Detaillierte Statuswerte von Laschoking
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 95 | 331 | |||
| Angriff | 75 | 186 | |||
| Verteidigung | 80 | 196 | |||
| Sp.-Ang. | 100 | 236 | |||
| Sp.-Vert. | 110 | 256 | |||
| Initiative | 30 | 96 | |||
| 1301 | |||||
Laschoking-Fähigkeiten
Prevents infatuation and protects against Captivate.
Prevents confusion.
Heals for 1/3 max HP upon switching out.
Laschoking-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Tackle | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Heuler | Normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Aquaknarre | Wasser | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Fluch | Geist | status | – | – | Level 1 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Angeberei | Normal | status | – | 85 | Level 1 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Juwelenkraft | Gestein | special | 80 | 100 | Level 1 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Ränkeschmied | Unlicht | status | – | – | Level 1 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Gähner | Normal | status | – | – | Level 9 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| Konfusion | Psycho | special | 50 | 100 | Level 12 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Aussetzer | Normal | status | – | 100 | Level 15 | For four turns, the target will be unable to use whichever move it last used. |
| Aquawelle | Wasser | special | 60 | 100 | Level 18 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Kopfnuss | Normal | physical | 70 | 100 | Level 21 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Amnesie | Psycho | status | – | – | Level 27 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Surfer | Wasser | special | 90 | 100 | Level 30 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Tagedieb | Normal | status | – | – | Level 33 | The user slacks off, restoring its own HP by up to half its max HP. |
| Psychokinese | Psycho | special | 90 | 100 | Level 36 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psycho-Plus | Normal | status | – | – | Level 39 | The user hypnotizes itself into copying any stat change made by the target. |
| Regentanz | Wasser | status | – | – | Level 42 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Heilwoge | Psycho | status | – | – | Level 45 | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| Lawine | Eis | physical | 60 | 100 | TM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Blizzard | Eis | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Bodyslam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Durchbruch | Kampf | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Dampfwalze | Boden | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Gedankengut | Psycho | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Kalte Dusche | Wasser | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Schaufler | Boden | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Ableithieb | Kampf | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Erdbeben | Boden | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Flächenmacht | Psycho | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Feuersturm | Feuer | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Feuerschlag | Feuer | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Flammenwurf | Feuer | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Schleuder | Unlicht | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Fokusstoß | Kampf | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Power-Punch | Kampf | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Schmarotzer | Unlicht | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Gigastoß | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Strauchler | Pflanze | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Hydropumpe | Wasser | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Hyperstrahl | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Eisstrahl | Eis | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Eishieb | Eis | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Eissturm | Eis | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Begrenzer | Psycho | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Eisenabwehr | Stahl | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Lichtschild | Psycho | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Aquadurchstoß | Wasser | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Metronom | Normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Lehmschuss | Boden | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Lehmbrühe | Wasser | special | 90 | 85 | TM | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psystrahl | Psycho | special | 65 | 100 | TM | The target is attacked with a peculiar ray. This may also confuse the target. |
| Psycholärm | Psycho | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Psychofeld | Psycho | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Psychoschock | Psycho | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Reflektor | Psycho | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Steinhagel | Gestein | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Felsgrab | Gestein | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Siedewasser | Wasser | special | 80 | 100 | TM | The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. |
| Spukball | Geist | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Fähigkeitstausch | Psycho | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Schneelandschaft | Eis | status | 0 | – | TM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Kraftvorrat | Psycho | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sonnentag | Feuer | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Sternschauer | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Donnerschlag | Elektro | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Donnerwelle | Elektro | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Trickbetrug | Psycho | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Bizarroraum | Psycho | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Kaskade | Wasser | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Meteorologe | Normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Whirlpool | Wasser | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Zen-Kopfstoß | Psycho | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Eisige Stimmung | Eis | status | 0 | – | Egg | The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns. |
| Seher | Psycho | special | 120 | 100 | Egg | Two turns after this move is used, a hunk of psychic energy attacks the target. |
Laschoking-Sprites
It has incredible intellect and in tuition. Whatever the situation, it remains calm and collected.
When its head was bitten, toxins entered SLOWPOKE's head and unlocked an extraordinary power.
Every time it ya wns, SHELLDER injects more poi son into it. The poison makes it more intelligent.
SLOWKING undertakes research every day in an effort to solve the mysteries of the world. However, this POKéMON apparently forgets everything it has learned if the SHELLDER on its head comes off.
It undertakes research every day to solve the mysteries of the world. However, it apparently forgets everything if the SHELLDER on its head comes off.
Der japanische Name von Laschoking ist Yadoking (ヤドキング). Hier sind alle offiziellen Namen von Laschoking in verschiedenen Sprachen:
Laschoking-Zucht
Laschoking erhalten
Laschoking kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Laschoking in jedem Spiel, in dem es verfügbar ist:
Über Laschoking
Laschoking ist ein Pokémon vom Typ Wasser/Psycho, das in Generation 2 eingeführt wurde. Mit einer Basiswertsumme (BST) von 490 wird Laschoking als Monarchen-Pokémon klassifiziert und gehört zur Entwicklungsreihe Flegmon → Lahmus → Laschoking → Galar Laschoking.
Im kompetitiven Spiel ist Laschoking im Tier UU mit einer Nutzungsrate von 14.38% vertreten. Seine wichtigsten Fähigkeiten sind Dösigkeit und Tempomacher und Belebekraft, wodurch es als bulky Pivot mit enormer Langlebigkeit eingesetzt werden kann. Laschoking ist schwach gegen Attacken vom Typ Elektro, Pflanze, Käfer, Geist, Unlicht, daher sollten Trainer diese Schwächen einplanen.
Laschoking kann durch Levelaufstieg, TM, Tutor und Ei 134 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Eisige Stimmung, Siedewasser, Tagedieb, Donnerwelle. Mit 2 m Größe und 79.5 kg Gewicht ist Laschoking seit seinem Debüt in den Spielen der Region Johto ein Fanliebling.