#886 Phandra

#886 Phandra

Größe1.4 m(4'07")
Gewicht11 kg(24.3 lbs)
Geschlecht50%50%
Gen 8

Detaillierte Statuswerte von Phandra

Lv.
WertBasisLv.
EVsIVsGesamt
KP 68
277
Angriff 80
196
Verteidigung 50
136
Sp.-Ang. 60
156
Sp.-Vert. 50
136
Initiative 102
240
1141
Typen-Effektivität

Phandra-Fähigkeiten

Prevents stats from being lowered by other Pokémon.

Bypasses Light Screen, Reflect, and Safeguard.

TastfluchVersteckt

Has a 30% chance of Disabling any move that hits the Pokémon.

Kompetitive Strategie für Phandra ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Phandra-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
BissUnlichtphysical60100Level 1The target is bitten with viciously sharp fangs. This may also make the target flinch.
RuckzuckhiebNormalphysical40100Level 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
ErstaunerGeistphysical30100Level 1The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
DrachenpulsDrachespecial85100Level 1The target is attacked with a shock wave generated by the user's gaping mouth.
PlageKäferspecial20100Level 1The target is infested and attacked for four to five turns. The target can't flee during this time.
ZielschussNormalstatusLevel 6The user takes sure aim at the target. This ensures the user's next move does not miss that target.
GewissheitUnlichtphysical60100Level 12This move's power is doubled if the target has already taken some damage in the same turn.
BürdeGeistspecial65100Level 18This relentless attack does massive damage to a target affected by status conditions.
AgilitätPsychostatusLevel 24The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
DoppelschlagNormalphysical3590Level 30The user slams the target with a tail or the like. The target is hit twice in a row.
KehrtwendeKäferphysical70100Level 36After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
DrachentanzDrachestatusLevel 42The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
PhantomkraftGeistphysical90100Level 48The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
BodycheckNormalphysical9085Level 54A reckless full-body charge attack for slamming into the target. This also damages the user a little.
DrachenstoßDrachephysical10075Level 61The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
RisikotackleNormalphysical120100Level 66A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
ZufluchtNormalphysical140100Level 72This move can be used only after the user has used all the other moves it knows in the battle.
AkrobatikFlugphysical55100TMThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
StafetteNormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
BreitseiteDrachephysical60100TMThe user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
FluchGeiststatusTMA move that has different effects depending on whether the user is a Ghost type or not.
Draco MeteorDrachespecial13090TMComets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.
DrachenschreiDrachestatus00TMThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
DrachenruteDrachephysical6090TMThe target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FeuersturmFeuerspecial11085TMThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
FlammenwurfFeuerspecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
HydropumpeWasserspecial11080TMThe target is blasted by a huge volume of water launched under great pressure.
LichtschildPsychostatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
NachtnebelGeistspecial100TMThe user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
WutanfallDrachephysical120100TMThe user rampages and attacks for two to three turns. The user then becomes confused.
AnspringenKäferphysical50100TMThe user attacks by pouncing on the target. This also lowers the target's Speed stat.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychobeißerPsychophysical85100TMThe user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
ReflektorPsychostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SpukballGeistspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SurferWasserspecial90100TMThe user attacks everything around it by swamping its surroundings with a giant wave.
SternschauerNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
DonnerElektrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DonnerwelleElektrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
IrrlichtFeuerstatus85TMThe user shoots a sinister flame at the target to inflict a burn.

Phandra-Sprites

Pokédex-Einträge
Sword

It’s capable of flying faster than 120 mph. It battles alongside Dreepy and dotes on them until they successfully evolve.

Shield

Without a Dreepy to place on its head and care for, it gets so uneasy it’ll try to substitute any Pokémon it finds for the missing Dreepy.

In anderen Sprachen

Der japanische Name von Phandra ist Doronch (ドロンチ). Hier sind alle offiziellen Namen von Phandra in verschiedenen Sprachen:

JapaneseドロンチDoronch
Korean드래런치
Chinese (Traditional)多龍奇
FrenchDispareptil
GermanPhandra
SpanishDrakloak
ItalianDrakloak
Chinese (Simplified)多龙奇

Phandra-Zucht

Spezies
Betreuer-Pokémon
Ei-Gruppen
AmorphDrache
Schlüpfzeit10,240 Schritte(40 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft50
WachstumsrateSlow
Basis-Erfahrung144

Phandra erhalten

Phandra kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Phandra in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Galar #396Crown Tundra #111Paldea #306
FAQ

Über Phandra

Phandra ist ein Pokémon vom Typ Drache/Geist, das in Generation 8 eingeführt wurde. Mit einer Basiswertsumme (BST) von 410 wird Phandra als Betreuer-Pokémon klassifiziert und gehört zur Entwicklungsreihe Grolldra → Phandra → Katapuldra.

Im kompetitiven Spiel ist Phandra im Tier ZU mit einer Nutzungsrate von 0.09% vertreten. Seine wichtigsten Fähigkeiten sind Neutraltorso und Schwebedurch und Tastfluch, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Phandra ist schwach gegen Attacken vom Typ Eis, Geist, Drache, Unlicht, Fee, daher sollten Trainer diese Schwächen einplanen.

Phandra kann durch Levelaufstieg, TM, Tutor und Ei 59 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Irrlicht, Kehrtwende, Donnerwelle, Nachtnebel. Mit 1.4 m Größe und 11 kg Gewicht ist Phandra seit seinem Debüt in den Spielen der Region Galar ein Fanliebling.