Riffex (Hochform)-Entwicklung
Detaillierte Statuswerte von Riffex (Hochform)
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 75 | 291 | |||
| Angriff | 98 | 232 | |||
| Verteidigung | 70 | 176 | |||
| Sp.-Ang. | 114 | 264 | |||
| Sp.-Vert. | 70 | 176 | |||
| Initiative | 75 | 186 | |||
| 1325 | |||||
Riffex (Hochform)-Fähigkeiten
Riffex (Hochform)-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Silberblick | Normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Heuler | Normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Säure | Gift | special | 40 | 100 | Level 1 | Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |
| Donnerschock | Elektro | special | 40 | 100 | Level 1 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| Dreschflegel | Normal | physical | – | 100 | Level 1 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Funkensprung | Elektro | physical | 65 | 100 | Level 1 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| Säurespeier | Gift | special | 40 | 100 | Level 1 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Rülpser | Gift | special | 120 | 90 | Level 1 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Kampfgebrüll | Normal | status | – | 100 | Level 1 | Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. |
| Wangenrubbler | Elektro | physical | 20 | 100 | Level 1 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| Tränendrüse | Normal | status | – | – | Level 1 | The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
| Ladevorgang | Elektro | status | – | – | Level 4 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Schockwelle | Elektro | special | 60 | – | Level 8 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Grimasse | Normal | status | – | 100 | Level 12 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Verhöhner | Unlicht | status | – | 100 | Level 16 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Kreideschrei | Normal | status | – | 85 | Level 24 | An earsplitting screech harshly lowers the target's Defense stat. |
| Angeberei | Normal | status | – | 85 | Level 28 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Toxin | Gift | status | – | 90 | Level 32 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Ladungsstoß | Elektro | special | 80 | 100 | Level 36 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Gifthieb | Gift | physical | 80 | 100 | Level 40 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Overdrive | Elektro | special | 80 | 100 | Level 44 | The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. |
| Überschallknall | Normal | special | 140 | 100 | Level 48 | The user attacks everything around it with the destructive power of a terrible explosive sound. |
| Gangwechsel | Stahl | status | – | – | Level 52 | The user rotates its gears, boosting its Attack stat and sharply boosting its Speed stat. |
| Durchbruch | Kampf | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Ladestrahl | Elektro | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Charme | Fee | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Ableithieb | Kampf | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Mystowellen | Elektro | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Elektrofeld | Elektro | status | – | – | TM | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Elektroball | Elektro | special | – | 100 | TM | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Elektronetz | Elektro | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Zugabe | Normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Notsituation | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Feuerschlag | Feuer | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Schleuder | Unlicht | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Gigastoß | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Mülltreffer | Gift | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Rechte Hand | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Bürde | Geist | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Hyperstrahl | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Schallwelle | Normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Metallsound | Stahl | status | – | 85 | TM | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Metronom | Normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Giftschweif | Gift | physical | 50 | 100 | TM | The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psycholärm | Psycho | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Matschbombe | Gift | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Schlammwoge | Gift | special | 95 | 100 | TM | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Standpauke | Unlicht | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Kraftvorrat | Psycho | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sonnentag | Feuer | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Sternschauer | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Raub | Unlicht | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Neck Strike | Unlicht | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Donner | Elektro | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Donnerzahn | Elektro | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Donnerschlag | Elektro | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Donnerwelle | Elektro | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Donnerblitz | Elektro | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Giftspitzen | Gift | status | – | – | TM | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Wegbereiter | Pflanze | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Aufruhr | Normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Giftschock | Gift | special | 65 | 100 | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Voltwechsel | Elektro | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Stromstoß | Elektro | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
Riffex (Hochform)-Sprites
When this Pokémon sounds as if it’s strumming a guitar, it’s actually clawing at the protrusions on its chest to generate electricity.
This short-tempered and aggressive Pokémon chugs stagnant water to absorb any toxins it might contain.
Der japanische Name von Riffex (Hochform) ist Strinder (ストリンダー). Hier sind alle offiziellen Namen von Riffex (Hochform) in verschiedenen Sprachen:
Riffex (Hochform)-Zucht
Riffex (Hochform) erhalten
Riffex (Hochform) kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Riffex (Hochform) in jedem Spiel, in dem es verfügbar ist:
Über Riffex (Hochform)
Riffex (Hochform) ist ein Pokémon vom Typ Elektro/Gift, das in Generation 8 eingeführt wurde. Mit einer Basiswertsumme (BST) von 502 wird Riffex (Hochform) als Punk-Pokémon klassifiziert und gehört zur Entwicklungsreihe Toxel → Riffex (Hochform) → Riffex (Tiefform).
Im kompetitiven Spiel ist Riffex (Hochform) im Tier RU mit einer Nutzungsrate von 7.53% vertreten. Seine wichtigsten Fähigkeiten sind Punk Rock und Plus und Techniker, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Riffex (Hochform) ist schwach gegen Attacken vom Typ Boden, Psycho, daher sollten Trainer diese Schwächen einplanen.
Riffex (Hochform) kann durch Levelaufstieg, TM, Tutor und Ei 80 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Überschallknall, Overdrive, Gangwechsel, Voltwechsel. Mit 1.6 m Größe und 40 kg Gewicht ist Riffex (Hochform) seit seinem Debüt in den Spielen der Region Galar ein Fanliebling.