#720.1 Entfesseltes Hoopa

#720.1 Entfesseltes Hoopa

Größe6.5 m(21'04")
Gewicht490 kg(1080.3 lbs)
GeschlechtGeschlechtslos
Gen 6

Entfesseltes Hoopa-Entwicklung

Detaillierte Statuswerte von Entfesseltes Hoopa

Lv.
WertBasisLv.
EVsIVsGesamt
KP 80
301
Angriff 160
356
Verteidigung 60
156
Sp.-Ang. 170
376
Sp.-Vert. 130
296
Initiative 80
196
1681
Typen-Effektivität

Entfesseltes Hoopa-Fähigkeiten

The Pokémon steals the held item from any target it hits with a move.

Kompetitive Strategie für Entfesseltes Hoopa ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Entfesseltes Hoopa-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
KonfusionPsychospecial50100Level Up 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
AbgangsbundGeiststatusLevel Up 1If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
SeitentauschPsychostatusLevel Up 1The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
ErstaunerGeistphysical30100Level Up 6The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
TrickbetrugPsychostatus100Level Up 10The user catches the target off guard and swaps the target's held item with its own.
LichtschildPsychostatusLevel Up 15A wondrous wall of light is put up to reduce damage from special moves for five turns.
PsystrahlPsychospecial65100Level Up 19The target is attacked with a peculiar ray. This may also confuse the target.
FähigkeitstauschPsychostatusLevel Up 25The user employs its psychic power to exchange Abilities with the target.
SchutzteilerPsychostatusLevel Up 29The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
KraftteilerPsychostatusLevel Up 29The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
AbschlagUnlichtphysical65100Level Up 46The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
BizarroraumPsychostatusLevel Up 50The user creates a bizarre area in which slower Pokémon get to move first for five turns.
WunderraumPsychostatusLevel Up 50The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
FinsterauraUnlichtspecial80100Level Up 55The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
PsychokinesePsychospecial90100Level Up 75The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
DimensionswahnUnlichtphysical100Level Up 85Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This also lowers the user's Defense stat.
DurchbruchKampfphysical75100TM/HMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
GedankengutPsychostatusTM/HMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
AbleithiebKampfphysical75100TM/HMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
AusdauerNormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
EnergieballPflanzespecial90100TM/HMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
FlächenmachtPsychospecial80100TM/HMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FassadeNormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FeuerschlagFeuerphysical75100TM/HMThe target is attacked with a fiery punch. This may also leave the target with a burn.
SchleuderUnlichtphysical100TM/HMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FokusstoßKampfspecial12070TM/HMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Power-PunchKampfphysical150100TM/HMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
SchmarotzerUnlichtphysical95100TM/HMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
SeherPsychospecial120100TM/HMTwo turns after this move is used, a hunk of psychic energy attacks the target.
GigastoßNormalphysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
StrauchlerPflanzespecial100TM/HMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
ErdanziehungPsychostatusTM/HMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
MülltrefferGiftphysical12080TM/HMThe user shoots filthy garbage at the target to attack. This may also poison the target.
HyperstrahlNormalspecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
EishiebEisphysical75100TM/HMThe target is attacked with an icy punch. This may also leave the target frozen.
FrustventilUnlichtphysical75100TM/HMThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
RänkeschmiedUnlichtstatusTM/HMThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
PhantomkraftGeistphysical90100TM/HMThe user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
SchutzschildNormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psycho-PlusNormalstatusTM/HMThe user hypnotizes itself into copying any stat change made by the target.
PsycholärmPsychospecial75100TM/HMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
PsychofeldPsychostatusTM/HMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
PsychoschockPsychospecial80100TM/HMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
RegentanzWasserstatusTM/HMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflektorPsychostatusTM/HMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
FelsgrabGesteinphysical6095TM/HMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
SandsturmGesteinstatusTM/HMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
GrimasseNormalstatus100TM/HMThe user frightens the target with a scary face to harshly lower its Speed stat.
SpukballGeistspecial80100TM/HMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
KrabbelkracherKäferphysical7090TM/HMThe user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
SchlafredeNormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTM/HMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SternschauerNormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BodycheckNormalphysical9085TM/HMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TM/HMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TM/HMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Neck StrikeUnlichtphysical80100TM/HMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
DonnerschlagElektrophysical75100TM/HMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
DonnerwelleElektrostatus90TM/HMThe user launches a weak jolt of electricity that paralyzes the target.
DonnerblitzElektrospecial90100TM/HMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Zen-KopfstoßPsychophysical8090TM/HMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Pokédex-Einträge
X

This troublemaker sends anything and everything to faraway places using its loop, which can warp space.

Y

It gathers things it likes and passes them through its loop to teleport them to a secret place.

Omega Ruby

In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within.

Alpha Sapphire

It is said to be able to seize anything it desires with its six rings and six huge arms. With its power sealed, it is transformed into a much smaller form.

In anderen Sprachen

Der japanische Name von Entfesseltes Hoopa ist Hoopa (フーパ). Hier sind alle offiziellen Namen von Entfesseltes Hoopa in verschiedenen Sprachen:

JapaneseフーパHoopa
Korean후파
Chinese (Traditional)胡帕
FrenchHoopa
GermanHoopa
SpanishHoopa
ItalianHoopa
Chinese (Simplified)胡帕

Entfesseltes Hoopa-Zucht

Spezies
Schabernack
Ei-Gruppen
Unbekannt
Schlüpfzeit30,720 Schritte(120 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate3
Basis-Freundschaft100
WachstumsrateSlow
Basis-Erfahrung306

Entfesseltes Hoopa erhalten

Entfesseltes Hoopa kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Entfesseltes Hoopa in jedem Spiel, in dem es verfügbar ist:

SpielMethodeOrtDetails
VariousWildAlternate FormForm Change
FAQ

Über Entfesseltes Hoopa

Entfesseltes Hoopa ist ein Pokémon vom Typ Psycho/Unlicht, das in Generation 6 eingeführt wurde. Mit einer Basiswertsumme (BST) von 680 wird Entfesseltes Hoopa als Schabernack klassifiziert und gehört zur Entwicklungsreihe Hoopa → Entfesseltes Hoopa.

Im kompetitiven Spiel ist Entfesseltes Hoopa im Tier Monotype mit einer Nutzungsrate von 5.19% vertreten. Seine wichtigsten Fähigkeiten sind Zauberer, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Entfesseltes Hoopa ist schwach gegen Attacken vom Typ Käfer, Fee, daher sollten Trainer diese Schwächen einplanen.

Entfesseltes Hoopa kann durch Levelaufstieg, TM, Tutor und Ei 96 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Donnerblitz, Fokusstoß, Finsteraura, Psychokinese. Mit 6.5 m Größe und 490 kg Gewicht ist Entfesseltes Hoopa seit seinem Debüt in den Spielen der Region Kalos ein Fanliebling.