNormalstatus100Level 12The user frightens the target with a scary face to harshly lower its Speed stat.
KopfnussNormalphysical70100Level 16The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
KraftschubNormalstatusLevel 20The user is roused, and its Attack and Sp. Atk stats are boosted.
KreideschreiNormalstatus85Level 24An earsplitting screech harshly lowers the target's Defense stat.
EisenabwehrStahlstatusLevel 28The user hardens its body's surface like iron, sharply boosting its Defense stat.
DrachenklaueDrachephysical80100Level 32The user slashes the target with huge, sharp claws to inflict damage.
KampfgebrüllNormalstatus100Level 38Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.
DrachentanzDrachestatusLevel 44The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
WutanfallDrachephysical120100Level 50The user rampages and attacks for two to three turns. The user then becomes confused.
NahkampfKampfphysical120100Level 56The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Aero-AssFlugphysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
BreitseiteDrachephysical60100TMThe user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
DurchbruchKampfphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
ProtzerKampfstatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
DampfwalzeBodenphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
CoachingKampfstatusTMThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
RisikotackleNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Draco MeteorDrachespecial13090TMComets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.
DrachenschreiDrachestatus00TMThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
DrachenpulsDrachespecial85100TMThe target is attacked with a shock wave generated by the user's gaping mouth.
AbleithiebKampfphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
ErdbebenBodenphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
TrugschlagNormalphysical40100TMA restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
SchleuderUnlichtphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FokusstoßKampfspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
EisenschädelStahlphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
FußkickKampfphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
MetallklaueStahlphysical5095TMThe target is raked with steel claws. This may also boost the user's Attack stat.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GegenschlagKampfphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
BrüllerNormalstatusTMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
SteinhagelGesteinphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
FelsgrabGesteinphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
SandsturmGesteinstatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
SchuppenschussDrachephysical2590TMThe user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
DunkelklaueGeistphysical70100TMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SchwerttanzNormalstatusTMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Neck StrikeUnlichtphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
SchnellkonterKampfphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
VakuumwelleKampfspecial40100TMThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
KreuzschereKäferphysical80100TMThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
KonterKampfphysical100EggA retaliatory attack that counters any physical move, inflicting double the damage taken.
FeuerodemDrachespecial60100EggThe user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Power-PunchKampfphysical150100EggThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

Mediras-Sprites

Pokédex-Einträge
Sun

It leaps at its prey with a courageous shout. Its scaly punches tear its opponents to shreds.

Moon

It sheds and regrows its scales on a continuous basis. The scales become harder and sharper each time they’re regrown.

Ultra Sun

It makes noise by clanging its scales together. When the rhythm has reached its peak, Hakamo-o attacks.

Ultra Moon

The scales it sheds can be molded and processed to make pots and pans. They conduct heat well, so they’re a popular item.

Sword

The scaleless, scarred parts of its body are signs of its strength. It shows them off to defeated opponents.

In anderen Sprachen

Der japanische Name von Mediras ist Jyarango (ジャランゴ). Hier sind alle offiziellen Namen von Mediras in verschiedenen Sprachen:

JapaneseジャランゴJyarango
Korean짜랑고우
Chinese (Traditional)鱗甲龍
FrenchÉcaïd
GermanMediras
SpanishHakamo-o
ItalianHakamo-o
Chinese (Simplified)鳞甲龙

Mediras-Zucht

Spezies
Schuppentier-Pokémon
Ei-Gruppen
Drache
Schlüpfzeit10,240 Schritte(40 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft70
WachstumsrateSlow
Basis-Erfahrung147

Mediras erhalten

Mediras kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Mediras in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Alola #272Poni #87Alola (USUM) #362Poni (USUM) #109Galar #393Isle of Armor #166Kitakami #132
SpielMethodeOrtDetails
SunWildVast poni canyon outsideSos Encounter
MoonWildVast poni canyon outsideSos Encounter
Ultra SunWildVast poni canyon outsideSos Encounter
Ultra MoonWildVast poni canyon outsideSos Encounter
FAQ

Über Mediras

Mediras ist ein Pokémon vom Typ Drache/Kampf, das in Generation 7 eingeführt wurde. Mit einer Basiswertsumme (BST) von 420 wird Mediras als Schuppentier-Pokémon klassifiziert und gehört zur Entwicklungsreihe Miniras → Mediras → Grandiras.

Im kompetitiven Spiel ist Mediras im Tier ZU mit einer Nutzungsrate von 0.18% vertreten. Seine wichtigsten Fähigkeiten sind Kugelsicher und Lärmschutz und Partikelschutz, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Mediras ist schwach gegen Attacken vom Typ Fee, Eis, Flug, Psycho, Drache, daher sollten Trainer diese Schwächen einplanen.

Mediras kann durch Levelaufstieg, TM, Tutor und Ei 80 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Ableithieb, Drachentanz, Delegator, Wutanfall. Mit 1.2 m Größe und 47 kg Gewicht ist Mediras seit seinem Debüt in den Spielen der Region Alola ein Fanliebling.